Player Matchup

Zeus
Zeus
BBK_style_38
Zeus
Level 28
God Stats
25W - 39L
1,279 SR
Queue Stats
183W - 249L
1,321 Elo+
Solo
He Bo
He Bo
DefterMender178
He Bo
Level 27
God Stats
1W - 2L
1,229 SR
Queue Stats
6W - 16L
1,163 Elo+
Solo
Loki
Loki
badaimpulsemain0
Loki
Level 27
God Stats
6W - 0L
1,894 SR
Queue Stats
120W - 80L
1,526 Elo+
Solo
Anhur
Anhur
byDmm8
Anhur
Level 29
God Stats
8W - 2L
1,735 SR
Queue Stats
81W - 57L
1,639 Elo+
Solo
Scylla
Scylla
qHera21
Scylla
Level 8
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 1L
1,553 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,440 Elo+

VS

Team Averages
Level 16
1,516 SR
1,542 Elo+
Cthulhu
Cthulhu
Daemon_1998
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,501 Elo+
Party 1
Loki
Loki
Il_Pugile_01
Loki
Level 10
God Stats
3W - 5L
1,548 SR
Queue Stats
11W - 11L
1,512 Elo+
Party 1
Chernobog
Chernobog
WengCrazy
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Chang'e
Chang'e
dklt0226
Chang'e
Level 29
God Stats
9W - 7L
1,531 SR
Queue Stats
208W - 222L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
john-maynard74
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
8,891
423
8,402
16,544
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 4
11,163
532
10,511
13,157
4,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 3
13,791
657
20,292
15,061
6,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
byDmm8
Anhur
18
6 / 2 / 3
10,807
515
8,569
11,513
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
qHera21
Scylla
9
0 / 4 / 1
6,929
330
407
7,789
2,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daemon_1998
Cthulhu
10
0 / 5 / 0
7,393
352
1,603
9,869
6,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 1
8,883
423
652
11,275
4,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
WengCrazy
Chernobog
16
2 / 6 / 5
10,579
504
7,602
15,271
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dklt0226
Chang'e
16
1 / 5 / 1
10,185
485
5,109
14,219
5,583
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
john-maynard74
Zhong Kui
19
15 / 3 / 0
13,066
622
23,794
26,051
20,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
23
Kills
18
19
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
10
4
0.2
L
Cthulhu
Daemon_1998
Cthulhu
0
5
0
0
W
4
2
4
3
L
0
4
1
0.13
L
Chernobog
WengCrazy
Chernobog
2
6
5
0.75
W
13
1
3
14.5
W
Anhur
byDmm8
Anhur
6
2
3
3.75
L
Chang'e
dklt0226
Chang'e
1
5
1
0.3
L
Zhong Kui
john-maynard74
Zhong Kui
15
3
0
5
W
Scylla
qHera21
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
38,760
64,064
Taken
76,685
22,933
Mitigated
42,636
19,212
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,402
1,472
66
2,312
16,544
5,416
387
10,811
5,733
57,345
0
L
Cthulhu
Daemon_1998
Cthulhu
1,603
102
0
1,800
9,869
6,587
0
269
9,600
18,161
0
W
10,511
1,504
442
5,973
13,157
4,922
1,001
5,802
7,355
70,334
0
L
652
0
0
1,410
11,275
4,011
0
890
10,183
0
53,531
L
Chernobog
WengCrazy
Chernobog
7,602
4,470
0
4,043
15,271
5,618
99
2,947
12,162
0
61,210
W
20,292
9,831
0
6,449
15,061
6,263
0
4,489
10,572
0
128,862
W
Anhur
byDmm8
Anhur
8,569
4,379
0
3,619
11,513
3,946
246
4,515
6,998
0
76,831
L
Chang'e
dklt0226
Chang'e
5,109
830
647
4,665
14,219
5,583
836
3,178
10,721
55,509
0
L
Zhong Kui
john-maynard74
Zhong Kui
23,794
3,533
0
14,835
26,051
20,837
3,116
11,861
13,474
95,295
0
W
Scylla
qHera21
Scylla
407
308
0
351
7,789
2,386
344
4,889
2,900
14,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,581
Gold Earned
50,106
562
Minions Killed
490
0
Camps Cleared
0
1,791,998
Distance Traveled
1,714,474
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,891
423
93
4
0
338,633
1
L
Cthulhu
7,393
352
42
2
0
241,876
1
W
He Bo
11,163
532
119
6
0
335,372
1
L
Loki
8,883
423
88
4
0
415,952
1
L
Chernobog
10,579
504
91
4
0
359,265
2
W
Loki
13,791
657
190
9
0
415,358
5
W
Anhur
10,807
515
132
6
0
361,894
2
L
Chang'e
10,185
485
118
6
0
331,362
4
L
Zhong Kui
13,066
622
151
7
0
366,019
0
W
Scylla
6,929
330
28
1
0
340,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role