Player Matchup

Skadi
Skadi
Dark_Strangerr
Skadi
Level 28
God Stats
92W - 111L
1,502 SR
Queue Stats
200W - 253L
1,332 Elo+
Solo
Bakasura
Bakasura
Dregen yur
Bakasura
Level 26
God Stats
3W - 1L
1,256 SR
Queue Stats
50W - 28L
1,262 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JBruno_9
Morgan Le Fay
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 42L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Jakoh_-
Cthulhu
Level 38
God Stats
5W - 4L
1,256 SR
Queue Stats
35W - 34L
1,645 Elo+
Party 2
Bellona
Bellona
bastosfz
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 2
Team Averages
Level 23
1,403 SR
1,461 Elo+

VS

Team Averages
Level 18
1,510 SR
1,351 Elo+
Ares
Ares
M4UR1T0R
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,214 Elo+
Party 1
Achilles
Achilles
MinimalGlint93
Achilles
Level 17
God Stats
9W - 12L
1,415 SR
Queue Stats
36W - 42L
1,238 Elo+
Party 1
Ymir
Ymir
Schmokkok
Ymir
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 26L
1,404 Elo+
Solo
Odin
Odin
akanculis
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
ayzedeyezed
Pele
Level 29
God Stats
14W - 16L
1,403 SR
Queue Stats
135W - 145L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 4
14,606
487
26,220
17,067
9,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Dregen yur
Bakasura
20
12 / 1 / 4
16,553
552
18,962
24,690
13,343
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
JBruno_9
Morgan Le Fay
19
5 / 4 / 11
12,908
430
19,699
20,838
13,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Jakoh_-
Cthulhu
17
5 / 4 / 9
13,178
439
15,210
18,306
19,786
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
bastosfz
Bellona
16
1 / 5 / 6
11,609
387
3,715
15,742
10,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 6 / 4
10,358
345
3,147
20,444
21,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
18
2 / 4 / 3
11,353
378
7,430
33,241
16,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
2
0 / 0 / 0
7,251
242
0
232
61
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
15
1 / 21 / 3
10,401
347
5,644
33,371
35,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
18 / 2 / 2
17,846
595
39,458
27,756
15,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
30
Kills
21
21
Deaths
33
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
7
4
1.29
W
Bakasura
Dregen yur
Bakasura
12
1
4
14
W
Morgan Le Fay
JBruno_9
Morgan Le Fay
5
4
11
2.63
W
Cthulhu
Jakoh_-
Cthulhu
5
4
9
2.38
L
Ares
0
6
4
0.33
L
Achilles
2
4
3
0.88
L
Ymir
0
0
0
0
L
Odin
1
21
3
0.12
L
18
2
2
9.5
W
Bellona
bastosfz
Bellona
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
55,679
96,643
Taken
115,044
67,188
Mitigated
88,090
21,924
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,220
14,546
0
3,457
17,067
9,202
7,122
170
16,897
0
107,399
W
Bakasura
Dregen yur
Bakasura
18,962
12,878
379
6,266
24,690
13,343
1,907
1,111
23,579
0
149,665
W
Morgan Le Fay
JBruno_9
Morgan Le Fay
19,699
3,376
503
4,810
20,838
13,912
974
681
20,157
67,123
0
W
Cthulhu
Jakoh_-
Cthulhu
15,210
2,111
0
3,613
18,306
19,786
825
944
17,362
48,995
0
L
Ares
3,147
665
0
0
20,444
21,291
524
7,123
12,851
51,184
0
L
Achilles
7,430
986
0
11,739
33,241
16,025
964
12,294
20,287
0
66,606
L
Ymir
0
0
0
0
232
61
0
0
232
1,055
0
L
Odin
5,644
1,943
0
2,847
33,371
35,410
532
7,225
24,757
0
28,529
L
39,458
9,190
0
7,045
27,756
15,303
0
8,267
19,055
0
183,790
W
Bellona
bastosfz
Bellona
3,715
1,675
0
2,896
15,742
10,945
1,142
241
15,501
0
48,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,854
Gold Earned
57,209
571
Minions Killed
480
0
Camps Cleared
0
2,636,822
Distance Traveled
2,214,199
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,606
487
181
6
0
434,813
0
W
Bakasura
16,553
552
215
7
0
663,758
0
W
Morgan Le Fay
12,908
430
64
2
0
511,462
0
W
Cthulhu
13,178
439
52
2
0
563,886
1
L
Ares
10,358
345
69
2
0
498,881
0
L
Achilles
11,353
378
107
4
0
580,536
2
L
Ymir
7,251
242
3
0
0
25,890
0
L
Odin
10,401
347
45
2
0
459,973
2
L
Pele
17,846
595
256
9
0
648,919
0
W
Bellona
11,609
387
59
2
0
462,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role