Player Matchup

Medusa
Medusa
JoyBoy94
Medusa
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 200L
1,339 Elo+
Solo
Tyr
Tyr
TiggyyB
Tyr
Level 81
God Stats
0W - 4L
1,179 SR
Queue Stats
203W - 206L
1,363 Elo+
Solo
Janus
Janus
Txic-Luke312
Janus
Level 61
God Stats
8W - 13L
1,383 SR
Queue Stats
248W - 246L
1,502 Elo+
Party 2
Bakasura
Bakasura
melnzzz
Bakasura
Level 65
God Stats
3W - 6L
1,426 SR
Queue Stats
241W - 284L
1,387 Elo+
Solo
Sylvanus
Sylvanus
moritter10
Sylvanus
Level 66
God Stats
3W - 6L
1,525 SR
Queue Stats
297W - 284L
1,558 Elo+
Party 2
Team Averages
Level 72
1,402 SR
1,430 Elo+

VS

Team Averages
Level 80
1,419 SR
1,372 Elo+
Khepri
Khepri
Paredy
Khepri
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Tionnor V7
Sylvanus
Level 147
God Stats
119W - 126L
1,485 SR
Queue Stats
858W - 860L
1,466 Elo+
Solo
Set
Set
XovinsXD
Set
Level 38
God Stats
19W - 30L
1,306 SR
Queue Stats
83W - 128L
1,284 Elo+
Party 1
Tiamat
Tiamat
goku2750
Tiamat
Level 88
God Stats
10W - 16L
1,286 SR
Queue Stats
50W - 64L
1,279 Elo+
Party 1
Artemis
Artemis
zSanjiiiz
Artemis
Level 75
God Stats
6W - 4L
1,516 SR
Queue Stats
430W - 437L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JoyBoy94
Medusa
9
0 / 1 / 2
4,959
496
3,583
5,171
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
5
0 / 3 / 0
4,098
410
859
3,823
1,421
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
5,423
542
2,600
3,849
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
melnzzz
Bakasura
8
0 / 1 / 0
5,031
503
1,681
4,387
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
moritter10
Sylvanus
9
2 / 1 / 0
5,555
556
3,474
8,164
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Paredy
Khepri
8
0 / 0 / 1
5,240
524
1,605
3,889
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Tionnor V7
Sylvanus
13
7 / 0 / 0
7,836
784
5,534
5,403
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 3
5,308
531
1,986
4,783
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
goku2750
Tiamat
9
0 / 0 / 1
5,256
526
2,487
4,488
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
zSanjiiiz
Artemis
9
1 / 2 / 0
4,981
498
3,677
4,845
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
JoyBoy94
Medusa
0
1
2
1
W
Khepri
Paredy
Khepri
0
0
1
0.5
L
Tyr
0
3
0
0
W
Sylvanus
Tionnor V7
Sylvanus
7
0
0
7
L
0
2
0
0
W
0
0
3
1.5
W
Tiamat
goku2750
Tiamat
0
0
1
0.5
L
Bakasura
melnzzz
Bakasura
0
1
0
0
L
Sylvanus
moritter10
Sylvanus
2
1
0
2
W
Artemis
zSanjiiiz
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
15,289
25,394
Taken
23,408
9,925
Mitigated
10,122
6,880
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JoyBoy94
Medusa
3,583
1,501
0
2,672
5,171
1,639
0
1,693
3,392
0
30,432
W
Khepri
Paredy
Khepri
1,605
91
0
576
3,889
2,287
236
1,490
2,361
14,070
0
L
Tyr
859
134
0
296
3,823
1,421
0
1,952
1,871
0
8,297
W
Sylvanus
Tionnor V7
Sylvanus
5,534
1,806
688
3,423
5,403
3,111
856
300
5,103
40,364
10,068
L
2,600
143
0
750
3,849
979
498
1,035
2,774
26,921
0
W
1,986
1,077
0
1,370
4,783
1,545
21
415
4,313
0
24,857
W
Tiamat
goku2750
Tiamat
2,487
100
0
2,151
4,488
1,981
152
2,108
2,182
22,891
0
L
Bakasura
melnzzz
Bakasura
1,681
1,239
0
938
4,387
1,317
362
1,205
3,084
0
19,528
L
Sylvanus
moritter10
Sylvanus
3,474
1,395
424
1,800
8,164
4,569
0
3,144
4,862
16,820
0
W
Artemis
zSanjiiiz
Artemis
3,677
1,515
0
1,769
4,845
1,198
519
1,525
3,320
0
26,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
28,621
231
Minions Killed
288
0
Camps Cleared
0
843,367
Distance Traveled
964,967
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,959
496
54
5
0
162,701
3
W
Khepri
5,240
524
23
2
0
192,483
4
L
Tyr
4,098
410
16
2
0
85,068
1
W
Sylvanus
7,836
784
116
12
0
171,719
1
L
Janus
5,423
542
62
6
0
190,282
4
W
Set
5,308
531
52
5
0
210,328
2
W
Tiamat
5,256
526
41
4
0
206,718
0
L
Bakasura
5,031
503
64
6
0
241,726
0
L
Sylvanus
5,555
556
35
4
0
163,590
0
W
Artemis
4,981
498
56
6
0
183,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role