Player Matchup

Anhur
Anhur
FenÏx
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 140L
1,468 Elo+
Solo
Artemis
Artemis
Feotomedalit
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,264 Elo+
Party 1
Janus
Janus
NEERKEL
Janus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
PrinceDelamour
Kukulkan
Level 13
God Stats
2W - 2L
1,192 SR
Queue Stats
9W - 13L
1,261 Elo+
Solo
Ares
Ares
StinG964
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,370 Elo+
Party 1
Team Averages
Level 23
1,438 SR
1,351 Elo+

VS

Team Averages
Level 22
1,541 SR
1,457 Elo+
Ymir
Ymir
Ischka23
Ymir
Level 27
God Stats
13W - 10L
1,597 SR
Queue Stats
185W - 211L
1,417 Elo+
Solo
Neith
Neith
MuTnbiY
Neith
Level 12
God Stats
10W - 14L
1,408 SR
Queue Stats
16W - 24L
1,319 Elo+
Solo
Chang'e
Chang'e
frankiesleeeps
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,704 Elo+
Solo
Loki
Loki
moustakalis
Loki
Level 26
God Stats
16W - 26L
1,290 SR
Queue Stats
147W - 130L
1,334 Elo+
Solo
Jing Wei
Jing Wei
rosti25
Jing Wei
Level 29
God Stats
13W - 7L
1,912 SR
Queue Stats
55W - 49L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FenÏx
Anhur
20
6 / 8 / 19
13,347
1,027
15,333
16,984
5,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Feotomedalit
Artemis
20
7 / 4 / 20
13,774
1,060
25,712
11,320
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
NEERKEL
Janus
20
10 / 4 / 12
13,969
1,075
16,106
8,708
2,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
8 / 2 / 9
13,191
1,015
20,716
8,720
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
20
7 / 5 / 25
14,212
1,093
18,459
17,222
23,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

150

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 8 / 12
12,361
951
7,212
26,693
24,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
MuTnbiY
Neith
19
4 / 7 / 5
12,397
954
9,459
15,832
5,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 7 / 13
12,047
927
7,845
17,953
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 12 / 7
14,783
1,137
21,219
20,991
7,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
rosti25
Jing Wei
20
5 / 4 / 9
13,193
1,015
12,585
21,883
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
69
38
Kills
23
23
Deaths
38
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
FenÏx
Anhur
6
8
19
1.94
W
Artemis
Feotomedalit
Artemis
7
4
20
4.25
L
Ymir
1
8
12
0.88
L
Neith
MuTnbiY
Neith
4
7
5
0.93
W
Janus
NEERKEL
Janus
10
4
12
4
W
Kukulkan
8
2
9
6.25
W
Ares
7
5
25
3.9
L
1
7
13
1.07
L
12
12
7
1.29
L
Jing Wei
rosti25
Jing Wei
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,326
Damage
58,320
62,954
Taken
103,352
40,234
Mitigated
50,390
4,832
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FenÏx
Anhur
15,333
8,300
0
1,560
16,984
5,944
0
3,196
13,788
0
24,468
W
Artemis
Feotomedalit
Artemis
25,712
16,874
0
2,028
11,320
4,517
0
4,313
7,007
0
54,106
L
Ymir
7,212
1,302
0
0
26,693
24,608
0
16,111
10,582
24,124
0
L
Neith
MuTnbiY
Neith
9,459
2,759
0
632
15,832
5,395
0
6,983
8,849
0
25,605
W
Janus
NEERKEL
Janus
16,106
1,984
78
663
8,708
2,969
0
2,289
6,419
33,486
0
W
Kukulkan
20,716
1,961
0
503
8,720
3,663
0
959
7,761
53,067
0
W
Ares
18,459
1,037
0
0
17,222
23,141
0
4,300
12,922
29,939
0
L
7,845
1,007
3,386
2,483
17,953
5,715
0
9,399
8,554
19,900
0
L
21,219
4,718
0
0
20,991
7,139
0
10,131
10,860
0
43,379
L
Jing Wei
rosti25
Jing Wei
12,585
9,841
0
1,818
21,883
7,533
0
12,657
9,226
0
43,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,493
Gold Earned
64,781
228
Minions Killed
211
6
Camps Cleared
7
1,112,860
Distance Traveled
1,163,987
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,347
1,027
13
1
1
191,996
0
W
Artemis
13,774
1,060
56
4
3
210,864
2
L
Ymir
12,361
951
44
3
0
223,549
0
L
Neith
12,397
954
50
4
3
207,477
0
W
Janus
13,969
1,075
49
4
1
222,364
0
W
Kukulkan
13,191
1,015
92
7
0
230,294
0
W
Ares
14,212
1,093
18
1
1
257,342
1
L
Chang'e
12,047
927
38
3
1
227,665
0
L
Loki
14,783
1,137
37
3
2
251,019
0
L
Jing Wei
13,193
1,015
42
3
1
254,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role