Player Matchup

Anubis
Anubis
HarryCauvert
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,364 Elo+
Solo
Fenrir
Fenrir
Hidroester
Fenrir
Level 15
God Stats
2W - 3L
1,420 SR
Queue Stats
16W - 26L
1,304 Elo+
Solo
Bellona
Bellona
Olsen1o1
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ra
Ra
P00S1
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,152 Elo+
Party 1
Ymir
Ymir
Yetsuue
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,172 Elo+
Party 1
Team Averages
Level 13
1,484 SR
1,299 Elo+

VS

Team Averages
Level 16
1,531 SR
1,449 Elo+
Neith
Neith
Allfine16
Neith
Level 5
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 28
God Stats
33W - 28L
1,484 SR
Queue Stats
83W - 80L
1,387 Elo+
Party 2
Pele
Pele
ExquisiteKing
Pele
Level 18
God Stats
18W - 13L
1,789 SR
Queue Stats
76W - 82L
1,444 Elo+
Party 2
Sobek
Sobek
Professorberk
Sobek
Level 28
God Stats
5W - 1L
1,413 SR
Queue Stats
98W - 120L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xekuuu
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 5 / 3
6,931
630
7,448
7,414
3,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hidroester
Fenrir
9
5 / 4 / 1
6,296
572
3,896
6,869
3,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Olsen1o1
Bellona
8
1 / 7 / 2
5,360
487
1,734
7,696
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
6
1 / 6 / 2
4,740
431
2,244
7,195
2,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
Yetsuue
Ymir
8
2 / 7 / 6
5,978
543
2,908
10,223
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allfine16
Neith
10
5 / 4 / 4
6,334
576
7,559
5,785
1,030
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ELRanchero57
Guan Yu
11
4 / 2 / 6
6,665
606
4,621
6,603
4,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
12 / 1 / 4
8,272
752
8,321
6,239
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 8
6,200
564
2,557
10,507
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Xekuuu
Morgan Le Fay
10
6 / 4 / 4
6,186
562
4,570
5,289
1,260
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
15
Kills
29
29
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Allfine16
Neith
5
4
4
1.75
W
Guan Yu
ELRanchero57
Guan Yu
4
2
6
3.5
W
12
1
4
14
L
Anubis
6
5
3
1.5
L
Fenrir
Hidroester
Fenrir
5
4
1
1.38
L
Bellona
Olsen1o1
Bellona
1
7
2
0.29
L
Ra
1
6
2
0.33
W
2
4
8
1.5
W
Morgan Le Fay
Xekuuu
Morgan Le Fay
6
4
4
2
L
Ymir
Yetsuue
Ymir
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
27,628
39,397
Taken
34,423
17,219
Mitigated
15,474
3,870
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allfine16
Neith
7,559
3,267
0
737
5,785
1,030
1,360
3,535
2,250
0
26,893
W
Guan Yu
ELRanchero57
Guan Yu
4,621
493
200
1,648
6,603
4,324
193
1,683
4,920
0
27,231
W
8,321
2,368
0
447
6,239
2,209
0
1,772
4,467
0
55,439
L
Anubis
7,448
1,346
0
1,192
7,414
3,290
0
1,978
5,436
26,245
0
L
Fenrir
Hidroester
Fenrir
3,896
1,277
0
186
6,869
3,249
0
1,174
5,695
0
14,264
L
Bellona
Olsen1o1
Bellona
1,734
568
0
25
7,696
3,281
374
455
7,241
0
14,144
L
Ra
2,244
707
64
1,803
7,195
2,081
0
741
6,454
13,740
0
W
2,557
335
95
3,059
10,507
6,651
530
2,671
7,836
13,308
0
W
Morgan Le Fay
Xekuuu
Morgan Le Fay
4,570
1,595
0
785
5,289
1,260
697
2,939
2,350
13,842
0
L
Ymir
Yetsuue
Ymir
2,908
1,010
0
600
10,223
5,318
0
2,779
7,444
11,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
33,657
138
Minions Killed
253
0
Camps Cleared
0
843,812
Distance Traveled
989,652
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,334
576
59
5
0
177,397
0
W
Guan Yu
6,665
606
67
6
0
215,413
0
W
Pele
8,272
752
92
8
0
241,010
2
L
Anubis
6,931
630
43
4
0
179,490
0
L
Fenrir
6,296
572
20
2
0
194,844
1
L
Bellona
5,360
487
31
3
0
178,649
3
L
Ra
4,740
431
29
3
0
141,234
0
W
Sobek
6,200
564
19
2
0
170,956
1
W
Morgan Le Fay
6,186
562
16
1
0
184,876
2
L
Ymir
5,978
543
15
1
0
149,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role