Player Matchup

Mulan
Mulan
AnotherClutchGod
Mulan
Level 88
God Stats
1W - 1L
1,796 SR
Queue Stats
67W - 48L
1,590 Elo+
Solo
Thanatos
Thanatos
Pac1f1c1land3r
Thanatos
Level 69
God Stats
27W - 25L
1,395 SR
Queue Stats
383W - 438L
1,392 Elo+
Party 4
Cthulhu
Cthulhu
Princehatake
Cthulhu
Level 60
God Stats
58W - 54L
1,481 SR
Queue Stats
349W - 412L
1,394 Elo+
Party 4
Olorun
Olorun
T2Toxic
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 28L
1,664 Elo+
Party 1
Ullr
Ullr
Z1GM4
Ullr
Level 99
God Stats
15W - 8L
1,549 SR
Queue Stats
265W - 263L
1,561 Elo+
Party 1
Team Averages
Level 68
1,544 SR
1,520 Elo+

VS

Team Averages
Level 68
1,427 SR
1,542 Elo+
Merlin
Merlin
EzClapperz
Merlin
Level 16
God Stats
1W - 3L
1,329 SR
Queue Stats
15W - 19L
1,498 Elo+
Party 2
Hel
Hel
MagicMetron
Hel
Level 43
God Stats
3W - 3L
1,619 SR
Queue Stats
209W - 120L
1,651 Elo+
Party 3
King Arthur
King Arthur
ParaDoX_1018
King Arthur
Level 64
God Stats
19W - 16L
1,511 SR
Queue Stats
88W - 72L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Red_Sinder
Kukulkan
Level 149
God Stats
4W - 2L
1,566 SR
Queue Stats
346W - 315L
1,615 Elo+
Party 3
Medusa
Medusa
xXLyingEchoXx
Medusa
Level 69
God Stats
1W - 3L
1,109 SR
Queue Stats
90W - 96L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,431
527
11,179
11,932
13,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
13
2 / 4 / 1
8,169
511
9,034
12,108
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Princehatake
Cthulhu
11
1 / 4 / 2
6,882
430
4,117
11,818
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
T2Toxic
Olorun
15
2 / 3 / 1
8,848
553
5,741
11,162
4,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Z1GM4
Ullr
13
3 / 5 / 1
8,617
539
8,025
12,582
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EzClapperz
Merlin
14
2 / 1 / 6
8,138
509
6,649
5,733
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 7
7,330
458
3,916
13,352
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ParaDoX_1018
King Arthur
13
0 / 3 / 0
8,033
502
8,288
13,122
11,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Red_Sinder
Kukulkan
15
8 / 1 / 2
9,416
589
13,378
10,714
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 2
8,833
552
11,372
10,498
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
17
17
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Merlin
EzClapperz
Merlin
2
1
6
5
W
0
3
7
1.17
L
Thanatos
2
4
1
0.63
W
King Arthur
ParaDoX_1018
King Arthur
0
3
0
0
L
Cthulhu
Princehatake
Cthulhu
1
4
2
0.5
W
Kukulkan
Red_Sinder
Kukulkan
8
1
2
9
L
Olorun
T2Toxic
Olorun
2
3
1
0.83
L
Ullr
Z1GM4
Ullr
3
5
1
0.7
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
43,603
59,602
Taken
53,419
36,893
Mitigated
28,396
22,304
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,179
2,080
0
4,707
11,932
13,122
75
824
11,068
0
50,195
W
Merlin
EzClapperz
Merlin
6,649
472
0
876
5,733
1,568
827
1,758
3,975
49,004
0
W
3,916
794
1,858
4,969
13,352
8,882
477
3,415
9,777
16,798
0
L
Thanatos
9,034
1,130
0
8,528
12,108
4,925
0
6,920
4,982
0
47,311
W
King Arthur
ParaDoX_1018
King Arthur
8,288
2,182
0
1,998
13,122
11,056
0
0
13,122
0
50,422
L
Cthulhu
Princehatake
Cthulhu
4,117
360
184
1,445
11,818
10,449
180
4,408
7,189
20,972
0
W
Kukulkan
Red_Sinder
Kukulkan
13,378
1,120
0
444
10,714
3,466
154
2,103
8,443
66,916
0
L
Olorun
T2Toxic
Olorun
5,741
2,627
591
6,043
11,162
4,741
0
7,193
3,705
60,935
0
L
Ullr
Z1GM4
Ullr
8,025
3,040
0
806
12,582
3,656
802
3,867
8,715
0
52,887
W
11,372
5,418
0
2,269
10,498
3,424
852
2,039
8,176
0
56,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
41,750
422
Minions Killed
433
0
Camps Cleared
0
1,486,250
Distance Traveled
1,526,479
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,431
527
106
7
0
267,398
4
W
Merlin
8,138
509
97
6
0
292,823
1
W
Hel
7,330
458
23
1
0
305,959
2
L
Thanatos
8,169
511
74
5
0
344,655
3
W
King Arthur
8,033
502
108
7
0
322,919
0
L
Cthulhu
6,882
430
34
2
0
285,004
1
W
Kukulkan
9,416
589
114
7
0
331,197
1
L
Olorun
8,848
553
128
8
0
287,379
4
L
Ullr
8,617
539
80
5
0
301,814
6
W
Medusa
8,833
552
91
6
0
273,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role