Player Matchup

Merlin
Merlin
AQUAFINA9056
Merlin
Level 17
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Belanore
Scylla
Level 19
God Stats
1W - 4L
1,352 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Hachiman
Hachiman
HugeLargeBig
Hachiman
Level 12
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
polarvictoire
Tsukuyomi
Level 17
God Stats
1W - 2L
1,552 SR
Queue Stats
20W - 41L
1,253 Elo+
Party 3
Sun Wukong
Sun Wukong
royaliste974
Sun Wukong
Level 18
God Stats
15W - 26L
1,366 SR
Queue Stats
27W - 51L
1,279 Elo+
Party 3
Team Averages
Level 17
1,498 SR
1,398 Elo+

VS

Team Averages
Level 25
1,562 SR
1,481 Elo+
Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BingleDerry3012
Ymir
Level 25
God Stats
13W - 2L
1,755 SR
Queue Stats
92W - 56L
1,609 Elo+
Party 1
Loki
Loki
GAMxBOWER
Loki
Level 27
God Stats
5W - 11L
1,484 SR
Queue Stats
169W - 198L
1,304 Elo+
Party 2
Skadi
Skadi
LALOgamer14
Skadi
Level 33
God Stats
11W - 21L
1,291 SR
Queue Stats
295W - 343L
1,306 Elo+
Party 2
Merlin
Merlin
wuxkong
Merlin
Level 13
God Stats
3W - 3L
1,782 SR
Queue Stats
176W - 153L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 6 / 1
6,384
399
5,038
10,919
3,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Belanore
Scylla
10
2 / 4 / 1
6,467
404
3,610
10,596
2,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
HugeLargeBig
Hachiman
12
0 / 2 / 3
7,032
440
6,707
11,427
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
polarvictoire
Tsukuyomi
8
0 / 10 / 0
5,757
360
745
11,312
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
royaliste974
Sun Wukong
10
0 / 6 / 0
6,152
385
2,957
10,611
5,232
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 4
7,795
487
6,227
7,842
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
12 / 0 / 4
10,196
637
10,342
8,675
7,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
12
4 / 1 / 8
8,077
505
5,445
8,480
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 3
7,870
492
9,641
8,285
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
wuxkong
Merlin
16
6 / 0 / 5
9,532
596
6,352
4,627
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
27
28
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
Merlin
1
6
1
0.25
L
Scylla
Belanore
Scylla
2
4
1
0.63
W
12
0
4
14
W
Loki
4
1
8
8
L
Hachiman
HugeLargeBig
Hachiman
0
2
3
0.75
W
4
2
3
2.75
L
Tsukuyomi
polarvictoire
Tsukuyomi
0
10
0
0
L
Sun Wukong
royaliste974
Sun Wukong
0
6
0
0
W
Merlin
wuxkong
Merlin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
38,007
54,865
Taken
37,909
18,416
Mitigated
21,527
12,106
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,227
1,125
391
2,393
7,842
5,926
0
2,469
5,373
23,665
0
L
Merlin
5,038
758
426
2,085
10,919
3,354
168
5,581
5,338
27,059
0
L
Scylla
Belanore
Scylla
3,610
462
471
3,434
10,596
2,585
212
3,308
7,288
23,691
0
W
10,342
1,736
0
1,250
8,675
7,220
0
0
8,675
66,404
0
W
Loki
5,445
1,788
0
1,272
8,480
3,384
0
1,530
6,950
0
46,514
L
Hachiman
HugeLargeBig
Hachiman
6,707
3,510
0
3,675
11,427
3,611
0
2,704
8,723
0
41,561
W
9,641
4,244
0
500
8,285
2,946
1,406
3,869
4,416
0
46,534
L
Tsukuyomi
polarvictoire
Tsukuyomi
745
75
0
430
11,312
3,634
0
5,236
6,076
0
21,598
L
Sun Wukong
royaliste974
Sun Wukong
2,957
528
0
1,585
10,611
5,232
0
6,092
4,519
0
26,906
W
Merlin
wuxkong
Merlin
6,352
754
0
2,330
4,627
2,051
231
1,286
3,341
55,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
43,470
260
Minions Killed
421
0
Camps Cleared
0
1,282,243
Distance Traveled
1,497,002
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,795
487
38
2
0
336,473
6
L
Merlin
6,384
399
42
3
0
251,530
0
L
Scylla
6,467
404
46
3
0
250,795
0
W
Ymir
10,196
637
125
8
0
293,487
2
W
Loki
8,077
505
74
5
0
299,501
0
L
Hachiman
7,032
440
75
5
0
268,926
0
W
Skadi
7,870
492
76
5
0
271,074
1
L
Tsukuyomi
5,757
360
51
3
0
235,035
1
L
Sun Wukong
6,152
385
46
3
0
275,957
0
W
Merlin
9,532
596
108
7
0
296,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role