Player Matchup

Fenrir
Fenrir
Bronze III
IImperiuss
Fenrir
Bronze III
Level 129
God Stats
2W - 5L
1,435 SR
Queue Stats
8W - 10L
1,483 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
KeijiAmano
Baron Samedi
Silver II
Level 103
God Stats
3W - 5L
1,328 SR
Queue Stats
104W - 119L
1,043 MMR
Party 2
Set
Set
Silver II
NuttyH
Set
Silver II
Level 83
God Stats
1W - 1L
1,442 SR
Queue Stats
252W - 267L
1,036 MMR
Party 2
Izanami
Izanami
Bronze III
VladimirGrimoire
Izanami
Bronze III
Level 144
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
srsmit22
Kukulkan
Gold V
Level 82
God Stats
3W - 4L
1,412 SR
Queue Stats
72W - 104L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,448 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,543 SR
1,326 MMR
Loki
Loki
Gold V
CorruptionZxD
Loki
Gold V
Level 125
God Stats
17W - 10L
1,629 SR
Queue Stats
362W - 353L
1,376 MMR
Solo
Chaac
Chaac
Silver IV
JTEPERTURBE
Chaac
Silver IV
Level 105
God Stats
9W - 19L
1,395 SR
Queue Stats
32W - 56L
966 MMR
Solo
Tiamat
Tiamat
Gold II
bigmac3567
Tiamat
Gold II
Level 108
God Stats
7W - 9L
1,474 SR
Queue Stats
133W - 130L
1,470 MMR
Party 1
Chernobog
Chernobog
Gold III
j_baker_87
Chernobog
Gold III
Level 148
God Stats
19W - 16L
1,576 SR
Queue Stats
636W - 630L
1,445 MMR
Party 1
Ymir
Ymir
Gold II
z Blasted z
Ymir
Gold II
Level 127
God Stats
13W - 13L
1,641 SR
Queue Stats
1,017W - 1,066L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IImperiuss
Fenrir
16
4 / 8 / 3
10,429
497
10,212
19,531
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KeijiAmano
Baron Samedi
12
0 / 9 / 4
7,745
369
5,837
17,792
18,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Set
NuttyH
Set
15
2 / 5 / 1
9,470
451
9,796
20,106
15,137
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 4
11,529
549
10,710
17,593
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
srsmit22
Kukulkan
17
6 / 7 / 3
11,838
564
14,451
11,816
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayDanzaburouMercuryGilgameshHeimdallr

VS

Bans
AthenaCu ChulainnKaliGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
12,422
592
13,723
19,421
10,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 3
11,393
543
14,086
18,281
20,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
bigmac3567
Tiamat
18
6 / 4 / 10
11,747
559
16,358
15,359
14,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
j_baker_87
Chernobog
20
8 / 2 / 8
13,512
643
12,616
17,166
7,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 12
10,931
521
5,973
21,223
22,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
16
Kills
32
32
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
Fenrir
IImperiuss
Fenrir
4
8
3
0.69
W
3
4
3
1.13
L
Baron Samedi
KeijiAmano
Baron Samedi
0
9
4
0.22
L
Set
NuttyH
Set
2
5
1
0.5
L
4
3
4
2
W
Tiamat
bigmac3567
Tiamat
6
4
10
2.75
W
Chernobog
j_baker_87
Chernobog
8
2
8
6
L
Kukulkan
srsmit22
Kukulkan
6
7
3
1.07
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,006
Damage
62,756
86,838
Taken
91,450
53,989
Mitigated
75,974
26,157
Healing
26,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,723
4,016
0
5,406
19,421
10,869
0
4,377
15,044
0
75,232
L
Fenrir
IImperiuss
Fenrir
10,212
2,638
0
7,908
19,531
9,286
0
3,056
16,426
0
79,770
W
14,086
2,384
0
6,758
18,281
20,126
937
3,794
14,487
0
70,495
L
Baron Samedi
KeijiAmano
Baron Samedi
5,837
481
1,012
3,878
17,792
18,836
115
7,762
9,912
20,256
0
L
Set
NuttyH
Set
9,796
6,745
0
6,603
20,106
15,137
259
3,351
15,522
0
56,233
L
10,710
7,731
0
6,418
17,593
5,984
1,697
2,793
14,752
0
91,280
W
Tiamat
bigmac3567
Tiamat
16,358
710
0
5,016
15,359
14,459
785
6,019
9,340
72,756
0
W
Chernobog
j_baker_87
Chernobog
12,616
7,184
0
6,974
17,166
7,634
7,371
1,764
15,402
0
120,716
L
Kukulkan
srsmit22
Kukulkan
14,451
611
0
338
11,816
4,746
0
6,116
5,648
59,330
0
W
5,973
1,278
0
2,124
21,223
22,886
313
6,093
15,130
34,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
60,005
516
Minions Killed
623
0
Camps Cleared
0
1,809,601
Distance Traveled
2,048,840
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,422
592
122
6
0
443,459
9
L
Fenrir
10,429
497
101
5
0
404,988
5
W
Chaac
11,393
543
140
7
0
352,914
4
L
Baron Samedi
7,745
369
27
1
0
352,378
6
L
Set
9,470
451
104
5
0
349,618
3
L
Izanami
11,529
549
170
8
0
344,981
7
W
Tiamat
11,747
559
130
6
0
402,135
6
W
Chernobog
13,512
643
186
9
0
444,970
0
L
Kukulkan
11,838
564
114
5
0
357,636
4
W
Ymir
10,931
521
45
2
0
405,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role