Player Matchup

Mercury
Mercury
Arayo
Mercury
Level 122
God Stats
1W - 0L
1,173 SR
Queue Stats
79W - 40L
1,555 Elo+
Party 1
Ganesha
Ganesha
Flan25
Ganesha
Level 31
God Stats
4W - 2L
1,783 SR
Queue Stats
178W - 62L
1,723 Elo+
Party 1
Tiamat
Tiamat
LucyAlerion
Tiamat
Level 129
God Stats
34W - 16L
1,643 SR
Queue Stats
196W - 85L
1,687 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Redial12
Cu Chulainn
Level 128
God Stats
6W - 3L
1,752 SR
Queue Stats
173W - 89L
1,608 Elo+
Party 1
Rama
Rama
iLarz
Rama
Level 121
God Stats
1W - 2L
1,501 SR
Queue Stats
140W - 110L
1,521 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,619 Elo+

VS

Team Averages
Level 74
1,574 SR
1,493 Elo+
Scylla
Scylla
DA__GAMER
Scylla
Level 33
God Stats
24W - 24L
1,500 SR
Queue Stats
145W - 176L
1,340 Elo+
Solo
King Arthur
King Arthur
GenjiSan
King Arthur
Level 106
God Stats
12W - 11L
1,413 SR
Queue Stats
65W - 48L
1,399 Elo+
Party 2
Sol
Sol
JoeNokers
Sol
Level 157
God Stats
23W - 14L
1,663 SR
Queue Stats
298W - 276L
1,536 Elo+
Party 2
Geb
Geb
Luwugu
Geb
Level 25
God Stats
11W - 2L
2,067 SR
Queue Stats
44W - 27L
1,619 Elo+
Party 2
Set
Set
ivrzim
Set
Level 48
God Stats
19W - 19L
1,228 SR
Queue Stats
431W - 385L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arayo
Mercury
16
3 / 2 / 7
10,282
541
5,703
15,456
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Flan25
Ganesha
15
0 / 0 / 11
10,027
528
6,145
9,506
7,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
7 / 0 / 6
11,804
621
13,925
7,482
6,919
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Redial12
Cu Chulainn
17
1 / 2 / 6
10,737
565
16,030
15,101
12,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
iLarz
Rama
19
7 / 2 / 3
11,625
612
12,780
12,290
4,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DA__GAMER
Scylla
13
0 / 6 / 1
8,245
434
5,283
9,591
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
GenjiSan
King Arthur
18
3 / 2 / 1
10,729
565
10,773
20,858
16,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 0
10,334
544
9,913
14,252
4,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Luwugu
Geb
11
0 / 3 / 0
8,020
422
3,119
14,851
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
ivrzim
Set
15
1 / 3 / 2
9,043
476
5,752
14,692
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
6
6
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arayo
Mercury
3
2
7
3.25
L
Scylla
DA__GAMER
Scylla
0
6
1
0.08
W
Ganesha
Flan25
Ganesha
0
0
11
5.5
L
King Arthur
GenjiSan
King Arthur
3
2
1
1.75
L
2
4
0
0.5
W
Tiamat
7
0
6
10
L
Geb
Luwugu
Geb
0
3
0
0
W
Cu Chulainn
Redial12
Cu Chulainn
1
2
6
2
W
Rama
iLarz
Rama
7
2
3
4.25
L
Set
ivrzim
Set
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
34,840
59,835
Taken
74,244
37,454
Mitigated
40,621
17,913
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arayo
Mercury
5,703
2,406
0
2,734
15,456
5,668
634
3,178
12,278
0
82,863
L
Scylla
DA__GAMER
Scylla
5,283
401
0
1,058
9,591
2,820
793
5,812
3,779
42,711
0
W
Ganesha
Flan25
Ganesha
6,145
339
0
1,200
9,506
7,705
302
4,019
5,252
20,694
0
L
King Arthur
GenjiSan
King Arthur
10,773
1,608
0
7,928
20,858
16,885
38
5,017
15,841
0
75,828
L
9,913
3,914
0
5,617
14,252
4,876
0
1,513
12,739
86,051
0
W
Tiamat
13,925
678
330
5,068
7,482
6,919
1,759
1,891
5,503
89,572
0
L
Geb
Luwugu
Geb
3,119
170
0
600
14,851
10,404
23
7,868
6,983
10,142
0
W
Cu Chulainn
Redial12
Cu Chulainn
16,030
2,319
0
4,778
15,101
12,312
817
1,941
13,160
11,291
64,313
W
Rama
iLarz
Rama
12,780
10,169
0
3,803
12,290
4,850
1,316
7,286
5,004
0
88,883
L
Set
ivrzim
Set
5,752
1,920
0
4,084
14,692
5,636
0
3,733
10,959
0
74,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
46,371
591
Minions Killed
551
0
Camps Cleared
0
2,034,555
Distance Traveled
1,867,994
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,282
541
115
6
0
452,758
4
L
Scylla
8,245
434
90
5
0
310,212
1
W
Ganesha
10,027
528
3
0
0
427,179
9
L
King Arthur
10,729
565
167
9
0
429,043
4
L
Sol
10,334
544
166
9
0
328,701
4
W
Tiamat
11,804
621
166
9
0
390,624
5
L
Geb
8,020
422
10
1
0
401,648
8
W
Cu Chulainn
10,737
565
149
8
0
406,168
5
W
Rama
11,625
612
158
8
0
357,826
6
L
Set
9,043
476
118
6
0
398,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role