Player Matchup

Bakasura
Bakasura
BR726AD
Bakasura
Level 129
God Stats
1W - 1L
1,509 SR
Queue Stats
51W - 67L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BRMP123
Ah Muzen Cab
Level 151
God Stats
5W - 4L
1,543 SR
Queue Stats
67W - 56L
1,547 Elo+
Party 1
Bacchus
Bacchus
Elcampeon77
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Achilles
Achilles
I-Twiz-I
Achilles
Level 103
God Stats
17W - 6L
1,536 SR
Queue Stats
80W - 75L
1,380 Elo+
Solo
Sol
Sol
kliek12
Sol
Level 106
God Stats
12W - 13L
1,451 SR
Queue Stats
27W - 25L
1,440 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,452 Elo+

VS

Team Averages
Level 99
1,474 SR
1,439 Elo+
Erlang Shen
Erlang Shen
CureCoast
Erlang Shen
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 309L
1,348 Elo+
Solo
Arachne
Arachne
Erwin_Boy1998
Arachne
Level 79
God Stats
30W - 18L
1,536 SR
Queue Stats
308W - 319L
1,515 Elo+
Solo
Aphrodite
Aphrodite
LebronK1ngJam23
Aphrodite
Level 76
God Stats
5W - 9L
1,316 SR
Queue Stats
466W - 489L
1,398 Elo+
Solo
Danzaburou
Danzaburou
assasinsscreed4
Danzaburou
Level 116
God Stats
4W - 8L
1,496 SR
Queue Stats
64W - 64L
1,466 Elo+
Party 2
Skadi
Skadi
killerkaj12
Skadi
Level 123
God Stats
0W - 2L
1,520 SR
Queue Stats
61W - 63L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BR726AD
Bakasura
20
3 / 4 / 9
13,077
523
8,723
19,066
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
BRMP123
Ah Muzen Cab
20
10 / 4 / 4
14,725
589
15,608
17,130
6,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Elcampeon77
Bacchus
19
2 / 3 / 11
11,882
475
9,732
19,024
11,336
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
I-Twiz-I
Achilles
20
5 / 1 / 7
13,496
540
17,968
22,289
30,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
20
3 / 3 / 3
13,110
524
12,510
15,843
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CureCoast
Erlang Shen
17
1 / 6 / 2
10,972
439
9,661
24,427
18,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
18
0 / 5 / 5
10,789
432
4,245
21,838
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
LebronK1ngJam23
Aphrodite
17
1 / 5 / 2
10,993
440
13,396
19,099
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
assasinsscreed4
Danzaburou
18
5 / 5 / 3
12,335
493
14,244
14,489
5,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 2 / 4
11,936
477
10,446
9,806
3,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
23
Kills
13
15
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BR726AD
Bakasura
3
4
9
1.88
W
Ah Muzen Cab
BRMP123
Ah Muzen Cab
10
4
4
3
L
Erlang Shen
CureCoast
Erlang Shen
1
6
2
0.33
W
Bacchus
Elcampeon77
Bacchus
2
3
11
2.5
L
Arachne
0
5
5
0.5
W
Achilles
I-Twiz-I
Achilles
5
1
7
8.5
L
Aphrodite
LebronK1ngJam23
Aphrodite
1
5
2
0.4
L
Danzaburou
assasinsscreed4
Danzaburou
5
5
3
1.3
L
6
2
4
4
W
Sol
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
51,992
93,352
Taken
89,659
64,145
Mitigated
45,999
39,565
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BR726AD
Bakasura
8,723
5,601
536
8,163
19,066
10,591
558
2,458
16,608
0
93,057
W
Ah Muzen Cab
BRMP123
Ah Muzen Cab
15,608
8,160
0
9,149
17,130
6,962
1,689
2,942
14,188
0
142,029
L
Erlang Shen
CureCoast
Erlang Shen
9,661
4,909
0
8,323
24,427
18,955
758
3,071
19,632
0
58,557
W
Bacchus
Elcampeon77
Bacchus
9,732
1,548
838
5,272
19,024
11,336
1,248
1,946
17,078
55,818
0
L
Arachne
4,245
3,098
0
2,414
21,838
8,799
0
4,345
16,989
0
84,327
W
Achilles
I-Twiz-I
Achilles
17,968
3,861
0
9,631
22,289
30,150
569
2,024
20,265
1,549
78,949
L
Aphrodite
LebronK1ngJam23
Aphrodite
13,396
834
1,325
10,731
19,099
9,028
0
8,679
10,316
77,372
0
L
Danzaburou
assasinsscreed4
Danzaburou
14,244
7,656
0
3,671
14,489
5,337
1,378
2,579
11,701
0
81,516
L
10,446
4,983
262
2,862
9,806
3,880
543
3,728
6,023
0
53,365
W
Sol
12,510
1,341
0
5,976
15,843
5,106
3,272
6,438
9,405
106,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,290
Gold Earned
57,025
761
Minions Killed
651
0
Camps Cleared
0
2,321,849
Distance Traveled
2,064,302
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,077
523
170
7
0
510,627
1
W
Ah Muzen Cab
14,725
589
191
8
0
420,526
2
L
Erlang Shen
10,972
439
104
4
0
439,328
0
W
Bacchus
11,882
475
80
3
0
449,077
0
L
Arachne
10,789
432
140
6
0
430,694
1
W
Achilles
13,496
540
142
6
0
493,308
7
L
Aphrodite
10,993
440
151
6
0
356,143
8
L
Danzaburou
12,335
493
153
6
0
418,463
2
L
Skadi
11,936
477
103
4
0
419,674
5
W
Sol
13,110
524
178
7
0
448,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role