Player Matchup

Bellona
Bellona
DarkSukuna
Bellona
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 12L
1,511 Elo+
Solo
Neith
Neith
DoubleWood
Neith
Level 19
God Stats
1W - 0L
1,280 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo
Ra
Ra
ItSCAsuAlNoObs
Ra
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 65L
1,490 Elo+
Solo
Arachne
Arachne
TKNiteKoon
Arachne
Level 14
God Stats
8W - 5L
1,590 SR
Queue Stats
65W - 56L
1,475 Elo+
Solo
Ymir
Ymir
hillbillyjoe42
Ymir
Level 15
God Stats
5W - 9L
1,279 SR
Queue Stats
74W - 70L
1,455 Elo+
Solo
Team Averages
Level 13
1,392 SR
1,489 Elo+

VS

Team Averages
Level 4
1,500 SR
1,348 Elo+
Olorun
Olorun
AmiensLiew
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Nemesis
Nemesis
Lilhila
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Ares
Ares
PistolPete7767
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,660 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shtajga
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo
Mulan
Mulan
SunCarparade
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkSukuna
Bellona
15
8 / 1 / 12
10,245
603
8,448
8,900
6,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
9 / 0 / 7
10,037
590
10,780
9,475
3,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 1 / 6
11,836
696
17,689
11,403
7,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
TKNiteKoon
Arachne
15
17 / 0 / 6
10,551
621
14,967
9,632
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 1 / 15
10,261
604
5,852
11,712
12,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AmiensLiew
Olorun
10
1 / 16 / 0
6,652
391
5,691
17,372
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Lilhila
Nemesis
11
1 / 9 / 1
6,859
403
4,048
13,815
4,965
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 12 / 0
6,398
376
4,737
19,777
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Shtajga
Morgan Le Fay
4
0 / 5 / 1
5,076
299
519
3,676
943
Magic Focus

Magic Focus

+20
Magical Power

9
1 / 13 / 1
5,963
351
5,802
18,600
13,641
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
6
55
Kills
3
3
Deaths
55
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
AmiensLiew
Olorun
1
16
0
0.06
W
Bellona
DarkSukuna
Bellona
8
1
12
14
W
Neith
9
0
7
12.5
W
17
1
6
20
L
Nemesis
Lilhila
Nemesis
1
9
1
0.17
L
0
12
0
0
L
Morgan Le Fay
Shtajga
Morgan Le Fay
0
5
1
0.1
L
1
13
1
0.12
W
Arachne
TKNiteKoon
Arachne
17
0
6
20
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,736
Damage
20,797
51,122
Taken
73,240
34,193
Mitigated
36,985
23,392
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AmiensLiew
Olorun
5,691
2,588
58
2,028
17,372
5,299
342
7,663
9,709
23,052
0
W
Bellona
DarkSukuna
Bellona
8,448
2,143
0
2,400
8,900
6,075
1,699
1,315
7,585
0
43,742
W
Neith
10,780
6,792
0
4,499
9,475
3,602
3,970
2,154
7,321
0
71,011
W
17,689
2,927
1,196
7,527
11,403
7,193
4,048
2,373
9,030
91,223
0
L
Nemesis
Lilhila
Nemesis
4,048
1,065
0
860
13,815
4,965
0
4,640
9,175
0
27,774
L
4,737
874
0
0
19,777
12,137
0
5,906
13,871
11,466
0
L
Morgan Le Fay
Shtajga
Morgan Le Fay
519
199
0
0
3,676
943
0
1,658
2,018
5,484
0
L
5,802
741
0
459
18,600
13,641
131
3,551
14,926
0
22,443
W
Arachne
TKNiteKoon
Arachne
14,967
10,827
720
4,695
9,632
4,736
1,947
1,548
8,084
0
54,795
W
5,852
1,631
0
2,355
11,712
12,587
1,499
3,557
8,155
30,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
30,948
461
Minions Killed
141
0
Camps Cleared
0
1,450,226
Distance Traveled
1,155,151
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,652
391
37
2
0
230,982
0
W
Bellona
10,245
603
69
4
0
296,589
0
W
Neith
10,037
590
102
6
0
253,334
3
W
Ra
11,836
696
155
9
0
273,143
1
L
Nemesis
6,859
403
49
3
0
304,306
1
L
Ares
6,398
376
9
1
0
250,757
1
L
Morgan Le Fay
5,076
299
14
1
0
97,323
0
L
Mulan
5,963
351
32
2
0
271,783
1
W
Arachne
10,551
621
83
5
0
357,614
0
W
Ymir
10,261
604
52
3
0
269,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role