Player Matchup

Medusa
Medusa
DocFumbles
Medusa
Level 107
God Stats
17W - 2L
1,699 SR
Queue Stats
442W - 422L
1,561 Elo+
Solo
Bellona
Bellona
Mindol
Bellona
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,470 Elo+
Solo
Hel
Hel
Muzotto
Hel
Level 105
God Stats
11W - 17L
1,520 SR
Queue Stats
656W - 659L
1,520 Elo+
Solo
Arachne
Arachne
TokeDank
Arachne
Level 159
God Stats
115W - 95L
1,511 SR
Queue Stats
133W - 127L
1,500 Elo+
Solo
Sylvanus
Sylvanus
XRahvinX
Sylvanus
Level 108
God Stats
12W - 3L
1,774 SR
Queue Stats
41W - 49L
1,438 Elo+
Solo
Team Averages
Level 119
1,601 SR
1,498 Elo+

VS

Team Averages
Level 108
1,422 SR
1,502 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DracoMariino
Achilles
Level 147
God Stats
2W - 2L
1,555 SR
Queue Stats
231W - 226L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
EcLiPsENo1
Ao Kuang
Level 79
God Stats
0W - 1L
1,244 SR
Queue Stats
191W - 156L
1,546 Elo+
Party 1
Anubis
Anubis
Saligator
Anubis
Level 64
God Stats
5W - 5L
1,558 SR
Queue Stats
24W - 34L
1,384 Elo+
Solo
Cerberus
Cerberus
TheLingLingV1
Cerberus
Level 108
God Stats
3W - 7L
1,251 SR
Queue Stats
346W - 327L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DocFumbles
Medusa
7
1 / 0 / 0
4,307
861
1,194
1,604
303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Mindol
Bellona
8
3 / 0 / 0
4,749
950
1,729
2,547
1,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
6
0 / 0 / 1
3,785
757
937
2,640
839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
TokeDank
Arachne
7
1 / 1 / 1
3,946
789
1,235
3,033
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
XRahvinX
Sylvanus
5
0 / 1 / 0
3,626
725
180
2,697
717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 0
3,854
771
949
3,155
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DracoMariino
Achilles
5
0 / 3 / 0
3,262
652
1,085
3,588
1,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
EcLiPsENo1
Ao Kuang
6
1 / 0 / 1
3,873
775
1,342
2,479
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Saligator
Anubis
6
1 / 1 / 1
3,620
724
1,121
2,122
880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheLingLingV1
Cerberus
1
0 / 0 / 0
2,577
515
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Medusa
DocFumbles
Medusa
1
0
0
1
L
Achilles
DracoMariino
Achilles
0
3
0
0
L
Ao Kuang
EcLiPsENo1
Ao Kuang
1
0
1
1.5
W
Bellona
Mindol
Bellona
3
0
0
3
W
Hel
0
0
1
0.5
L
Anubis
Saligator
Anubis
1
1
1
1.5
L
Cerberus
TheLingLingV1
Cerberus
0
0
0
0
W
Arachne
TokeDank
Arachne
1
1
1
1.5
W
Sylvanus
XRahvinX
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,275
Damage
4,497
12,521
Taken
11,344
4,133
Mitigated
3,687
5,725
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
949
499
0
1,582
3,155
644
0
91
3,064
0
16,847
W
Medusa
DocFumbles
Medusa
1,194
386
0
705
1,604
303
0
0
1,604
0
17,761
L
Achilles
DracoMariino
Achilles
1,085
369
0
610
3,588
1,565
0
0
3,588
0
9,836
L
Ao Kuang
EcLiPsENo1
Ao Kuang
1,342
359
0
73
2,479
598
0
435
2,044
13,594
0
W
Bellona
Mindol
Bellona
1,729
761
0
1,234
2,547
1,307
0
0
2,547
0
19,745
W
Hel
937
183
135
1,373
2,640
839
0
1,463
1,177
19,034
0
L
Anubis
Saligator
Anubis
1,121
120
0
714
2,122
880
0
591
1,531
13,805
0
L
Cerberus
TheLingLingV1
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
TokeDank
Arachne
1,235
857
0
1,490
3,033
967
8
331
2,702
0
16,935
W
Sylvanus
XRahvinX
Sylvanus
180
31
0
788
2,697
717
0
669
2,028
7,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
17,186
189
Minions Killed
134
0
Camps Cleared
0
539,492
Distance Traveled
429,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,854
771
45
9
0
96,448
2
W
Medusa
4,307
861
47
9
0
95,560
1
L
Achilles
3,262
652
19
4
0
114,181
2
L
Ao Kuang
3,873
775
37
7
0
121,680
3
W
Bellona
4,749
950
56
11
0
115,355
2
W
Hel
3,785
757
30
6
0
116,851
1
L
Anubis
3,620
724
33
7
0
97,261
1
L
Cerberus
2,577
515
0
0
0
0
0
W
Arachne
3,946
789
38
8
0
122,126
3
W
Sylvanus
3,626
725
18
4
0
89,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role