Player Matchup

Izanami
Izanami
Elime26
Izanami
Level 8
God Stats
2W - 1L
1,706 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Emperor2000
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,192 SR
Queue Stats
2W - 2L
1,407 Elo+
Solo
Merlin
Merlin
Samcrossette
Merlin
Level 3
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
Sunmaker
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,351 Elo+
Solo
Thanatos
Thanatos
enyashaa
Thanatos
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 7L
1,167 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,447 Elo+

VS

Team Averages
Level 14
1,505 SR
1,335 Elo+
Cthulhu
Cthulhu
Decotilen
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
EllDotExe
Apollo
Level 5
God Stats
19W - 22L
1,369 SR
Queue Stats
28W - 39L
1,313 Elo+
Party 1
Ra
Ra
GrayzCat
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,158 Elo+
Party 3
Set
Set
Kyrodos
Set
Level 5
God Stats
1W - 3L
1,715 SR
Queue Stats
19W - 26L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Witch95
Jormungandr
Level 16
God Stats
23W - 22L
1,440 SR
Queue Stats
44W - 72L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elime26
Izanami
20
11 / 3 / 16
16,546
1,182
36,807
14,605
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Emperor2000
Morgan Le Fay
20
8 / 3 / 16
15,230
1,088
27,318
15,512
5,793
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
20
11 / 6 / 18
16,869
1,205
25,614
19,563
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sunmaker
Danzaburou
20
5 / 8 / 19
14,897
1,064
22,600
22,729
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
enyashaa
Thanatos
20
1 / 7 / 9
12,204
872
5,778
12,479
4,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decotilen
Cthulhu
20
5 / 6 / 15
14,717
1,051
18,916
29,692
42,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
EllDotExe
Apollo
20
3 / 9 / 8
12,858
918
10,070
26,160
10,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 8 / 11
15,734
1,124
27,332
24,990
16,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Set
20
7 / 12 / 8
14,084
1,006
16,862
23,462
9,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Witch95
Jormungandr
20
2 / 2 / 17
13,656
975
7,831
20,449
24,038
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
36
Kills
27
27
Deaths
37
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Decotilen
Cthulhu
5
6
15
2.08
W
Izanami
Elime26
Izanami
11
3
16
6.33
L
Apollo
EllDotExe
Apollo
3
9
8
0.78
W
Morgan Le Fay
Emperor2000
Morgan Le Fay
8
3
16
5.33
L
10
8
11
1.94
L
Set
7
12
8
0.92
W
Merlin
11
6
18
3.33
W
Danzaburou
Sunmaker
Danzaburou
5
8
19
1.81
L
Jormungandr
Witch95
Jormungandr
2
2
17
5.25
W
Thanatos
enyashaa
Thanatos
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,117
Damage
81,011
84,888
Taken
124,753
30,184
Mitigated
102,128
17,651
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Decotilen
Cthulhu
18,916
872
925
0
29,692
42,158
0
12,855
16,837
43,569
0
W
Izanami
Elime26
Izanami
36,807
21,278
0
1,738
14,605
5,395
0
10,333
4,272
0
60,763
L
Apollo
EllDotExe
Apollo
10,070
6,084
142
4,238
26,160
10,858
0
8,539
17,621
0
24,979
W
Morgan Le Fay
Emperor2000
Morgan Le Fay
27,318
3,326
425
4,390
15,512
5,793
0
10,197
5,315
57,630
0
L
27,332
734
3,247
2,992
24,990
16,025
0
10,452
14,334
67,875
0
L
Set
16,862
6,200
0
397
23,462
9,049
0
10,689
12,388
0
25,923
W
Merlin
25,614
2,725
208
3,107
19,563
6,953
0
10,985
8,578
67,787
0
W
Danzaburou
Sunmaker
Danzaburou
22,600
11,162
0
5,695
22,729
7,853
0
13,329
9,400
0
45,796
L
Jormungandr
Witch95
Jormungandr
7,831
85
0
3,368
20,449
24,038
0
9,875
10,574
50,401
0
W
Thanatos
enyashaa
Thanatos
5,778
1,709
0
2,088
12,479
4,190
0
9,235
3,244
0
9,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,746
Gold Earned
71,049
287
Minions Killed
289
6
Camps Cleared
11
1,208,440
Distance Traveled
1,364,015
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,717
1,051
58
4
1
295,708
0
W
Izanami
16,546
1,182
55
4
0
251,526
0
L
Apollo
12,858
918
30
2
0
245,873
0
W
Morgan Le Fay
15,230
1,088
61
4
1
286,423
2
L
Ra
15,734
1,124
91
7
7
302,771
0
L
Set
14,084
1,006
22
2
2
261,013
0
W
Merlin
16,869
1,205
103
7
1
245,999
1
W
Danzaburou
14,897
1,064
65
5
3
236,006
1
L
Jormungandr
13,656
975
88
6
1
258,650
3
W
Thanatos
12,204
872
3
0
1
188,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role