Player Matchup

Cthulhu
Cthulhu
Beliarthane
Cthulhu
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 156L
1,584 Elo+
Solo
Loki
Loki
PLACHATGOPbl
Loki
Level 18
God Stats
4W - 1L
1,830 SR
Queue Stats
9W - 12L
1,459 Elo+
Party 1
Apollo
Apollo
fahawm
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,449 Elo+
Party 2
Janus
Janus
mehrshadnrz
Janus
Level 18
God Stats
2W - 2L
1,330 SR
Queue Stats
68W - 54L
1,472 Elo+
Party 2
Bellona
Bellona
БугаБуга
Bellona
Level 28
God Stats
1W - 2L
1,710 SR
Queue Stats
13W - 18L
1,465 Elo+
Party 1
Team Averages
Level 21
1,574 SR
1,486 Elo+

VS

Team Averages
Level 17
1,546 SR
1,514 Elo+
Baba Yaga
Baba Yaga
BIOOW
Baba Yaga
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,365 Elo+
Solo
The Morrigan
The Morrigan
DarkAmnesiac
The Morrigan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
Jinkyrie
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
Xelius420
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,541 Elo+
Party 3
Mercury
Mercury
isowenye
Mercury
Level 21
God Stats
6W - 7L
1,729 SR
Queue Stats
51W - 61L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beliarthane
Cthulhu
16
6 / 4 / 2
9,788
445
13,801
15,478
14,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 8 / 1
7,945
361
2,979
15,392
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
fahawm
Apollo
17
4 / 6 / 5
10,482
476
9,941
16,420
5,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 1
11,306
514
6,226
13,293
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
9,007
409
11,214
18,067
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BIOOW
Baba Yaga
16
4 / 3 / 6
10,293
468
8,253
10,984
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
DarkAmnesiac
The Morrigan
18
4 / 1 / 10
11,435
520
13,552
10,584
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Jinkyrie
Guan Yu
19
11 / 0 / 5
11,299
514
10,567
15,063
19,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Xelius420
Danzaburou
14
1 / 7 / 4
9,476
431
6,409
13,980
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
isowenye
Mercury
18
9 / 1 / 7
11,532
524
14,874
14,985
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
29
29
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BIOOW
Baba Yaga
4
3
6
2.33
L
Cthulhu
Beliarthane
Cthulhu
6
4
2
1.75
W
The Morrigan
DarkAmnesiac
The Morrigan
4
1
10
9
W
Guan Yu
Jinkyrie
Guan Yu
11
0
5
13.5
L
0
8
1
0.06
W
Danzaburou
Xelius420
Danzaburou
1
7
4
0.43
L
Apollo
fahawm
Apollo
4
6
5
1.08
W
Mercury
isowenye
Mercury
9
1
7
12.5
L
2
4
1
0.63
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,161
Damage
53,655
78,650
Taken
65,596
38,802
Mitigated
37,692
15,950
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BIOOW
Baba Yaga
8,253
761
56
4,153
10,984
3,661
224
5,332
5,570
43,973
0
L
Cthulhu
Beliarthane
Cthulhu
13,801
527
0
2,467
15,478
14,905
282
6,302
9,114
48,930
0
W
The Morrigan
DarkAmnesiac
The Morrigan
13,552
1,835
245
1,635
10,584
3,996
200
3,463
6,939
70,728
593
W
Guan Yu
Jinkyrie
Guan Yu
10,567
1,094
512
5,344
15,063
19,271
405
1,198
13,743
0
56,957
L
2,979
792
0
3,546
15,392
4,038
114
3,941
10,891
0
43,614
W
Danzaburou
Xelius420
Danzaburou
6,409
2,865
0
3,674
13,980
4,616
1,250
6,440
7,540
0
53,173
L
Apollo
fahawm
Apollo
9,941
7,161
0
3,349
16,420
5,616
0
3,139
12,942
0
80,533
W
Mercury
isowenye
Mercury
14,874
9,849
0
2,325
14,985
6,148
0
3,683
11,298
0
83,899
L
6,226
408
0
2,696
13,293
4,125
0
3,586
8,773
86,799
0
L
11,214
3,792
0
3,892
18,067
10,118
59
3,351
13,835
0
62,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
54,035
559
Minions Killed
529
0
Camps Cleared
0
2,034,827
Distance Traveled
2,124,542
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,293
468
89
4
0
410,591
0
L
Cthulhu
9,788
445
63
3
0
390,670
10
W
The Morrigan
11,435
520
138
6
0
422,533
7
W
Guan Yu
11,299
514
103
5
0
437,603
4
L
Loki
7,945
361
78
4
0
378,686
0
W
Danzaburou
9,476
431
85
4
0
323,538
2
L
Apollo
10,482
476
136
6
0
391,914
1
W
Mercury
11,532
524
114
5
0
530,277
0
L
Janus
11,306
514
183
8
0
455,926
0
L
Bellona
9,007
409
99
5
0
417,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role