Player Matchup

Mercury
Mercury
Bronze II
Capt Obvious324
Mercury
Bronze II
Level 108
God Stats
0W - 2L
1,366 SR
Queue Stats
33W - 67L
203 MMR
Solo
Apollo
Apollo
Silver IV
Eci3
Apollo
Silver IV
Level 83
God Stats
3W - 2L
1,189 SR
Queue Stats
75W - 92L
746 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Narindite
Nu Wa
Silver IV
Level 59
God Stats
0W - 2L
1,307 SR
Queue Stats
66W - 99L
591 MMR
Solo
Terra
Terra
Bronze III
arigatito26
Terra
Bronze III
Level 67
God Stats
9W - 15L
1,395 SR
Queue Stats
217W - 229L
-85 MMR
Solo
Guan Yu
Guan Yu
Bronze III
kingboblord94
Guan Yu
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
263 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,352 SR
344 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,309 SR
355 MMR
Izanami
Izanami
Silver IV
Beast237
Izanami
Silver IV
Level 148
God Stats
1W - 1L
1,272 SR
Queue Stats
14W - 32L
905 MMR
Solo
Cerberus
Cerberus
Bronze IV
Deathwithinu709
Cerberus
Bronze IV
Level 122
God Stats
3W - 6L
1,444 SR
Queue Stats
42W - 88L
-447 MMR
Solo
Thanatos
Thanatos
Silver V
IBogdAn3L
Thanatos
Silver V
Level 153
God Stats
3W - 3L
1,098 SR
Queue Stats
30W - 54L
739 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
SuperHoneyBee-
Morgan Le Fay
Silver II
Level 139
God Stats
1W - 0L
1,281 SR
Queue Stats
140W - 143L
853 MMR
Solo
King Arthur
King Arthur
Bronze IV
bsc135
King Arthur
Bronze IV
Level 68
God Stats
4W - 5L
1,449 SR
Queue Stats
249W - 305L
-275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 4
12,904
478
10,467
26,297
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Eci3
Apollo
20
4 / 8 / 7
13,349
494
16,182
20,530
7,028
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Narindite
Nu Wa
19
3 / 9 / 6
12,551
465
17,162
16,878
4,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 7
10,207
378
10,805
24,498
26,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
19
2 / 4 / 7
12,203
452
13,116
22,600
19,424
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaArachneSetCu ChulainnTiamat

VS

Bans
AnubisBellonaTsukuyomiYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beast237
Izanami
20
13 / 1 / 7
16,361
606
20,130
18,632
8,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
4 / 3 / 4
13,222
490
9,707
15,983
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
IBogdAn3L
Thanatos
20
6 / 3 / 9
14,907
552
10,962
24,762
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SuperHoneyBee-
Morgan Le Fay
20
13 / 2 / 16
16,816
623
35,094
25,819
11,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
bsc135
King Arthur
19
1 / 5 / 14
14,018
519
10,968
36,497
26,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
14
Kills
37
37
Deaths
14
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
Beast237
Izanami
13
1
7
16.5
L
4
11
4
0.55
W
Cerberus
4
3
4
2
L
Apollo
Eci3
Apollo
4
8
7
0.94
W
Thanatos
IBogdAn3L
Thanatos
6
3
9
3.5
L
Nu Wa
Narindite
Nu Wa
3
9
6
0.67
W
Morgan Le Fay
SuperHoneyBee-
Morgan Le Fay
13
2
16
10.5
L
1
5
7
0.9
W
King Arthur
bsc135
King Arthur
1
5
14
1.6
L
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,732
Damage
86,861
110,803
Taken
121,693
68,930
Mitigated
65,669
21,580
Healing
57,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Beast237
Izanami
20,130
13,314
0
3,878
18,632
8,058
5,502
3,072
15,560
0
153,827
L
10,467
2,725
0
5,824
26,297
11,157
0
11,541
14,456
0
96,813
W
Cerberus
9,707
247
0
4,099
15,983
9,878
794
3,602
12,381
64,149
0
L
Apollo
Eci3
Apollo
16,182
7,405
0
5,455
20,530
7,028
2,524
8,024
12,422
0
92,566
W
Thanatos
IBogdAn3L
Thanatos
10,962
1,874
0
26,701
24,762
10,032
913
8,803
15,959
0
108,553
L
Nu Wa
Narindite
Nu Wa
17,162
4,011
0
1,323
16,878
4,756
1,405
6,863
9,631
84,825
0
W
Morgan Le Fay
SuperHoneyBee-
Morgan Le Fay
35,094
2,128
718
10,528
25,819
11,253
6,317
8,306
17,513
137,634
0
L
10,805
1,281
1,323
2,720
24,498
26,565
224
11,693
12,402
33,455
0
W
King Arthur
bsc135
King Arthur
10,968
981
0
11,980
36,497
26,448
136
8,690
27,807
0
81,843
L
Guan Yu
13,116
1,462
1,432
3,503
22,600
19,424
2,178
5,418
17,007
0
63,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
75,324
575
Minions Killed
796
0
Camps Cleared
0
2,492,896
Distance Traveled
2,455,855
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,361
606
202
7
0
477,998
3
L
Mercury
12,904
478
133
5
0
549,335
3
W
Cerberus
13,222
490
114
4
0
426,414
0
L
Apollo
13,349
494
156
6
0
473,793
3
W
Thanatos
14,907
552
154
6
0
537,889
5
L
Nu Wa
12,551
465
118
4
0
441,390
3
W
Morgan Le Fay
16,816
623
184
7
0
501,405
0
L
Terra
10,207
378
49
2
0
530,909
16
W
King Arthur
14,018
519
142
5
0
512,149
7
L
Guan Yu
12,203
452
119
4
0
497,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role