Player Matchup

Cthulhu
Cthulhu
AzoozgamerXZX
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 1
Loki
Loki
Ktyncoming
Loki
Level 21
God Stats
7W - 3L
1,539 SR
Queue Stats
7W - 3L
1,569 Elo+
Solo
Jing Wei
Jing Wei
Wasyliusz
Jing Wei
Level 22
God Stats
4W - 1L
1,553 SR
Queue Stats
87W - 74L
1,458 Elo+
Solo
Anubis
Anubis
X0XTomaX0X
Anubis
Level 63
God Stats
64W - 37L
1,634 SR
Queue Stats
210W - 219L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
mrkiller2102
Gilgamesh
Level 23
God Stats
1W - 0L
1,725 SR
Queue Stats
40W - 27L
1,470 Elo+
Solo
Team Averages
Level 27
1,590 SR
1,486 Elo+

VS

Team Averages
Level 15
1,503 SR
1,544 Elo+
Danzaburou
Danzaburou
Drømmekage
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,794 Elo+
Solo
Eset
Eset
Kwaran
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Stronghenry
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,496 Elo+
Party 2
Ra
Ra
XJmBontX
Ra
Level 17
God Stats
5W - 3L
1,516 SR
Queue Stats
268W - 289L
1,428 Elo+
Solo
Loki
Loki
powsyslayer69
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 8 / 12
10,304
396
6,217
22,027
27,612
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 10 / 13
11,819
455
7,304
20,416
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Wasyliusz
Jing Wei
20
10 / 5 / 7
14,438
555
15,577
12,969
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
X0XTomaX0X
Anubis
20
9 / 7 / 6
14,602
562
22,036
22,070
10,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mrkiller2102
Gilgamesh
20
7 / 4 / 6
14,905
573
14,405
20,488
23,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drømmekage
Danzaburou
17
2 / 9 / 13
11,935
459
11,905
23,906
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
Kwaran
Eset
20
8 / 6 / 8
13,587
523
16,743
14,357
4,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Stronghenry
Bellona
18
2 / 6 / 9
11,479
442
8,752
22,076
21,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 1
7,078
272
0
526
24
20
22 / 5 / 9
15,555
598
27,129
26,838
11,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
27
Kills
34
34
Deaths
27
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
8
12
0.75
L
Danzaburou
Drømmekage
Danzaburou
2
9
13
0.94
W
1
10
13
0.75
L
Eset
Kwaran
Eset
8
6
8
2
L
Bellona
Stronghenry
Bellona
2
6
9
1.08
W
Jing Wei
Wasyliusz
Jing Wei
10
5
7
2.7
W
Anubis
X0XTomaX0X
Anubis
9
7
6
1.71
L
0
1
1
0.5
W
Gilgamesh
mrkiller2102
Gilgamesh
7
4
6
2.5
L
22
5
9
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
64,529
97,970
Taken
87,703
73,450
Mitigated
44,396
21,237
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,217
345
0
1,250
22,027
27,612
545
2,265
19,532
28,828
0
L
Danzaburou
Drømmekage
Danzaburou
11,905
5,647
0
5,472
23,906
7,407
492
8,759
15,147
0
60,287
W
7,304
1,430
0
3,230
20,416
6,829
724
2,333
18,083
0
67,523
L
Eset
Kwaran
Eset
16,743
853
926
3,525
14,357
4,470
0
7,856
6,501
88,075
0
L
Bellona
Stronghenry
Bellona
8,752
2,193
0
2,620
22,076
21,091
373
5,955
16,121
0
43,634
W
Jing Wei
Wasyliusz
Jing Wei
15,577
11,387
0
4,370
12,969
4,327
4,697
1,050
11,919
0
72,798
W
Anubis
X0XTomaX0X
Anubis
22,036
1,127
0
9,991
22,070
10,834
3,000
7,131
14,939
103,627
0
L
0
0
0
0
526
24
0
526
0
0
0
W
Gilgamesh
mrkiller2102
Gilgamesh
14,405
3,438
0
2,396
20,488
23,848
1,486
3,964
16,524
360
79,662
L
27,129
8,167
0
9,765
26,838
11,404
836
5,627
21,211
0
138,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,068
Gold Earned
59,634
575
Minions Killed
496
0
Camps Cleared
0
2,350,524
Distance Traveled
1,826,390
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,304
396
39
2
0
458,071
2
L
Danzaburou
11,935
459
89
3
0
377,122
6
W
Loki
11,819
455
126
5
0
510,161
0
L
Eset
13,587
523
147
6
0
466,985
2
L
Bellona
11,479
442
91
4
0
464,510
4
W
Jing Wei
14,438
555
97
4
0
486,854
6
W
Anubis
14,602
562
166
6
0
419,944
5
L
Ra
7,078
272
0
0
0
0
0
W
Gilgamesh
14,905
573
147
6
0
475,494
2
L
Loki
15,555
598
169
7
0
517,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role