Player Matchup

Scylla
Scylla
CinnaFen
Scylla
Level 25
God Stats
0W - 1L
1,587 SR
Queue Stats
16W - 16L
1,795 Elo+
Solo
Achilles
Achilles
MachockeMedaddy
Achilles
Level 5
God Stats
6W - 4L
1,635 SR
Queue Stats
9W - 9L
1,355 Elo+
Solo
Ares
Ares
TenS10N
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Izanami
Izanami
撞翻一天星
Izanami
Level 12
God Stats
19W - 21L
1,577 SR
Queue Stats
55W - 84L
1,346 Elo+
Party 2
Thor
Thor
汗撒功名成
Thor
Level 11
God Stats
8W - 11L
1,500 SR
Queue Stats
65W - 80L
1,383 Elo+
Party 2
Team Averages
Level 11
1,560 SR
1,509 Elo+

VS

Team Averages
Level 16
1,453 SR
1,464 Elo+
Awilix
Awilix
Gambler1991
Awilix
Level 29
God Stats
8W - 14L
1,373 SR
Queue Stats
153W - 165L
1,545 Elo+
Party 1
Izanami
Izanami
Wolfgamer3214
Izanami
Level 29
God Stats
39W - 24L
1,590 SR
Queue Stats
119W - 124L
1,470 Elo+
Party 1
Anhur
Anhur
YoungBossD21
Anhur
Level 14
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowshark555
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,299 SR
Queue Stats
12W - 14L
1,634 Elo+
Solo
Cthulhu
Cthulhu
thirasak2227
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CinnaFen
Scylla
18
11 / 4 / 0
11,760
692
19,356
12,544
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 4 / 1
7,200
424
2,191
8,291
2,369
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
TenS10N
Ares
12
0 / 9 / 4
8,072
475
2,076
17,248
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 9
8,354
491
3,613
7,445
2,073
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 6
7,528
443
2,188
12,410
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
9 / 3 / 3
10,768
633
11,082
11,493
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
17
9 / 1 / 4
11,186
658
13,105
11,066
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 3
7,713
454
2,327
9,840
2,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
shadowshark555
Morgan Le Fay
16
5 / 2 / 4
10,110
595
6,716
9,887
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
thirasak2227
Cthulhu
11
0 / 5 / 6
8,658
509
1,725
9,408
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
18
Kills
25
25
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
CinnaFen
Scylla
11
4
0
2.75
W
Awilix
9
3
3
3.5
L
Achilles
2
4
1
0.63
L
Ares
TenS10N
Ares
0
9
4
0.22
W
Izanami
9
1
4
11
W
2
8
3
0.44
W
Morgan Le Fay
shadowshark555
Morgan Le Fay
5
2
4
3.5
W
Cthulhu
thirasak2227
Cthulhu
0
5
6
0.6
L
4
3
9
2.83
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
34,955
57,938
Taken
51,694
20,136
Mitigated
21,115
6,852
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CinnaFen
Scylla
19,356
1,130
0
1,728
12,544
3,878
0
3,632
8,912
67,551
0
W
Awilix
11,082
4,148
0
852
11,493
4,353
1,799
4,938
6,381
0
75,170
L
Achilles
2,191
914
0
440
8,291
2,369
76
307
7,984
0
31,126
L
Ares
TenS10N
Ares
2,076
29
0
1,370
17,248
8,000
0
156
17,092
23,800
0
W
Izanami
13,105
9,615
0
2,712
11,066
3,523
2,741
5,270
5,676
0
83,417
W
2,327
1,210
412
563
9,840
2,393
849
3,194
6,560
0
16,748
W
Morgan Le Fay
shadowshark555
Morgan Le Fay
6,716
389
0
3,371
9,887
3,477
1,102
5,058
4,535
60,313
0
W
Cthulhu
thirasak2227
Cthulhu
1,725
158
63
568
9,408
7,369
513
2,138
7,110
16,276
0
L
3,613
2,225
0
720
7,445
2,073
239
2,283
5,162
0
35,383
L
2,188
756
0
2,594
12,410
3,816
0
2,297
10,113
0
38,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
48,435
326
Minions Killed
474
0
Camps Cleared
0
1,424,103
Distance Traveled
1,592,678
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,760
692
111
7
0
317,820
6
W
Awilix
10,768
633
137
8
0
368,598
2
L
Achilles
7,200
424
53
3
0
270,300
0
L
Ares
8,072
475
32
2
0
260,012
0
W
Izanami
11,186
658
161
9
0
326,372
3
W
Anhur
7,713
454
33
2
0
257,140
0
W
Morgan Le Fay
10,110
595
113
7
0
303,891
4
W
Cthulhu
8,658
509
30
2
0
336,677
1
L
Izanami
8,354
491
64
4
0
307,456
2
L
Thor
7,528
443
66
4
0
268,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role