Player Matchup

Nu Wa
Nu Wa
Arayo
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 24L
1,605 Elo+
Party 1
Skadi
Skadi
Flan25
Skadi
Level 31
God Stats
3W - 1L
1,698 SR
Queue Stats
141W - 53L
1,733 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LucyAlerion
Tsukuyomi
Level 129
God Stats
0W - 1L
1,739 SR
Queue Stats
182W - 68L
1,780 Elo+
Party 1
Kuzenbo
Kuzenbo
Redial12
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 58L
1,706 Elo+
Party 1
Terra
Terra
iLarz
Terra
Level 121
God Stats
0W - 1L
1,261 SR
Queue Stats
95W - 59L
1,663 Elo+
Party 1
Team Averages
Level 106
1,540 SR
1,698 Elo+

VS

Team Averages
Level 140
1,488 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dorick
Cthulhu
Level 124
God Stats
11W - 6L
1,553 SR
Queue Stats
305W - 301L
1,566 Elo+
Solo
Tiamat
Tiamat
SultryKitten
Tiamat
Level 127
God Stats
4W - 13L
1,198 SR
Queue Stats
759W - 800L
1,553 Elo+
Solo
Guan Yu
Guan Yu
macboo
Guan Yu
Level 149
God Stats
5W - 6L
1,479 SR
Queue Stats
407W - 396L
1,503 Elo+
Solo
Merlin
Merlin
poeschlnz
Merlin
Level 157
God Stats
3W - 1L
1,708 SR
Queue Stats
191W - 183L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arayo
Nu Wa
18
5 / 7 / 8
11,606
683
23,749
19,997
9,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Flan25
Skadi
17
3 / 6 / 10
11,087
652
17,902
18,568
9,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LucyAlerion
Tsukuyomi
19
5 / 5 / 10
12,889
758
24,895
27,156
21,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Redial12
Kuzenbo
18
2 / 6 / 13
11,181
658
13,956
26,685
50,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Terra
iLarz
Terra
16
1 / 6 / 11
10,472
616
14,513
22,401
27,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
11 / 2 / 17
13,615
801
18,724
27,089
34,049
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dorick
Cthulhu
19
3 / 3 / 22
11,996
706
30,064
29,183
27,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
19
6 / 5 / 18
11,990
705
20,261
19,836
15,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
macboo
Guan Yu
17
0 / 4 / 26
11,253
662
9,495
25,603
27,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
poeschlnz
Merlin
20
10 / 2 / 13
13,037
767
21,624
13,661
6,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
126
16
Kills
30
30
Deaths
16
52
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
2
17
9.75
L
Nu Wa
Arayo
Nu Wa
5
7
8
1.29
W
Cthulhu
Dorick
Cthulhu
3
3
22
4.67
L
Skadi
Flan25
Skadi
3
6
10
1.33
L
Tsukuyomi
LucyAlerion
Tsukuyomi
5
5
10
2
L
Kuzenbo
Redial12
Kuzenbo
2
6
13
1.42
W
Tiamat
6
5
18
3
L
Terra
iLarz
Terra
1
6
11
1.08
W
Guan Yu
macboo
Guan Yu
0
4
26
3.25
W
Merlin
poeschlnz
Merlin
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,015
Damage
100,168
114,807
Taken
115,372
119,252
Mitigated
110,174
40,284
Healing
65,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,724
4,084
2,610
11,507
27,089
34,049
1,898
10,603
16,486
718
27,615
L
Nu Wa
Arayo
Nu Wa
23,749
5,509
2,766
2,254
19,997
9,742
707
12,723
7,274
45,484
0
W
Cthulhu
Dorick
Cthulhu
30,064
738
6,400
9,970
29,183
27,403
751
13,295
15,888
60,675
0
L
Skadi
Flan25
Skadi
17,902
8,140
2,368
4,694
18,568
9,548
1,711
10,002
8,566
0
34,566
L
Tsukuyomi
LucyAlerion
Tsukuyomi
24,895
3,870
2,686
10,240
27,156
21,988
558
19,856
7,300
0
41,166
L
Kuzenbo
Redial12
Kuzenbo
13,956
3,417
2,343
2,483
26,685
50,515
52
16,403
10,282
26,044
0
W
Tiamat
20,261
804
2,111
5,454
19,836
15,392
764
10,278
9,558
46,536
0
L
Terra
iLarz
Terra
14,513
1,341
7,318
3,132
22,401
27,459
189
13,452
8,949
26,752
0
W
Guan Yu
macboo
Guan Yu
9,495
1,225
12,601
8,978
25,603
27,290
223
10,790
14,813
0
21,479
W
Merlin
poeschlnz
Merlin
21,624
1,747
612
4,774
13,661
6,040
2,091
7,252
6,409
64,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,235
Gold Earned
61,891
146
Minions Killed
239
0
Camps Cleared
0
1,523,579
Distance Traveled
1,600,627
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,615
801
24
1
0
332,866
2
L
Nu Wa
11,606
683
51
3
0
274,689
0
W
Cthulhu
11,996
706
61
4
0
350,591
0
L
Skadi
11,087
652
39
2
0
312,677
0
L
Tsukuyomi
12,889
758
20
1
0
330,357
0
L
Kuzenbo
11,181
658
13
1
0
313,834
0
W
Tiamat
11,990
705
49
3
0
292,047
3
L
Terra
10,472
616
23
1
0
292,022
0
W
Guan Yu
11,253
662
15
1
0
336,944
4
W
Merlin
13,037
767
90
5
0
288,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role