Player Matchup

Bacchus
Bacchus
HunTin4aBlunTin
Bacchus
Level 74
God Stats
0W - 1L
1,750 SR
Queue Stats
29W - 30L
1,492 Elo+
Party 2
Bastet
Bastet
MelvinGilard
Bastet
Level 73
God Stats
121W - 87L
1,597 SR
Queue Stats
475W - 512L
1,453 Elo+
Solo
Cupid
Cupid
PassingCrow
Cupid
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,475 Elo+
Solo
Thor
Thor
YoDirt666
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,489 Elo+
Party 2
Ra
Ra
alohaloosers
Ra
Level 158
God Stats
3W - 3L
1,591 SR
Queue Stats
11W - 8L
1,565 Elo+
Solo
Team Averages
Level 86
1,587 SR
1,495 Elo+

VS

Team Averages
Level 114
1,550 SR
1,395 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Exaiden_
Pele
Level 92
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
Mr-Deep_In_You
Heimdallr
Level 107
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
SaucedByPiercey
Sylvanus
Level 88
God Stats
1W - 0L
1,751 SR
Queue Stats
41W - 39L
1,362 Elo+
Solo
Nu Wa
Nu Wa
caramelized-chef
Nu Wa
Level 156
God Stats
26W - 14L
1,501 SR
Queue Stats
76W - 86L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,867
624
6,417
13,375
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
12
2 / 0 / 2
7,301
664
5,702
6,047
2,074
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
7,092
645
1,151
7,586
2,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
0 / 6 / 6
7,374
670
6,146
10,572
6,426
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 3
8,513
774
10,798
10,017
5,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 9
8,602
782
11,484
4,758
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
2 / 4 / 12
8,143
740
5,202
9,303
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Mr-Deep_In_You
Heimdallr
15
7 / 1 / 9
9,527
866
6,910
7,454
2,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
16
4 / 1 / 12
10,097
918
5,714
11,072
12,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 11
9,635
876
10,298
5,931
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
20
20
Deaths
7
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
9
7.5
W
Pele
2
4
12
2
L
0
5
4
0.4
L
Bastet
2
0
2
3
W
Heimdallr
Mr-Deep_In_You
Heimdallr
7
1
9
11.5
L
1
5
2
0.4
W
Sylvanus
4
1
12
10
L
Thor
0
6
6
0.5
L
4
4
3
1.38
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
39,608
47,597
Taken
38,518
26,354
Mitigated
22,814
5,268
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,484
733
74
700
4,758
1,754
441
2,797
1,961
40,503
0
W
Pele
5,202
1,370
0
90
9,303
3,294
108
3,244
6,059
0
16,434
L
6,417
487
0
748
13,375
10,045
0
6,851
6,524
14,625
0
L
Bastet
5,702
1,123
0
500
6,047
2,074
0
3,932
2,115
0
15,023
W
Heimdallr
Mr-Deep_In_You
Heimdallr
6,910
1,545
329
1,747
7,454
2,527
855
4,219
3,235
0
23,120
L
1,151
406
328
620
7,586
2,245
0
4,846
2,740
0
21,199
W
Sylvanus
5,714
1,441
3,068
5,245
11,072
12,948
0
4,329
6,743
15,132
0
L
Thor
6,146
1,496
0
0
10,572
6,426
0
5,683
4,889
0
26,505
L
10,798
626
854
2,218
10,017
5,564
0
6,286
3,731
37,291
0
W
10,298
3,111
621
586
5,931
2,291
390
3,351
2,580
48,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
46,004
217
Minions Killed
268
5
Camps Cleared
13
971,546
Distance Traveled
1,008,585
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,602
782
87
8
3
197,735
0
W
Pele
8,143
740
28
3
4
213,355
0
L
Bacchus
6,867
624
14
1
1
195,084
0
L
Bastet
7,301
664
22
2
0
164,047
2
W
Heimdallr
9,527
866
38
3
1
208,341
4
L
Cupid
7,092
645
51
5
1
154,004
1
W
Sylvanus
10,097
918
20
2
0
191,105
0
L
Thor
7,374
670
53
5
2
214,032
0
L
Ra
8,513
774
77
7
1
244,379
4
W
Nu Wa
9,635
876
95
9
5
198,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role