Player Matchup

Neith
Neith
AlgIrInOo
Neith
Level 29
God Stats
147W - 145L
1,509 SR
Queue Stats
156W - 163L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
ManStealer
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,455 Elo+
Solo
Sol
Sol
MrTxno
Sol
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 28L
1,654 Elo+
Solo
Ullr
Ullr
Relista
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Cthulhu
Cthulhu
mamered34
Cthulhu
Level 11
God Stats
3W - 0L
1,837 SR
Queue Stats
4W - 1L
1,586 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,476 Elo+

VS

Team Averages
Level 10
1,390 SR
1,372 Elo+
Merlin
Merlin
Acvanator
Merlin
Level 8
God Stats
1W - 2L
1,237 SR
Queue Stats
4W - 10L
1,279 Elo+
Solo
Vamana
Vamana
CCSimas
Vamana
Level 16
God Stats
3W - 2L
1,792 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
Gambolski
Baron Samedi
Level 4
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Osavir
Ra
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
Tyrannic2410
Sun Wukong
Level 16
God Stats
2W - 2L
1,447 SR
Queue Stats
48W - 58L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlgIrInOo
Neith
20
13 / 5 / 22
14,023
1,169
27,712
15,775
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ManStealer
Baron Samedi
20
8 / 0 / 17
13,474
1,123
25,161
9,614
3,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
MrTxno
Sol
19
4 / 3 / 24
12,285
1,024
19,880
17,437
5,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Relista
Ullr
20
8 / 2 / 18
13,317
1,110
19,808
8,326
3,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
mamered34
Cthulhu
19
5 / 9 / 19
11,981
998
10,253
21,296
12,736
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acvanator
Merlin
18
4 / 6 / 10
12,566
1,047
24,744
15,994
6,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
CCSimas
Vamana
18
8 / 4 / 5
12,282
1,024
10,147
26,733
21,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Gambolski
Baron Samedi
17
2 / 11 / 5
10,604
884
7,969
20,048
10,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
18
2 / 9 / 10
11,635
970
12,715
20,488
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tyrannic2410
Sun Wukong
19
3 / 8 / 10
12,015
1,001
11,760
26,541
24,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
59
38
Kills
19
19
Deaths
38
100
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
Acvanator
Merlin
4
6
10
1.5
W
Neith
AlgIrInOo
Neith
13
5
22
4.8
L
Vamana
CCSimas
Vamana
8
4
5
2.63
L
Baron Samedi
Gambolski
Baron Samedi
2
11
5
0.41
W
Baron Samedi
ManStealer
Baron Samedi
8
0
17
16.5
W
Sol
MrTxno
Sol
4
3
24
5.33
L
Ra
2
9
10
0.78
W
Ullr
Relista
Ullr
8
2
18
8.5
L
Sun Wukong
Tyrannic2410
Sun Wukong
3
8
10
1
W
Cthulhu
mamered34
Cthulhu
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,814
Damage
67,335
72,448
Taken
109,804
31,236
Mitigated
71,560
15,668
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Acvanator
Merlin
24,744
2,278
0
0
15,994
6,496
0
10,483
5,511
52,281
0
W
Neith
AlgIrInOo
Neith
27,712
14,039
0
2,798
15,775
5,620
0
10,537
4,904
0
47,682
L
Vamana
CCSimas
Vamana
10,147
4,795
0
5,754
26,733
21,600
0
9,539
17,194
0
18,502
L
Baron Samedi
Gambolski
Baron Samedi
7,969
1,452
729
1,951
20,048
10,979
0
11,806
8,242
16,057
0
W
Baron Samedi
ManStealer
Baron Samedi
25,161
1,794
2,044
4,423
9,614
3,998
0
5,927
3,648
40,969
0
W
Sol
MrTxno
Sol
19,880
10,535
0
4,944
17,437
5,632
0
11,132
6,107
35,072
0
L
Ra
12,715
1,318
1,213
1,165
20,488
8,432
0
8,945
11,543
37,450
0
W
Ullr
Relista
Ullr
19,808
11,261
0
1,391
8,326
3,250
0
4,758
3,421
0
51,251
L
Sun Wukong
Tyrannic2410
Sun Wukong
11,760
2,701
0
4,608
26,541
24,053
0
14,521
12,020
0
34,444
W
Cthulhu
mamered34
Cthulhu
10,253
969
41
27
21,296
12,736
0
13,074
7,655
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
59,102
212
Minions Killed
187
4
Camps Cleared
5
1,011,451
Distance Traveled
1,012,052
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,566
1,047
72
6
3
198,530
0
W
Neith
14,023
1,169
38
3
0
193,858
0
L
Vamana
12,282
1,024
10
1
2
275,969
0
L
Baron Samedi
10,604
884
20
2
0
130,810
1
W
Baron Samedi
13,474
1,123
60
5
1
221,502
0
W
Sol
12,285
1,024
26
2
2
192,038
3
L
Ra
11,635
970
43
4
0
201,811
0
W
Ullr
13,317
1,110
76
6
1
205,483
0
L
Sun Wukong
12,015
1,001
42
4
0
204,932
0
W
Cthulhu
11,981
998
12
1
0
198,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role