Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold II
CodyNoSkills
Odin
Gold II
Level 159
God Stats
16W - 7L
1,586 SR
Queue Stats
144W - 137L
1,531 MMR
Solo
Agni
Agni
Silver IV
LostMyBowls
Agni
Silver IV
Level 129
God Stats
2W - 3L
1,477 SR
Queue Stats
14W - 20L
1,370 MMR
Party 2
Osiris
Osiris
Bronze III
XRahvinX
Osiris
Bronze III
Level 108
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,515 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,745 SR
1,697 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Airjordan777
Apollo
Gold IV
Level 157
God Stats
7W - 6L
1,953 SR
Queue Stats
120W - 111L
1,487 MMR
Party 1
Terra
Terra
Platinum I
LilGlam
Terra
Platinum I
Level 146
God Stats
34W - 18L
1,646 SR
Queue Stats
192W - 167L
2,036 MMR
Party 3
Vamana
Vamana
Platinum V
Squirtle32511
Vamana
Platinum V
Level 129
God Stats
7W - 5L
1,986 SR
Queue Stats
136W - 122L
1,826 MMR
Party 1
Arachne
Arachne
Gold IV
battlingshawn
Arachne
Gold IV
Level 138
God Stats
4W - 1L
1,640 SR
Queue Stats
132W - 125L
1,636 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
3 / 2 / 2
4,684
586
3,211
4,231
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
 
Chiron
8
0 / 1 / 1
4,307
538
2,705
3,789
930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,319
415
465
2,999
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 3
4,643
580
3,420
3,415
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
XRahvinX
Osiris
1
0 / 1 / 0
3,086
386
90
834
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
TsukuyomiThe MorriganThothScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 3 / 2
4,476
560
2,503
4,059
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
9
2 / 0 / 1
5,178
647
2,883
3,944
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Terra
LilGlam
Terra
8
2 / 1 / 2
5,033
629
1,189
4,786
1,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 0 / 4
5,381
673
2,416
1,943
604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arachne
9
2 / 1 / 1
5,081
635
582
4,299
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
8
8
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
2
2
L
Chiron
 
Chiron
0
1
1
0.5
W
Anubis
 
Anubis
1
3
2
0.67
W
Apollo
2
0
1
2.5
L
0
2
0
0
W
Terra
LilGlam
Terra
2
1
2
3
L
2
2
3
1.75
W
1
0
4
3
L
Osiris
XRahvinX
Osiris
0
1
0
0
W
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,891
Damage
9,573
15,268
Taken
19,031
3,847
Mitigated
6,404
3,889
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,211
512
0
1,310
4,231
998
0
1,753
2,478
0
13,689
L
Chiron
 
Chiron
2,705
718
0
1,376
3,789
930
0
506
3,212
0
23,037
W
Anubis
 
Anubis
2,503
245
0
344
4,059
1,552
0
1,548
2,360
18,229
0
W
Apollo
2,883
1,712
0
2,058
3,944
903
399
522
3,348
0
30,619
L
465
159
0
628
2,999
1,033
0
204
2,795
0
1,675
W
Terra
LilGlam
Terra
1,189
287
671
1,285
4,786
1,802
0
618
3,973
7,001
0
L
3,420
427
0
429
3,415
693
0
1,229
2,186
22,518
0
W
2,416
1,096
0
750
1,943
604
120
357
1,586
0
22,779
L
Osiris
XRahvinX
Osiris
90
90
0
146
834
193
0
0
834
0
1,342
W
Arachne
582
375
0
2,867
4,299
1,543
368
525
3,774
0
30,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,039
Gold Earned
25,149
137
Minions Killed
229
0
Camps Cleared
0
520,832
Distance Traveled
738,292
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,684
586
37
5
0
160,852
1
L
Chiron
4,307
538
46
6
0
122,920
2
W
Anubis
4,476
560
27
3
0
139,085
0
W
Apollo
5,178
647
65
8
0
138,856
0
L
Odin
3,319
415
6
1
0
73,662
5
W
Terra
5,033
629
17
2
0
143,933
0
L
Agni
4,643
580
43
5
0
142,341
3
W
Vamana
5,381
673
55
7
0
129,202
0
L
Osiris
3,086
386
5
1
0
21,057
0
W
Arachne
5,081
635
65
8
0
187,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role