Player Matchup

Bellona
Bellona
Edrick1888
Bellona
Level 8
God Stats
4W - 0L
1,873 SR
Queue Stats
12W - 12L
1,476 Elo+
Party 3
Set
Set
Fr0zzeN38
Set
Level 8
God Stats
1W - 2L
1,345 SR
Queue Stats
8W - 11L
1,468 Elo+
Party 2
Cupid
Cupid
GosuHuk
Cupid
Level 17
God Stats
3W - 1L
1,584 SR
Queue Stats
15W - 12L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
KumaIpno
Cabrakan
Level 23
God Stats
1W - 1L
1,244 SR
Queue Stats
19W - 19L
1,498 Elo+
Solo
Ra
Ra
MarcoRaged
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 3
Team Averages
Level 13
1,509 SR
1,475 Elo+

VS

Team Averages
Level 20
1,599 SR
1,499 Elo+
Pele
Pele
Motlegur
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1
Poseidon
Poseidon
Wdemark
Poseidon
Level 19
God Stats
1W - 4L
1,526 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1
Bacchus
Bacchus
kazamisuoh
Bacchus
Level 7
God Stats
4W - 4L
1,792 SR
Queue Stats
9W - 12L
1,618 Elo+
Party 4
Sun Wukong
Sun Wukong
xxnebuxx
Sun Wukong
Level 26
God Stats
2W - 1L
1,675 SR
Queue Stats
16W - 20L
1,566 Elo+
Party 4
Discordia
Discordia
Някишер
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edrick1888
Bellona
14
7 / 5 / 14
9,065
533
10,446
15,151
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 5 / 13
9,730
572
19,010
13,769
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
GosuHuk
Cupid
15
7 / 1 / 15
9,800
576
9,904
8,719
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
KumaIpno
Cabrakan
13
4 / 3 / 18
8,554
503
8,097
15,601
19,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 3 / 12
8,617
507
11,814
10,235
4,419
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 8 / 3
7,288
429
5,673
16,590
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Wdemark
Poseidon
12
6 / 6 / 4
8,110
477
12,734
11,192
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kazamisuoh
Bacchus
10
2 / 7 / 7
7,437
437
6,852
18,204
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xxnebuxx
Sun Wukong
13
5 / 6 / 3
8,207
483
11,217
17,638
11,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Някишер
Discordia
9
1 / 6 / 7
6,592
388
6,150
10,313
4,318
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
33
Kills
17
17
Deaths
33
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Edrick1888
Bellona
7
5
14
2.8
W
9
5
13
3.1
W
Cupid
GosuHuk
Cupid
7
1
15
14.5
W
Cabrakan
KumaIpno
Cabrakan
4
3
18
4.33
W
6
3
12
4
L
Pele
3
8
3
0.56
L
Poseidon
Wdemark
Poseidon
6
6
4
1.33
L
Bacchus
kazamisuoh
Bacchus
2
7
7
0.79
L
Sun Wukong
xxnebuxx
Sun Wukong
5
6
3
1.08
L
Discordia
Някишер
Discordia
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,271
Damage
42,626
63,475
Taken
73,937
43,875
Mitigated
43,070
20,026
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Edrick1888
Bellona
10,446
1,890
0
3,418
15,151
10,874
123
6,774
7,932
0
39,078
W
19,010
8,375
0
1,497
13,769
5,711
2,263
4,182
9,456
0
58,678
W
Cupid
GosuHuk
Cupid
9,904
5,258
1,299
2,911
8,719
3,387
3,221
3,795
4,849
0
56,353
W
Cabrakan
KumaIpno
Cabrakan
8,097
1,830
1,915
2,880
15,601
19,484
351
6,533
8,769
27,545
0
W
11,814
1,301
1,506
4,600
10,235
4,419
1,482
3,524
6,603
43,047
0
L
Pele
5,673
1,706
0
4,022
16,590
5,046
0
4,300
12,290
0
27,438
L
Poseidon
Wdemark
Poseidon
12,734
1,578
0
1,726
11,192
3,426
78
3,057
8,135
39,281
0
L
Bacchus
kazamisuoh
Bacchus
6,852
672
0
1,932
18,204
18,606
0
6,949
11,255
17,520
0
L
Sun Wukong
xxnebuxx
Sun Wukong
11,217
1,374
0
4,150
17,638
11,674
0
3,786
13,852
47
47,541
L
Discordia
Някишер
Discordia
6,150
827
346
1,590
10,313
4,318
31
1,819
8,494
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
37,634
364
Minions Killed
220
0
Camps Cleared
0
1,539,964
Distance Traveled
1,405,308
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,065
533
64
4
0
353,968
0
W
Set
9,730
572
80
5
0
317,896
0
W
Cupid
9,800
576
115
7
0
313,776
0
W
Cabrakan
8,554
503
29
2
0
291,541
1
W
Ra
8,617
507
76
4
0
262,783
2
L
Pele
7,288
429
48
3
0
299,834
2
L
Poseidon
8,110
477
64
4
0
252,073
2
L
Bacchus
7,437
437
16
1
0
308,535
6
L
Sun Wukong
8,207
483
69
4
0
288,081
0
L
Discordia
6,592
388
23
1
0
256,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role