Player Matchup

Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 28
God Stats
33W - 28L
1,472 SR
Queue Stats
83W - 80L
1,377 Elo+
Party 2
Pele
Pele
ExquisiteKing
Pele
Level 18
God Stats
18W - 13L
1,767 SR
Queue Stats
76W - 82L
1,435 Elo+
Party 2
Hachiman
Hachiman
Professorberk
Hachiman
Level 28
God Stats
10W - 14L
1,501 SR
Queue Stats
98W - 120L
1,405 Elo+
Party 2
Ymir
Ymir
Ready4Paul
Ymir
Level 6
God Stats
4W - 1L
1,753 SR
Queue Stats
141W - 146L
1,308 Elo+
Party 1
Scylla
Scylla
oliSilvaro11
Scylla
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 102L
1,377 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,380 Elo+

VS

Team Averages
Level 13
1,462 SR
1,356 Elo+
Artemis
Artemis
PAİMAN
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
PAİMON
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 34L
1,173 Elo+
Party 3
Arachne
Arachne
Tanzbaerlie
Arachne
Level 28
God Stats
8W - 9L
1,234 SR
Queue Stats
502W - 637L
1,398 Elo+
Solo
Thor
Thor
Wolfica2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Ra
Ra
beastmastersven
Ra
Level 29
God Stats
20W - 17L
1,577 SR
Queue Stats
144W - 149L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ELRanchero57
Guan Yu
12
7 / 0 / 5
7,804
557
5,645
7,862
9,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 7
8,496
607
6,066
8,778
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Professorberk
Hachiman
12
10 / 5 / 6
8,213
587
10,991
11,964
4,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 9
6,387
456
4,038
10,583
9,603
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
12
4 / 1 / 8
7,733
552
7,000
5,117
1,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PAİMAN
Artemis
9
4 / 7 / 5
6,596
471
5,977
8,793
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
PAİMON
Ymir
10
2 / 3 / 7
7,667
548
4,591
9,700
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Tanzbaerlie
Arachne
13
2 / 4 / 0
7,284
520
4,139
10,052
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
7
0 / 10 / 5
5,215
373
2,632
9,906
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 5
7,031
502
6,291
8,582
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
29
Kills
10
10
Deaths
29
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ELRanchero57
Guan Yu
7
0
5
9.5
W
7
0
7
10.5
L
Artemis
PAİMAN
Artemis
4
7
5
0.93
L
Ymir
PAİMON
Ymir
2
3
7
1.83
W
Hachiman
Professorberk
Hachiman
10
5
6
2.6
W
1
4
9
1.38
L
Arachne
Tanzbaerlie
Arachne
2
4
0
0.5
L
Thor
0
10
5
0.25
L
2
5
5
0.9
W
Scylla
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
23,630
44,304
Taken
47,033
27,587
Mitigated
18,089
13,702
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ELRanchero57
Guan Yu
5,645
433
1,371
3,509
7,862
9,514
767
701
7,155
0
30,574
W
6,066
1,881
0
1,209
8,778
2,844
1,278
1,643
6,901
0
61,674
L
Artemis
PAİMAN
Artemis
5,977
4,432
0
867
8,793
2,177
0
1,434
7,359
0
15,724
L
Ymir
PAİMON
Ymir
4,591
823
0
2,062
9,700
6,298
0
2,175
7,525
19,209
0
W
Hachiman
Professorberk
Hachiman
10,991
5,803
0
5,021
11,964
4,204
515
2,525
9,369
0
41,504
W
4,038
1,493
0
0
10,583
9,603
391
3,963
6,566
13,061
0
L
Arachne
Tanzbaerlie
Arachne
4,139
2,610
0
3,672
10,052
4,415
0
1,069
8,983
0
57,089
L
Thor
2,632
883
0
235
9,906
2,128
63
2,123
7,783
0
9,258
L
6,291
95
222
2,060
8,582
3,071
184
4,237
4,345
39,867
0
W
Scylla
7,000
587
70
2,522
5,117
1,422
1,319
1,444
3,431
34,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
33,793
323
Minions Killed
250
0
Camps Cleared
0
1,389,039
Distance Traveled
1,222,958
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,804
557
71
5
0
313,319
0
W
Pele
8,496
607
102
7
0
318,502
3
L
Artemis
6,596
471
18
1
0
190,209
0
L
Ymir
7,667
548
36
3
0
259,286
2
W
Hachiman
8,213
587
63
5
0
243,698
0
W
Ymir
6,387
456
21
2
0
237,540
0
L
Arachne
7,284
520
100
7
0
291,796
3
L
Thor
5,215
373
14
1
0
225,529
2
L
Ra
7,031
502
82
6
0
256,138
5
W
Scylla
7,733
552
66
5
0
275,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role