Player Matchup

Artio
Artio
Luciifuge
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Ra311
Gilgamesh
Level 26
God Stats
1W - 1L
1,929 SR
Queue Stats
34W - 49L
1,383 Elo+
Solo
Janus
Janus
dorul22
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,272 Elo+
Solo
Loki
Loki
moustakalis
Loki
Level 26
God Stats
16W - 26L
1,271 SR
Queue Stats
147W - 130L
1,322 Elo+
Solo
Chang'e
Chang'e
rosti25
Chang'e
Level 29
God Stats
19W - 15L
1,702 SR
Queue Stats
55W - 49L
1,503 Elo+
Solo
Team Averages
Level 24
1,580 SR
1,370 Elo+

VS

Team Averages
Level 21
1,346 SR
1,361 Elo+
Izanami
Izanami
Feotomedalit
Izanami
Level 7
God Stats
1W - 1L
1,248 SR
Queue Stats
10W - 5L
1,419 Elo+
Party 1
Thanatos
Thanatos
NEERKEL
Thanatos
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 15L
1,417 Elo+
Party 1
Tiamat
Tiamat
Sakkak
Tiamat
Level 16
God Stats
1W - 3L
1,156 SR
Queue Stats
7W - 11L
1,250 Elo+
Solo
Janus
Janus
StinG964
Janus
Level 63
God Stats
1W - 2L
1,722 SR
Queue Stats
23W - 15L
1,398 Elo+
Party 1
Hachiman
Hachiman
lllhopelessl
Hachiman
Level 10
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Luciifuge
Artio
20
3 / 7 / 21
12,584
968
9,419
24,879
34,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Ra311
Gilgamesh
20
17 / 5 / 12
16,206
1,247
25,471
21,146
9,791
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
dorul22
Janus
20
3 / 8 / 19
13,314
1,024
19,561
14,770
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 4 / 18
14,440
1,111
20,082
11,959
5,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
rosti25
Chang'e
20
8 / 0 / 13
14,174
1,090
10,997
11,350
4,172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feotomedalit
Izanami
20
6 / 7 / 13
13,255
1,020
21,216
16,006
5,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
NEERKEL
Thanatos
19
6 / 9 / 13
13,065
1,005
11,871
16,449
6,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Sakkak
Tiamat
19
1 / 11 / 11
11,203
862
10,024
18,718
16,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
StinG964
Janus
19
7 / 7 / 10
14,037
1,080
22,147
17,068
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
lllhopelessl
Hachiman
19
4 / 10 / 13
13,116
1,009
11,194
22,122
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
84
44
Kills
24
24
Deaths
44
83
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
Feotomedalit
Izanami
6
7
13
1.79
W
Artio
Luciifuge
Artio
3
7
21
1.93
L
Thanatos
NEERKEL
Thanatos
6
9
13
1.39
W
Gilgamesh
Ra311
Gilgamesh
17
5
12
4.6
L
Tiamat
Sakkak
Tiamat
1
11
11
0.59
L
Janus
StinG964
Janus
7
7
10
1.71
W
Janus
dorul22
Janus
3
8
19
1.56
L
Hachiman
lllhopelessl
Hachiman
4
10
13
1.05
W
13
4
18
5.5
W
Chang'e
rosti25
Chang'e
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,530
Damage
76,452
84,104
Taken
90,363
58,860
Mitigated
41,907
14,000
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Feotomedalit
Izanami
21,216
11,449
0
1,061
16,006
5,695
0
9,207
6,799
0
39,145
W
Artio
Luciifuge
Artio
9,419
709
625
2,569
24,879
34,164
0
8,902
15,331
18,405
0
L
Thanatos
NEERKEL
Thanatos
11,871
3,460
0
4,630
16,449
6,676
0
7,619
8,830
0
15,793
W
Gilgamesh
Ra311
Gilgamesh
25,471
6,914
216
2,223
21,146
9,791
0
7,899
13,247
0
49,143
L
Tiamat
Sakkak
Tiamat
10,024
992
0
1,514
18,718
16,413
0
7,018
11,700
22,242
0
L
Janus
StinG964
Janus
22,147
1,957
194
970
17,068
5,204
0
8,094
8,974
55,586
0
W
Janus
dorul22
Janus
19,561
1,837
272
205
14,770
5,291
0
6,909
7,861
45,235
0
L
Hachiman
lllhopelessl
Hachiman
11,194
5,879
0
1,744
22,122
7,919
0
8,039
14,083
0
51,499
W
20,082
3,402
0
0
11,959
5,442
0
2,574
9,385
0
38,006
W
Chang'e
rosti25
Chang'e
10,997
1,789
3,022
4,868
11,350
4,172
0
5,887
5,463
44,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,718
Gold Earned
64,676
249
Minions Killed
218
9
Camps Cleared
4
1,103,678
Distance Traveled
1,158,322
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,255
1,020
42
3
2
235,180
3
W
Artio
12,584
968
6
0
0
200,889
0
L
Thanatos
13,065
1,005
6
0
0
265,127
1
W
Gilgamesh
16,206
1,247
72
6
2
254,319
0
L
Tiamat
11,203
862
18
1
0
197,298
1
L
Janus
14,037
1,080
87
7
0
250,729
1
W
Janus
13,314
1,024
55
4
3
164,321
2
L
Hachiman
13,116
1,009
65
5
2
209,988
0
W
Loki
14,440
1,111
41
3
4
251,647
0
W
Chang'e
14,174
1,090
75
6
0
232,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role