Player Matchup

Thor
Thor
Demi J God
Thor
Level 86
God Stats
14W - 10L
1,534 SR
Queue Stats
131W - 106L
1,497 Elo+
Party 1
He Bo
He Bo
EcesfirO-
He Bo
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
417W - 373L
1,512 Elo+
Party 3
Xbalanque
Xbalanque
EdNigmaBr
Xbalanque
Level 129
God Stats
5W - 10L
1,626 SR
Queue Stats
132W - 135L
1,549 Elo+
Party 3
Sylvanus
Sylvanus
Self Given
Sylvanus
Level 109
God Stats
15W - 13L
1,603 SR
Queue Stats
647W - 679L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Stepbro kel
Gilgamesh
Level 109
God Stats
6W - 11L
1,539 SR
Queue Stats
523W - 510L
1,482 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,497 Elo+

VS

Team Averages
Level 115
1,506 SR
1,532 Elo+
He Bo
He Bo
WastedBeerMoney9
He Bo
Level 106
God Stats
17W - 22L
1,470 SR
Queue Stats
481W - 523L
1,467 Elo+
Solo
Athena
Athena
naru-owo
Athena
Level 109
God Stats
2W - 1L
1,590 SR
Queue Stats
44W - 48L
1,515 Elo+
Solo
Loki
Loki
paulohtcampos
Loki
Level 155
God Stats
25W - 18L
1,618 SR
Queue Stats
276W - 262L
1,499 Elo+
Solo
Neith
Neith
the_dutty_weng
Neith
Level 121
God Stats
3W - 0L
1,491 SR
Queue Stats
58W - 55L
1,579 Elo+
Party 2
Odin
Odin
whosAmxty
Odin
Level 85
God Stats
1W - 0L
1,359 SR
Queue Stats
135W - 128L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,892
468
2,510
9,900
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
EcesfirO-
He Bo
15
4 / 3 / 1
9,311
490
7,085
9,680
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
EdNigmaBr
Xbalanque
15
2 / 2 / 6
9,288
489
9,845
10,026
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Self Given
Sylvanus
14
2 / 3 / 1
9,436
497
7,256
12,273
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Stepbro kel
Gilgamesh
14
1 / 4 / 1
8,695
458
8,747
14,434
7,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,476
551
15,022
10,724
5,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
naru-owo
Athena
14
1 / 1 / 9
8,747
460
5,000
14,679
14,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 2 / 5
10,487
552
3,944
11,338
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 2 / 2
10,164
535
5,056
10,516
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
18
4 / 2 / 2
11,035
581
8,540
11,926
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
14
14
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
He Bo
EcesfirO-
He Bo
4
3
1
1.5
L
Xbalanque
EdNigmaBr
Xbalanque
2
2
6
2.5
L
Sylvanus
Self Given
Sylvanus
2
3
1
0.83
L
Gilgamesh
Stepbro kel
Gilgamesh
1
4
1
0.38
W
5
2
5
3.75
W
Athena
naru-owo
Athena
1
1
9
5.5
W
2
2
5
2.25
W
2
2
2
1.5
W
Odin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
37,562
56,313
Taken
59,183
27,803
Mitigated
41,421
12,437
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
435
0
193
9,900
3,643
0
1,672
8,182
0
71,566
L
He Bo
EcesfirO-
He Bo
7,085
325
0
2,788
9,680
3,589
310
4,665
4,966
50,599
0
L
Xbalanque
EdNigmaBr
Xbalanque
9,845
5,267
0
497
10,026
3,536
1,603
3,003
6,923
0
57,629
L
Sylvanus
Self Given
Sylvanus
7,256
1,335
1,010
3,964
12,273
9,863
129
6,899
5,275
29,451
0
L
Gilgamesh
Stepbro kel
Gilgamesh
8,747
3,469
0
3,985
14,434
7,172
0
3,783
9,675
0
53,010
W
15,022
495
0
5,235
10,724
5,091
1,124
4,269
6,455
71,943
0
W
Athena
naru-owo
Athena
5,000
1,084
0
1,672
14,679
14,161
807
4,861
9,818
28,720
0
W
3,944
760
0
5,666
11,338
4,528
2,576
2,893
8,445
0
78,673
W
5,056
1,404
0
2,767
10,516
3,631
2,051
2,202
8,314
0
68,116
W
Odin
8,540
2,833
0
3,782
11,926
14,010
945
537
11,389
0
62,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
50,909
486
Minions Killed
566
0
Camps Cleared
0
1,581,820
Distance Traveled
1,831,841
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,892
468
119
6
0
375,054
5
L
He Bo
9,311
490
96
5
0
319,761
0
L
Xbalanque
9,288
489
111
6
0
306,378
0
L
Sylvanus
9,436
497
57
3
0
326,440
5
L
Gilgamesh
8,695
458
103
5
0
254,187
0
W
He Bo
10,476
551
116
6
0
357,070
11
W
Athena
8,747
460
47
2
0
385,532
3
W
Loki
10,487
552
150
8
0
384,787
5
W
Neith
10,164
535
128
7
0
346,820
4
W
Odin
11,035
581
125
7
0
357,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role