Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eastvirginia
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,596 Elo+
Party 1
Chronos
Chronos
FallenFam
Chronos
Level 29
God Stats
78W - 56L
1,596 SR
Queue Stats
167W - 116L
1,593 Elo+
Solo
Freya
Freya
OppositePolarity
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 59L
1,424 Elo+
Solo
Anhur
Anhur
minnibommer69
Anhur
Level 24
God Stats
2W - 2L
1,316 SR
Queue Stats
125W - 101L
1,557 Elo+
Solo
Team Averages
Level 28
1,482 SR
1,534 Elo+

VS

Team Averages
Level 18
1,571 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AntonioTheRomeo
Bellona
Level 28
God Stats
15W - 12L
1,701 SR
Queue Stats
23W - 20L
1,492 Elo+
Solo
Ganesha
Ganesha
T3mper48
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,506 Elo+
Solo
Xing Tian
Xing Tian
VastPrism
Xing Tian
Level 23
God Stats
7W - 5L
1,651 SR
Queue Stats
33W - 28L
1,558 Elo+
Solo
Guan Yu
Guan Yu
yezimo
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 1 / 0
3,517
703
910
4,205
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 0
2,866
573
987
1,476
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
FallenFam
Chronos
6
2 / 1 / 0
3,974
795
1,143
3,034
1,064
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,070
614
1,111
2,980
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 1
2,872
574
1,091
2,074
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
5 / 1 / 0
4,429
886
2,251
2,810
645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,504
701
2,473
2,976
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
T3mper48
Ganesha
5
0 / 0 / 0
3,177
635
685
2,985
1,276
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
VastPrism
Xing Tian
5
0 / 1 / 1
3,284
657
579
3,626
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
yezimo
Guan Yu
1
0 / 0 / 0
918
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
6
6
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Neith
 
Neith
5
1
0
5
L
1
1
0
1
W
0
1
0
0
W
Chronos
FallenFam
Chronos
2
1
0
2
W
0
1
0
0
L
Ganesha
T3mper48
Ganesha
0
0
0
0
L
Xing Tian
VastPrism
Xing Tian
0
1
1
0.5
W
0
2
1
0.25
L
Guan Yu
yezimo
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,242
Damage
5,988
13,769
Taken
12,397
3,926
Mitigated
4,389
4,200
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
910
312
0
1,511
4,205
1,229
0
173
4,032
0
10,765
L
Neith
 
Neith
2,251
1,137
0
996
2,810
645
0
666
2,144
0
16,117
L
2,473
740
0
1,501
2,976
1,604
0
808
2,168
0
13,039
W
987
603
0
250
1,476
216
27
177
1,299
9,146
0
W
Chronos
FallenFam
Chronos
1,143
328
0
1,043
3,034
1,064
1,026
389
2,645
13,616
0
W
1,111
379
0
1,376
2,980
1,028
0
216
2,764
7,876
1,285
L
Ganesha
T3mper48
Ganesha
685
177
0
1,469
2,985
1,276
0
174
2,811
9,828
0
L
Xing Tian
VastPrism
Xing Tian
579
0
0
210
3,626
864
0
1,370
2,162
7,035
0
W
1,091
835
0
20
2,074
389
302
309
1,765
0
4,693
L
Guan Yu
yezimo
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,299
Gold Earned
15,312
93
Minions Killed
105
0
Camps Cleared
0
425,772
Distance Traveled
336,468
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,517
703
29
6
0
91,687
2
L
Neith
4,429
886
38
8
0
89,214
1
L
Bellona
3,504
701
36
7
0
92,543
1
W
Nu Wa
2,866
573
12
2
0
80,947
1
W
Chronos
3,974
795
29
6
0
89,133
1
W
Freya
3,070
614
13
3
0
78,285
0
L
Ganesha
3,177
635
21
4
0
72,963
2
L
Xing Tian
3,284
657
10
2
0
81,748
1
W
Anhur
2,872
574
10
2
0
85,720
1
L
Guan Yu
918
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role