Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BossMoffel
Neith
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
278W - 272L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Hyperpain
Zhong Kui
Level 158
God Stats
2W - 2L
1,525 SR
Queue Stats
141W - 151L
1,492 Elo+
Solo
Thor
Thor
cernnoss
Thor
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Solo
The Morrigan
The Morrigan
evolutsionshaze
The Morrigan
Level 121
God Stats
4W - 6L
1,606 SR
Queue Stats
822W - 830L
1,537 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,515 Elo+

VS

Team Averages
Level 101
1,542 SR
1,544 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Stockzyyy
Loki
Level 129
God Stats
14W - 16L
1,422 SR
Queue Stats
413W - 396L
1,525 Elo+
Solo
Kukulkan
Kukulkan
TheDonnellansru
Kukulkan
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 47L
1,653 Elo+
Solo
Cerberus
Cerberus
deadlystoney95
Cerberus
Level 156
God Stats
11W - 6L
1,551 SR
Queue Stats
317W - 268L
1,550 Elo+
Party 1
Anubis
Anubis
dldldl
Anubis
Level 87
God Stats
3W - 1L
1,737 SR
Queue Stats
224W - 204L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 3 / 3
9,370
669
10,523
8,704
3,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
3 / 2 / 5
9,002
643
11,527
7,111
3,169
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Hyperpain
Zhong Kui
15
2 / 5 / 5
8,780
627
8,461
18,752
24,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
14
1 / 5 / 4
8,181
584
2,877
13,549
7,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
evolutsionshaze
The Morrigan
15
2 / 5 / 7
9,372
669
9,440
8,627
3,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 2 / 14
9,072
648
4,096
9,608
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
16
5 / 2 / 9
9,852
704
5,716
4,947
2,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
19
9 / 2 / 11
11,638
831
18,015
10,776
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
16
3 / 1 / 15
9,350
668
9,147
15,120
13,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
dldldl
Anubis
18
3 / 3 / 11
10,327
738
15,177
10,202
5,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
20
20
Deaths
10
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
3
1.17
W
Xing Tian
 
Xing Tian
0
2
14
3.5
L
Neith
3
2
5
2.75
L
Zhong Kui
Hyperpain
Zhong Kui
2
5
5
0.9
W
Loki
5
2
9
4.75
W
Kukulkan
9
2
11
7.25
L
Thor
1
5
4
0.6
W
Cerberus
3
1
15
10.5
W
Anubis
dldldl
Anubis
3
3
11
2.83
L
The Morrigan
evolutsionshaze
The Morrigan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
52,151
56,743
Taken
50,653
41,809
Mitigated
35,426
15,318
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,523
299
1,563
564
8,704
3,428
0
7,504
1,158
33,968
0
W
Xing Tian
 
Xing Tian
4,096
169
966
1,247
9,608
9,013
200
6,098
3,510
6,965
0
L
Neith
11,527
2,992
1,495
1,616
7,111
3,169
176
4,504
2,607
0
26,481
L
Zhong Kui
Hyperpain
Zhong Kui
8,461
664
895
3,302
18,752
24,702
76
15,124
3,171
13,548
0
W
Loki
5,716
689
1,783
750
4,947
2,020
1,120
1,562
3,385
0
20,393
W
Kukulkan
18,015
803
2,206
3,230
10,776
5,144
1,602
7,496
3,196
52,613
0
L
Thor
2,877
351
1,581
1,500
13,549
7,246
0
12,246
1,253
0
9,679
W
Cerberus
9,147
433
1,286
4,340
15,120
13,624
556
6,259
8,861
15,915
0
W
Anubis
dldldl
Anubis
15,177
226
2,034
5,138
10,202
5,625
650
6,881
3,277
36,407
0
L
The Morrigan
evolutsionshaze
The Morrigan
9,440
500
1,906
896
8,627
3,264
54
6,464
2,071
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
50,239
140
Minions Killed
164
0
Camps Cleared
0
1,216,849
Distance Traveled
1,354,224
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,370
669
45
3
0
249,584
3
W
Xing Tian
9,072
648
18
1
0
252,661
3
L
Neith
9,002
643
36
3
0
233,565
2
L
Zhong Kui
8,780
627
21
2
0
246,468
0
W
Loki
9,852
704
17
1
0
279,731
4
W
Kukulkan
11,638
831
78
6
0
269,772
1
L
Thor
8,181
584
14
1
0
244,147
1
W
Cerberus
9,350
668
12
1
0
291,311
6
W
Anubis
10,327
738
39
3
0
260,749
2
L
The Morrigan
9,372
669
24
2
0
243,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role