Player Matchup

Nemesis
Nemesis
BotThrashMaster
Nemesis
Level 26
God Stats
10W - 7L
1,657 SR
Queue Stats
334W - 268L
1,586 Elo+
Solo
Apollo
Apollo
KarvaPeppu
Apollo
Level 17
God Stats
6W - 2L
1,665 SR
Queue Stats
149W - 127L
1,789 Elo+
Solo
Horus
Horus
Sneylinger
Horus
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 29
God Stats
138W - 97L
1,609 SR
Queue Stats
152W - 132L
1,477 Elo+
Solo
Janus
Janus
plasmahavoc
Janus
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 25L
1,536 Elo+
Solo
Team Averages
Level 20
1,629 SR
1,621 Elo+

VS

Team Averages
Level 19
1,531 SR
1,584 Elo+
Geb
Geb
SirotNik
Geb
Level 18
God Stats
1W - 4L
1,420 SR
Queue Stats
19W - 22L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The6Paths
Morgan Le Fay
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
alphambc
Gilgamesh
Level 27
God Stats
6W - 6L
1,647 SR
Queue Stats
126W - 123L
1,576 Elo+
Solo
Thanatos
Thanatos
我要把你们全拖下水
Thanatos
Level 44
God Stats
7W - 6L
1,590 SR
Queue Stats
154W - 135L
1,534 Elo+
Party 1
Izanami
Izanami
狐狐狐呐
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 0
8,707
670
4,766
5,991
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
KarvaPeppu
Apollo
13
9 / 1 / 3
8,315
640
14,127
8,769
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
11
0 / 2 / 9
6,564
505
3,291
6,794
2,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
THCM1
Anubis
13
3 / 2 / 1
7,766
597
6,486
5,011
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 5
7,713
593
3,386
4,636
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,685
514
2,649
11,066
6,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
The6Paths
Morgan Le Fay
8
0 / 7 / 1
5,237
403
2,070
6,840
1,987
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
alphambc
Gilgamesh
11
1 / 3 / 0
6,233
479
2,761
8,028
3,343
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 4 / 1
6,648
511
5,087
10,158
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
狐狐狐呐
Izanami
8
0 / 5 / 2
5,365
413
4,817
7,669
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
6
6
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
Apollo
KarvaPeppu
Apollo
9
1
3
10.5
L
1
3
2
0.67
W
Horus
0
2
9
2.25
W
Anubis
THCM1
Anubis
3
2
1
1.75
L
Morgan Le Fay
The6Paths
Morgan Le Fay
0
7
1
0.07
L
Gilgamesh
alphambc
Gilgamesh
1
3
0
0.33
W
1
1
5
3.5
L
4
4
1
1.13
L
Izanami
狐狐狐呐
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
17,384
31,201
Taken
43,761
12,258
Mitigated
15,971
8,953
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,766
2,059
0
1,141
5,991
2,455
0
536
5,455
0
54,458
W
Apollo
KarvaPeppu
Apollo
14,127
6,553
0
3,679
8,769
3,690
2,177
1,311
7,458
0
65,236
L
2,649
604
0
500
11,066
6,836
0
302
10,764
13,141
0
W
Horus
3,291
1,888
216
1,588
6,794
2,765
851
1,096
5,698
0
14,857
W
Anubis
THCM1
Anubis
6,486
77
0
1,667
5,011
2,057
334
0
5,011
53,217
0
L
Morgan Le Fay
The6Paths
Morgan Le Fay
2,070
499
0
589
6,840
1,987
0
2,890
3,950
17,255
0
L
Gilgamesh
alphambc
Gilgamesh
2,761
766
0
1,225
8,028
3,343
796
5,365
2,663
0
26,002
W
3,386
54
0
662
4,636
1,291
0
1,776
2,860
39,265
0
L
5,087
1,057
0
5,800
10,158
2,832
0
884
9,274
0
31,135
L
Izanami
狐狐狐呐
Izanami
4,817
3,611
0
1,302
7,669
973
0
525
7,144
0
24,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
30,168
435
Minions Killed
203
0
Camps Cleared
0
1,226,579
Distance Traveled
1,094,814
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,707
670
102
8
0
310,167
0
W
Apollo
8,315
640
102
8
0
217,725
4
L
Geb
6,685
514
14
1
0
262,958
1
W
Horus
6,564
505
31
2
0
248,234
0
W
Anubis
7,766
597
105
8
0
210,944
0
L
Morgan Le Fay
5,237
403
29
2
0
159,705
0
L
Gilgamesh
6,233
479
56
4
0
210,144
0
W
Janus
7,713
593
95
7
0
239,509
4
L
Thanatos
6,648
511
57
4
0
254,970
1
L
Izanami
5,365
413
47
4
0
207,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role