Player Matchup

Vamana
Vamana
AlessioQ
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 113L
1,546 Elo+
Solo
Neith
Neith
Blitzbur
Neith
Level 28
God Stats
22W - 27L
1,439 SR
Queue Stats
131W - 130L
1,507 Elo+
Party 1
Olorun
Olorun
ENTERpa55word57
Olorun
Level 13
God Stats
3W - 8L
1,500 SR
Queue Stats
102W - 107L
1,371 Elo+
Solo
Ymir
Ymir
Porkyyqt
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 1
Bellona
Bellona
iGreen-_-4funn
Bellona
Level 28
God Stats
22W - 16L
1,386 SR
Queue Stats
112W - 101L
1,505 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,484 Elo+

VS

Team Averages
Level 19
1,545 SR
1,516 Elo+
Neith
Neith
Dark_Nirad
Neith
Level 14
God Stats
0W - 2L
1,408 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 2
Odin
Odin
GAMxBOWER
Odin
Level 27
God Stats
5W - 1L
1,792 SR
Queue Stats
169W - 198L
1,317 Elo+
Party 3
Nemesis
Nemesis
JKBPond
Nemesis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
LALOgamer14
Kumbhakarna
Level 33
God Stats
19W - 19L
1,526 SR
Queue Stats
295W - 343L
1,319 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Verojlacasse
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlessioQ
Vamana
13
4 / 1 / 3
7,825
559
6,490
8,494
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Blitzbur
Neith
12
7 / 1 / 4
7,821
559
9,367
5,912
1,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 0
7,047
503
1,506
7,389
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 2 / 10
7,818
558
3,689
6,546
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 2
8,339
596
3,656
7,631
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 5
6,638
474
2,673
3,985
1,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
9
0 / 5 / 1
6,037
431
2,452
7,934
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
JKBPond
Nemesis
11
3 / 2 / 0
6,899
493
1,565
10,801
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
LALOgamer14
Kumbhakarna
11
1 / 1 / 1
6,642
474
3,014
7,069
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Verojlacasse
Morgan Le Fay
14
4 / 2 / 2
7,894
564
9,764
7,352
3,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
8
9
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
AlessioQ
Vamana
4
1
3
5.5
W
Neith
Blitzbur
Neith
7
1
4
9
L
Neith
0
3
5
0.83
W
0
4
0
0
L
Odin
0
5
1
0.1
L
Nemesis
JKBPond
Nemesis
3
2
0
1.5
L
Kumbhakarna
LALOgamer14
Kumbhakarna
1
1
1
1.5
W
Ymir
1
2
10
3
L
Morgan Le Fay
Verojlacasse
Morgan Le Fay
4
2
2
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
19,468
35,972
Taken
37,141
18,775
Mitigated
22,678
7,825
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AlessioQ
Vamana
6,490
3,830
0
1,632
8,494
6,069
0
1,628
6,866
0
50,359
W
Neith
Blitzbur
Neith
9,367
5,523
0
1,899
5,912
1,623
1,759
2,136
3,776
0
43,365
L
Neith
2,673
900
0
155
3,985
1,101
0
708
3,277
0
24,918
W
1,506
809
0
1,429
7,389
2,206
216
5,181
2,208
36,590
0
L
Odin
2,452
608
0
215
7,934
6,681
38
813
7,121
0
17,192
L
Nemesis
JKBPond
Nemesis
1,565
734
0
4,396
10,801
4,272
0
1,353
9,448
0
33,228
L
Kumbhakarna
LALOgamer14
Kumbhakarna
3,014
298
0
962
7,069
6,646
37
184
6,885
20,720
0
W
Ymir
3,689
800
0
20
6,546
4,910
328
2,286
4,260
14,292
0
L
Morgan Le Fay
Verojlacasse
Morgan Le Fay
9,764
798
0
2,393
7,352
3,978
860
2,137
5,215
53,432
0
W
3,656
1,306
0
2,845
7,631
3,967
602
1,547
6,084
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
34,110
394
Minions Killed
282
0
Camps Cleared
0
1,319,161
Distance Traveled
1,328,366
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,825
559
88
6
0
286,729
5
W
Neith
7,821
559
82
6
0
252,828
2
L
Neith
6,638
474
52
4
0
254,159
0
W
Olorun
7,047
503
86
6
0
251,500
3
L
Odin
6,037
431
40
3
0
261,814
1
L
Nemesis
6,899
493
79
6
0
291,488
2
L
Kumbhakarna
6,642
474
23
2
0
255,848
1
W
Ymir
7,818
558
17
1
0
240,480
1
L
Morgan Le Fay
7,894
564
88
6
0
265,057
2
W
Bellona
8,339
596
121
9
0
287,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role