Player Matchup

Izanami
Izanami
Godlike Majesty
Izanami
Level 98
God Stats
28W - 20L
1,528 SR
Queue Stats
280W - 278L
1,472 Elo+
Party 1
Sol
Sol
Lorr Drip
Sol
Level 148
God Stats
10W - 10L
1,640 SR
Queue Stats
641W - 460L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
PhantomBlood666
Gilgamesh
Level 29
God Stats
8W - 8L
1,529 SR
Queue Stats
126W - 139L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
StonedAdidas
Cernunnos
Level 120
God Stats
19W - 24L
1,493 SR
Queue Stats
231W - 243L
1,461 Elo+
Party 1
Loki
Loki
WieldiestCube94
Loki
Level 153
God Stats
17W - 18L
1,400 SR
Queue Stats
495W - 383L
1,548 Elo+
Party 1
Team Averages
Level 110
1,518 SR
1,527 Elo+

VS

Team Averages
Level 71
1,543 SR
1,549 Elo+
Baron Samedi
Baron Samedi
AustinS2002
Baron Samedi
Level 104
God Stats
2W - 8L
1,223 SR
Queue Stats
254W - 258L
1,492 Elo+
Solo
Chronos
Chronos
Foxyko
Chronos
Level 86
God Stats
27W - 31L
1,397 SR
Queue Stats
88W - 121L
1,347 Elo+
Party 2
Ullr
Ullr
Lucusmucus
Ullr
Level 44
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Bellona
Bellona
X-CPT-TROLL-X
Bellona
Level 25
God Stats
2W - 2L
1,809 SR
Queue Stats
48W - 52L
1,645 Elo+
Party 2
Ganesha
Ganesha
spencerdh14
Ganesha
Level 96
God Stats
0W - 2L
1,523 SR
Queue Stats
72W - 46L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,429
496
6,419
9,703
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 7
13,214
695
22,950
10,978
4,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
PhantomBlood666
Gilgamesh
16
1 / 4 / 4
10,143
534
6,875
10,858
10,515
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
StonedAdidas
Cernunnos
15
2 / 2 / 1
9,332
491
6,194
13,971
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
13 / 0 / 6
12,472
656
14,321
10,985
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AustinS2002
Baron Samedi
12
1 / 8 / 1
7,889
415
7,089
13,278
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
Foxyko
Chronos
13
1 / 7 / 1
8,202
432
3,636
16,365
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 1
7,928
417
4,664
15,458
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
16
6 / 4 / 1
9,928
523
7,466
16,251
13,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
spencerdh14
Ganesha
12
0 / 2 / 3
7,880
415
5,674
15,614
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
26
Kills
9
9
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AustinS2002
Baron Samedi
1
8
1
0.19
L
Chronos
Foxyko
Chronos
1
7
1
0.21
W
0
2
6
1.5
W
10
1
7
13.5
L
1
6
1
0.25
W
Gilgamesh
PhantomBlood666
Gilgamesh
1
4
4
0.75
W
Cernunnos
StonedAdidas
Cernunnos
2
2
1
1.25
W
13
0
6
16
L
Bellona
6
4
1
1.63
L
Ganesha
spencerdh14
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,759
Damage
28,529
56,495
Taken
76,966
28,046
Mitigated
40,153
18,986
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AustinS2002
Baron Samedi
7,089
385
288
2,424
13,278
3,945
146
8,360
4,918
37,086
0
L
Chronos
Foxyko
Chronos
3,636
1,248
0
2,586
16,365
5,232
1,310
2,303
14,062
58,073
0
W
6,419
2,827
0
2,950
9,703
3,506
1,416
2,228
7,475
0
58,744
W
22,950
6,901
0
8,245
10,978
4,656
3,601
5,510
5,122
123,429
0
L
4,664
1,510
555
3,744
15,458
4,010
530
3,437
12,021
0
41,098
W
Gilgamesh
PhantomBlood666
Gilgamesh
6,875
2,612
0
938
10,858
10,515
784
1,875
8,983
0
54,723
W
Cernunnos
StonedAdidas
Cernunnos
6,194
3,251
0
6,082
13,971
5,489
114
3,534
10,387
0
72,162
W
14,321
4,196
0
771
10,985
3,880
938
4,850
5,998
0
69,690
L
Bellona
7,466
2,417
0
2,383
16,251
13,804
170
3,674
12,577
0
58,345
L
Ganesha
spencerdh14
Ganesha
5,674
741
596
3,551
15,614
13,162
112
5,779
9,835
24,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
41,827
574
Minions Killed
402
0
Camps Cleared
0
1,728,118
Distance Traveled
1,651,240
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,889
415
86
5
0
310,962
4
L
Chronos
8,202
432
101
5
0
330,189
3
W
Izanami
9,429
496
106
6
0
318,708
2
W
Sol
13,214
695
188
10
0
378,180
2
L
Ullr
7,928
417
81
4
0
302,011
1
W
Gilgamesh
10,143
534
103
5
0
324,320
0
W
Cernunnos
9,332
491
86
5
0
303,776
2
W
Loki
12,472
656
91
5
0
403,134
2
L
Bellona
9,928
523
123
6
0
340,053
0
L
Ganesha
7,880
415
11
1
0
368,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role