Player Matchup

Cthulhu
Cthulhu
La PiPeTTe I
Cthulhu
Level 78
God Stats
7W - 8L
1,522 SR
Queue Stats
77W - 78L
1,448 Elo+
Party 1
Thanatos
Thanatos
Nesto4493
Thanatos
Level 121
God Stats
104W - 71L
1,628 SR
Queue Stats
877W - 379L
1,696 Elo+
Party 1
Discordia
Discordia
leSOULEVEURrpz
Discordia
Level 46
God Stats
12W - 3L
1,665 SR
Queue Stats
20W - 6L
1,568 Elo+
Party 1
Team Averages
Level 82
1,605 SR
1,571 Elo+

VS

Team Averages
Level 52
1,431 SR
1,298 Elo+
Fenrir
Fenrir
MDASX34
Fenrir
Level 85
God Stats
4W - 2L
1,798 SR
Queue Stats
50W - 61L
1,341 Elo+
Solo
Cthulhu
Cthulhu
access_alex
Cthulhu
Level 7
God Stats
0W - 2L
1,114 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo
Ra
Ra
x2Drippin
Ra
Level 64
God Stats
3W - 6L
1,381 SR
Queue Stats
103W - 178L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
La PiPeTTe I
Cthulhu
12
2 / 1 / 14
8,424
842
6,797
7,107
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Nesto4493
Thanatos
13
11 / 1 / 2
9,246
925
7,429
5,543
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
leSOULEVEURrpz
Discordia
11
4 / 1 / 9
7,765
777
10,690
4,764
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MDASX34
Fenrir
10
1 / 1 / 2
6,539
654
3,173
8,379
3,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
access_alex
Cthulhu
8
0 / 10 / 2
6,036
604
2,023
14,987
4,716
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 6 / 0
7,278
728
3,137
8,268
1,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
La PiPeTTe I
Cthulhu
2
1
14
9
L
Fenrir
MDASX34
Fenrir
1
1
2
2
W
Thanatos
Nesto4493
Thanatos
11
1
2
12
L
Cthulhu
access_alex
Cthulhu
0
10
2
0.1
W
Discordia
leSOULEVEURrpz
Discordia
4
1
9
8.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
8,333
17,414
Taken
31,634
11,640
Mitigated
9,694
10,602
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
La PiPeTTe I
Cthulhu
6,797
733
127
2,506
7,107
7,116
81
2,894
4,213
26,639
0
L
Fenrir
MDASX34
Fenrir
3,173
193
0
638
8,379
3,086
0
4,501
3,343
0
8,015
W
Thanatos
Nesto4493
Thanatos
7,429
680
0
6,556
5,543
2,983
1,121
676
4,867
0
23,052
L
Cthulhu
access_alex
Cthulhu
2,023
274
0
0
14,987
4,716
0
9,116
5,297
6,262
0
W
Discordia
leSOULEVEURrpz
Discordia
10,690
848
127
1,286
4,764
1,541
209
1,590
3,174
28,744
0
L
3,137
526
807
513
8,268
1,892
0
2,815
5,040
32,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
19,853
122
Minions Killed
84
0
Camps Cleared
0
614,409
Distance Traveled
532,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,424
842
43
4
0
208,444
0
L
Fenrir
6,539
654
7
1
0
198,378
2
W
Thanatos
9,246
925
39
4
0
204,543
3
L
Cthulhu
6,036
604
8
1
0
164,957
0
W
Discordia
7,765
777
40
4
0
201,422
0
L
Ra
7,278
728
69
7
0
168,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role