Player Matchup

Merlin
Merlin
FastTaхi2
Merlin
Level 4
God Stats
5W - 3L
1,274 SR
Queue Stats
36W - 14L
1,333 Elo+
Solo
Cthulhu
Cthulhu
LWDG
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 1
Ymir
Ymir
VampireGC
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
morimarson
Xbalanque
Level 15
God Stats
4W - 1L
1,464 SR
Queue Stats
5W - 2L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
zain257
Gilgamesh
Level 18
God Stats
15W - 18L
1,557 SR
Queue Stats
68W - 75L
1,499 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,427 Elo+

VS

Team Averages
Level 21
1,520 SR
1,491 Elo+
Cernunnos
Cernunnos
Katanidze
Cernunnos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,453 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 29
God Stats
138W - 97L
1,622 SR
Queue Stats
152W - 132L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
roronoa2214
Kuzenbo
Level 16
God Stats
1W - 4L
1,326 SR
Queue Stats
8W - 9L
1,506 Elo+
Party 2
Ra
Ra
salamannder
Ra
Level 16
God Stats
2W - 2L
1,651 SR
Queue Stats
8W - 10L
1,482 Elo+
Party 2
Freya
Freya
涩万的海角
Freya
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
65W - 68L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FastTaхi2
Merlin
13
8 / 0 / 0
7,569
757
5,801
4,576
1,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LWDG
Cthulhu
8
1 / 2 / 2
5,357
536
3,854
7,008
3,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 3 / 2
4,890
489
586
5,492
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
morimarson
Xbalanque
8
1 / 2 / 1
4,908
491
5,003
4,540
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
zain257
Gilgamesh
9
4 / 3 / 0
5,835
584
4,655
7,473
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Katanidze
Cernunnos
9
4 / 2 / 0
5,244
524
4,485
6,238
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
THCM1
Anubis
10
6 / 4 / 0
6,027
603
5,485
5,142
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
roronoa2214
Kuzenbo
8
0 / 1 / 4
5,066
507
2,981
6,544
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,321
432
2,062
5,058
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 3
4,851
485
1,952
5,793
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
14
Kills
10
10
Deaths
14
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
FastTaхi2
Merlin
8
0
0
8
L
Cernunnos
Katanidze
Cernunnos
4
2
0
2
W
Cthulhu
LWDG
Cthulhu
1
2
2
1
L
Anubis
THCM1
Anubis
6
4
0
1.5
W
Ymir
0
3
2
0.33
W
Xbalanque
morimarson
Xbalanque
1
2
1
0.75
L
Kuzenbo
roronoa2214
Kuzenbo
0
1
4
2
L
0
5
0
0
W
Gilgamesh
zain257
Gilgamesh
4
3
0
1.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
16,965
29,089
Taken
28,775
10,211
Mitigated
13,094
9,932
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FastTaхi2
Merlin
5,801
430
0
3,088
4,576
1,601
434
2,782
1,610
45,815
0
L
Cernunnos
Katanidze
Cernunnos
4,485
1,165
0
1,785
6,238
2,585
0
1,962
4,276
0
28,778
W
Cthulhu
LWDG
Cthulhu
3,854
807
0
2,000
7,008
3,929
0
1,852
5,156
14,192
0
L
Anubis
THCM1
Anubis
5,485
343
0
1,209
5,142
2,332
315
690
4,452
27,528
0
W
Ymir
586
293
0
1,750
5,492
1,555
0
2,440
3,012
20,863
0
W
Xbalanque
morimarson
Xbalanque
5,003
2,224
0
1,240
4,540
1,121
56
1,129
3,411
0
28,491
L
Kuzenbo
roronoa2214
Kuzenbo
2,981
1,851
0
0
6,544
5,428
0
2,204
4,340
7,628
0
L
2,062
175
0
244
5,058
1,339
62
2,875
2,183
15,659
0
W
Gilgamesh
zain257
Gilgamesh
4,655
1,934
0
1,854
7,473
2,005
862
4,003
3,420
0
20,990
L
1,952
803
0
1,851
5,793
1,410
93
2,510
3,283
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
25,509
258
Minions Killed
195
0
Camps Cleared
0
841,177
Distance Traveled
837,129
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,569
757
91
9
0
171,894
3
L
Cernunnos
5,244
524
59
6
0
167,289
2
W
Cthulhu
5,357
536
16
2
0
157,529
0
L
Anubis
6,027
603
54
5
0
138,797
0
W
Ymir
4,890
489
44
4
0
176,986
0
W
Xbalanque
4,908
491
62
6
0
167,324
0
L
Kuzenbo
5,066
507
13
1
0
179,036
0
L
Ra
4,321
432
26
3
0
176,615
2
W
Gilgamesh
5,835
584
45
5
0
167,444
3
L
Freya
4,851
485
43
4
0
175,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role