Player Matchup

Cthulhu
Cthulhu
Kikapibe
Cthulhu
Level 18
God Stats
4W - 4L
1,419 SR
Queue Stats
34W - 35L
1,398 Elo+
Solo
Vamana
Vamana
Saabkung
Vamana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 2
Medusa
Medusa
birddddd
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
iocvs1
Sun Wukong
Level 16
God Stats
6W - 4L
1,609 SR
Queue Stats
31W - 46L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vashpapa
Morgan Le Fay
Level 17
God Stats
3W - 5L
1,348 SR
Queue Stats
32W - 42L
1,374 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,491 Elo+

VS

Team Averages
Level 13
1,462 SR
1,398 Elo+
Anubis
Anubis
FistingMaster1
Anubis
Level 25
God Stats
18W - 14L
1,504 SR
Queue Stats
85W - 90L
1,427 Elo+
Solo
Merlin
Merlin
GarGonly
Merlin
Level 4
God Stats
10W - 5L
1,500 SR
Queue Stats
32W - 28L
1,237 Elo+
Party 1
Olorun
Olorun
MsiTheGreat
Olorun
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Odin
Odin
ThorBroth
Odin
Level 29
God Stats
5W - 2L
1,306 SR
Queue Stats
166W - 138L
1,588 Elo+
Solo
Hel
Hel
deorganised
Hel
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kikapibe
Cthulhu
20
5 / 6 / 14
15,692
981
24,756
38,261
52,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Saabkung
Vamana
20
14 / 6 / 11
18,592
1,162
24,710
34,042
33,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
birddddd
Medusa
20
4 / 11 / 9
14,844
928
21,428
29,167
10,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
iocvs1
Sun Wukong
20
3 / 7 / 14
14,728
921
19,285
28,201
18,778
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
vashpapa
Morgan Le Fay
20
1 / 4 / 6
13,995
875
20,821
13,031
6,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 19
17,181
1,074
36,120
31,085
17,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
GarGonly
Merlin
20
5 / 6 / 19
15,583
974
27,555
19,167
10,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
20
2 / 6 / 22
14,540
909
18,935
21,667
12,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
20
12 / 1 / 18
17,718
1,107
29,139
23,331
28,488
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 19
16,054
1,003
23,797
22,949
17,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
27
Kills
34
34
Deaths
27
54
Assists
97
Player
Kills
Deaths
Assists
KDA
W
8
8
19
2.19
W
Merlin
GarGonly
Merlin
5
6
19
2.42
L
Cthulhu
Kikapibe
Cthulhu
5
6
14
2
W
Olorun
2
6
22
2.17
L
Vamana
Saabkung
Vamana
14
6
11
3.25
W
Odin
12
1
18
21
L
Medusa
birddddd
Medusa
4
11
9
0.77
W
7
6
19
2.75
L
Sun Wukong
iocvs1
Sun Wukong
3
7
14
1.43
L
Morgan Le Fay
vashpapa
Morgan Le Fay
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,000
Damage
135,546
142,702
Taken
118,199
121,357
Mitigated
87,045
13,522
Healing
46,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,120
2,641
1,049
10,824
31,085
17,555
0
8,759
21,729
72,246
0
W
Merlin
GarGonly
Merlin
27,555
3,121
1,082
3,061
19,167
10,940
0
5,915
12,950
52,246
0
L
Cthulhu
Kikapibe
Cthulhu
24,756
1,827
1,535
0
38,261
52,378
0
32,694
5,567
51,689
0
W
Olorun
18,935
10,288
3,976
5,673
21,667
12,185
0
7,582
13,736
36,950
0
L
Vamana
Saabkung
Vamana
24,710
12,852
0
7,849
34,042
33,325
0
25,051
8,991
0
43,830
W
Odin
29,139
2,970
0
430
23,331
28,488
0
12,030
10,553
0
63,566
L
Medusa
birddddd
Medusa
21,428
9,061
0
1,357
29,167
10,316
0
20,150
9,017
0
60,404
W
23,797
3,884
12,419
8,042
22,949
17,877
0
11,291
11,327
43,851
0
L
Sun Wukong
iocvs1
Sun Wukong
19,285
4,070
0
1,998
28,201
18,778
0
23,929
4,272
0
27,589
L
Morgan Le Fay
vashpapa
Morgan Le Fay
20,821
1,592
0
783
13,031
6,560
0
4,583
8,448
55,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,851
Gold Earned
81,076
303
Minions Killed
299
7
Camps Cleared
7
1,602,950
Distance Traveled
1,531,544
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,181
1,074
87
5
1
253,429
0
W
Merlin
15,583
974
41
3
2
272,174
5
L
Cthulhu
15,692
981
70
4
0
341,583
0
W
Olorun
14,540
909
50
3
1
290,005
1
L
Vamana
18,592
1,162
42
3
3
401,964
2
W
Odin
17,718
1,107
81
5
0
386,823
0
L
Medusa
14,844
928
93
6
1
292,445
0
W
Hel
16,054
1,003
40
3
3
329,113
0
L
Sun Wukong
14,728
921
17
1
0
254,310
0
L
Morgan Le Fay
13,995
875
81
5
3
312,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role