Player Matchup

Kuzenbo
Kuzenbo
Daddy Kacy
Kuzenbo
Level 82
God Stats
4W - 2L
1,496 SR
Queue Stats
255W - 300L
1,417 Elo+
Solo
Sol
Sol
DrThunder2792
Sol
Level 155
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Cu Chulainn
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
Level 74
God Stats
1W - 1L
1,445 SR
Queue Stats
29W - 30L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
ModernKryptic
Ah Puch
Level 129
God Stats
10W - 10L
1,488 SR
Queue Stats
743W - 753L
1,515 Elo+
Solo
Izanami
Izanami
YoDirt666
Izanami
Level 107
God Stats
4W - 2L
1,575 SR
Queue Stats
27W - 30L
1,474 Elo+
Party 2
Team Averages
Level 109
1,524 SR
1,417 Elo+

VS

Team Averages
Level 104
1,519 SR
1,477 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LifesPrice
Skadi
Level 128
God Stats
1W - 8L
1,748 SR
Queue Stats
92W - 117L
1,635 Elo+
Solo
Bastet
Bastet
MelvinGilard
Bastet
Level 73
God Stats
121W - 87L
1,587 SR
Queue Stats
475W - 512L
1,441 Elo+
Solo
Chiron
Chiron
OoB3TAoO
Chiron
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 9L
1,307 Elo+
Solo
Sobek
Sobek
ndduc
Sobek
Level 15
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daddy Kacy
Kuzenbo
14
1 / 0 / 6
7,972
725
5,511
8,542
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 1 / 4
8,719
793
4,760
6,055
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
14
4 / 3 / 5
9,123
829
9,507
7,655
5,182
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
16
2 / 0 / 6
9,129
830
7,939
3,673
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
YoDirt666
Izanami
15
3 / 0 / 4
8,871
806
8,538
8,098
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 1 / 3
6,988
635
10,660
8,960
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
0 / 4 / 1
6,501
591
5,941
11,181
3,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
9
0 / 0 / 0
5,744
522
321
1,320
438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
OoB3TAoO
Chiron
14
2 / 3 / 0
7,544
686
5,238
10,487
4,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
ndduc
Sobek
14
2 / 3 / 1
7,908
719
3,019
12,187
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
11
Kills
4
4
Deaths
11
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
3
1.5
W
Kuzenbo
Daddy Kacy
Kuzenbo
1
0
6
4
W
1
1
4
3
W
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
4
3
5
2.17
L
Skadi
0
4
1
0.13
L
Bastet
0
0
0
0
W
Ah Puch
2
0
6
5
L
Chiron
OoB3TAoO
Chiron
2
3
0
0.67
W
Izanami
YoDirt666
Izanami
3
0
4
5
L
Sobek
ndduc
Sobek
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
25,179
34,023
Taken
44,135
20,455
Mitigated
24,846
9,690
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,660
957
275
2,087
8,960
3,124
1
2,508
6,228
37,781
0
W
Kuzenbo
Daddy Kacy
Kuzenbo
5,511
1,588
314
4,149
8,542
8,235
437
3,767
4,775
13,841
0
W
4,760
836
0
1,927
6,055
2,624
3,665
2,223
3,832
31,636
2,118
W
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
9,507
863
0
608
7,655
5,182
0
3,007
4,648
0
15,070
L
Skadi
5,941
2,127
0
866
11,181
3,959
0
3,611
7,397
0
23,179
L
Bastet
321
91
0
70
1,320
438
0
514
806
0
3,983
W
Ah Puch
7,939
85
0
1,250
3,673
1,378
729
1,355
2,318
47,654
0
L
Chiron
OoB3TAoO
Chiron
5,238
1,163
99
2,732
10,487
4,395
0
4,756
5,492
0
27,686
W
Izanami
YoDirt666
Izanami
8,538
4,926
0
1,442
8,098
3,036
1,953
3,634
4,464
0
35,593
L
Sobek
ndduc
Sobek
3,019
270
0
2,484
12,187
12,930
1
5,863
6,052
11,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
34,685
306
Minions Killed
214
11
Camps Cleared
5
1,041,126
Distance Traveled
764,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,988
635
74
7
0
194,928
3
W
Kuzenbo
7,972
725
17
2
0
232,922
4
W
Sol
8,719
793
85
8
6
193,646
0
W
Cu Chulainn
9,123
829
19
2
0
196,641
0
L
Skadi
6,501
591
40
4
3
176,546
2
L
Bastet
5,744
522
8
1
1
55,863
0
W
Ah Puch
9,129
830
108
10
3
222,704
2
L
Chiron
7,544
686
72
7
1
157,514
0
W
Izanami
8,871
806
77
7
2
195,213
2
L
Sobek
7,908
719
20
2
0
179,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role