Player Matchup

Morgan Le Fay
Morgan Le Fay
El_Ryu25
Morgan Le Fay
Level 29
God Stats
25W - 18L
1,556 SR
Queue Stats
148W - 121L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
JINGxWEI
Jing Wei
Level 29
God Stats
25W - 12L
1,584 SR
Queue Stats
29W - 22L
1,693 Elo+
Party 2
Mercury
Mercury
Jirumaru
Mercury
Level 30
God Stats
13W - 10L
1,615 SR
Queue Stats
348W - 363L
1,647 Elo+
Party 2
Osiris
Osiris
Russbecker13
Osiris
Level 28
God Stats
3W - 4L
1,639 SR
Queue Stats
166W - 163L
1,613 Elo+
Party 2
Ymir
Ymir
ToXiC-_-FuRaX
Ymir
Level 28
God Stats
15W - 10L
1,376 SR
Queue Stats
279W - 247L
1,536 Elo+
Party 2
Team Averages
Level 29
1,554 SR
1,600 Elo+

VS

Team Averages
Level 9
1,418 SR
1,430 Elo+
Amaterasu
Amaterasu
Digo-Mal
Amaterasu
Level 16
God Stats
14W - 9L
1,286 SR
Queue Stats
68W - 64L
1,194 Elo+
Solo
Cthulhu
Cthulhu
NiccoTato0612
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Olorun
Olorun
SpartanSoul19
Olorun
Level 5
God Stats
1W - 3L
1,520 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Nemesis
Nemesis
braylo1093
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Hel
Hel
kanata-00
Hel
Level 17
God Stats
8W - 7L
1,282 SR
Queue Stats
74W - 72L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_Ryu25
Morgan Le Fay
17
13 / 0 / 10
12,222
719
13,296
7,421
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
JINGxWEI
Jing Wei
16
8 / 3 / 13
10,654
627
10,166
17,622
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Jirumaru
Mercury
16
9 / 0 / 8
10,835
637
7,511
10,051
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
4 / 1 / 5
11,841
697
9,526
10,502
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 14
11,400
671
7,329
17,619
8,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Digo-Mal
Amaterasu
13
0 / 4 / 0
6,545
385
2,329
12,600
10,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
11
3 / 8 / 1
8,056
474
8,779
17,242
13,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 11 / 1
6,227
366
3,916
11,074
2,638
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
braylo1093
Nemesis
2
0 / 5 / 0
4,785
281
269
3,333
541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 11 / 0
6,480
381
3,001
13,795
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
39
Kills
4
6
Deaths
39
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Digo-Mal
Amaterasu
0
4
0
0
W
Morgan Le Fay
El_Ryu25
Morgan Le Fay
13
0
10
18
W
Jing Wei
JINGxWEI
Jing Wei
8
3
13
4.83
W
Mercury
Jirumaru
Mercury
9
0
8
13
L
Cthulhu
3
8
1
0.44
W
Osiris
4
1
5
6.5
L
1
11
1
0.14
W
5
2
14
6
L
Nemesis
braylo1093
Nemesis
0
5
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
18,294
63,215
Taken
58,044
31,320
Mitigated
31,410
26,710
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Digo-Mal
Amaterasu
2,329
527
0
2,176
12,600
10,618
0
2,461
10,099
0
28,085
W
Morgan Le Fay
El_Ryu25
Morgan Le Fay
13,296
1,196
0
2,168
7,421
3,258
1,882
2,543
4,878
84,567
0
W
Jing Wei
JINGxWEI
Jing Wei
10,166
8,585
0
8,635
17,622
6,503
5,141
4,597
13,025
0
74,913
W
Mercury
Jirumaru
Mercury
7,511
5,433
0
5,866
10,051
4,279
1,783
1,606
8,445
0
60,927
L
Cthulhu
8,779
686
0
856
17,242
13,633
0
5,877
11,291
20,810
0
W
Osiris
9,526
3,514
0
4,543
10,502
8,795
2,062
960
9,542
0
81,600
L
3,916
2,318
186
419
11,074
2,638
0
3,169
7,835
17,299
0
W
7,329
1,393
0
5,498
17,619
8,485
580
5,990
11,629
41,860
0
L
Nemesis
braylo1093
Nemesis
269
232
0
0
3,333
541
0
1,162
2,102
0
1,236
L
3,001
157
145
3,546
13,795
3,980
0
7,351
6,092
30,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
32,093
580
Minions Killed
180
0
Camps Cleared
0
1,637,464
Distance Traveled
1,187,908
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,545
385
57
3
0
325,864
0
W
Morgan Le Fay
12,222
719
144
8
0
344,558
6
W
Jing Wei
10,654
627
124
7
0
291,641
2
W
Mercury
10,835
637
96
6
0
377,817
4
L
Cthulhu
8,056
474
26
2
0
276,966
4
W
Osiris
11,841
697
154
9
0
321,646
2
L
Olorun
6,227
366
28
2
0
242,062
5
W
Ymir
11,400
671
62
4
0
301,802
0
L
Nemesis
4,785
281
3
0
0
97,014
0
L
Hel
6,480
381
66
4
0
246,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role