Player Matchup

Sol
Sol
Beatem1st
Sol
Level 19
God Stats
1W - 4L
1,268 SR
Queue Stats
57W - 63L
1,393 Elo+
Solo
Izanami
Izanami
DropofSauce
Izanami
Level 21
God Stats
3W - 1L
1,798 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Fenrir
Fenrir
InTheCloudzz173
Fenrir
Level 23
God Stats
0W - 3L
1,332 SR
Queue Stats
161W - 121L
1,626 Elo+
Solo
Nu Wa
Nu Wa
TheBigOne25
Nu Wa
Level 5
God Stats
6W - 8L
1,622 SR
Queue Stats
9W - 16L
1,247 Elo+
Solo
Thor
Thor
lemon1463
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,445 Elo+

VS

Team Averages
Level 22
1,410 SR
1,431 Elo+
Thor
Thor
Ale-Blood-Angel
Thor
Level 25
God Stats
5W - 11L
984 SR
Queue Stats
185W - 195L
1,320 Elo+
Solo
Fenrir
Fenrir
elgenen
Fenrir
Level 25
God Stats
21W - 13L
1,517 SR
Queue Stats
21W - 13L
1,448 Elo+
Party 1
Cerberus
Cerberus
im-Myzterio
Cerberus
Level 18
God Stats
21W - 13L
1,517 SR
Queue Stats
21W - 13L
1,448 Elo+
Party 1
Cupid
Cupid
sleeman001
Cupid
Level 14
God Stats
2W - 2L
1,292 SR
Queue Stats
17W - 22L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
x0prah_did911x
Baron Samedi
Level 29
God Stats
10W - 5L
1,742 SR
Queue Stats
173W - 97L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 2
12,214
940
17,030
24,192
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DropofSauce
Izanami
17
0 / 2 / 3
10,763
828
11,918
7,915
2,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 6 / 3
11,777
906
17,512
17,979
12,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 12 / 4
11,433
879
14,587
18,774
5,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
17
1 / 4 / 1
10,264
790
1,009
3,762
969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 23
12,645
973
5,581
22,212
9,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
elgenen
Fenrir
20
14 / 0 / 17
15,597
1,200
20,104
15,497
7,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
im-Myzterio
Cerberus
20
8 / 0 / 19
13,476
1,037
12,424
10,649
7,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
20
1 / 3 / 17
11,932
918
3,688
9,779
8,933
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
x0prah_did911x
Baron Samedi
20
10 / 0 / 18
13,452
1,035
24,958
12,118
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
7
Kills
35
35
Deaths
7
13
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
4
23
3.38
L
3
11
2
0.36
L
Izanami
DropofSauce
Izanami
0
2
3
0.75
L
3
6
3
0.75
L
0
12
4
0.17
W
Fenrir
elgenen
Fenrir
14
0
17
22.5
W
Cerberus
im-Myzterio
Cerberus
8
0
19
17.5
L
Thor
1
4
1
0.38
W
Cupid
1
3
17
3.17
W
Baron Samedi
x0prah_did911x
Baron Samedi
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,056
Damage
66,755
72,622
Taken
70,255
28,817
Mitigated
39,818
6,637
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
1,415
0
3,822
22,212
9,223
0
9,001
12,995
0
35,405
L
17,030
851
147
5,308
24,192
7,192
0
11,407
12,785
54,999
0
L
Izanami
DropofSauce
Izanami
11,918
9,804
0
0
7,915
2,548
0
3,431
4,484
0
40,444
L
17,512
3,450
0
831
17,979
12,420
0
9,178
8,801
0
34,052
L
14,587
5,716
0
351
18,774
5,688
0
12,025
6,749
31,832
0
W
Fenrir
elgenen
Fenrir
20,104
1,933
0
396
15,497
7,995
0
6,425
8,922
0
30,589
W
Cerberus
im-Myzterio
Cerberus
12,424
725
0
1,965
10,649
7,084
0
4,021
6,500
32,321
0
L
Thor
1,009
237
0
0
3,762
969
0
1,341
1,997
0
2,401
W
Cupid
3,688
1,966
1,030
328
9,779
8,933
0
4,479
4,828
0
27,146
W
Baron Samedi
x0prah_did911x
Baron Samedi
24,958
400
5,422
5,445
12,118
6,583
0
6,902
5,047
62,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,451
Gold Earned
67,102
224
Minions Killed
297
4
Camps Cleared
4
978,470
Distance Traveled
1,272,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,645
973
60
5
1
251,551
0
L
Sol
12,214
940
86
7
0
264,589
0
L
Izanami
10,763
828
60
5
1
200,223
0
L
Fenrir
11,777
906
32
2
3
239,555
0
L
Nu Wa
11,433
879
42
3
0
213,130
0
W
Fenrir
15,597
1,200
21
2
2
306,267
0
W
Cerberus
13,476
1,037
55
4
0
273,989
0
L
Thor
10,264
790
4
0
0
60,973
0
W
Cupid
11,932
918
62
5
0
175,898
0
W
Baron Samedi
13,452
1,035
99
8
1
264,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role