Player Matchup

Hera
Hera
Diamond I
 
Hera
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
CeZa_RuZe
Loki
Platinum I
Level 159
God Stats
8W - 4L
1,667 SR
Queue Stats
183W - 180L
2,005 MMR
Solo
Artemis
Artemis
Diamond IV
Eylidarion
Artemis
Diamond IV
Level 83
God Stats
5W - 4L
1,816 SR
Queue Stats
96W - 87L
2,074 MMR
Solo
Xbalanque
Xbalanque
Platinum II
StruminYaDad
Xbalanque
Platinum II
Level 56
God Stats
4W - 1L
1,986 SR
Queue Stats
79W - 28L
2,135 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
folia06
Morgan Le Fay
Diamond III
Level 125
God Stats
3W - 2L
1,495 SR
Queue Stats
558W - 548L
2,276 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,693 SR
1,998 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,597 SR
2,150 MMR
Anhur
Anhur
Diamond III
JamburY-
Anhur
Diamond III
Level 126
God Stats
2W - 5L
1,770 SR
Queue Stats
158W - 142L
2,273 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
PHTM_KILLOroR
Ao Kuang
Diamond III
Level 147
God Stats
15W - 17L
1,620 SR
Queue Stats
298W - 279L
2,161 MMR
Solo
Hercules
Hercules
Diamond V
QuantumRJB
Hercules
Diamond V
Level 156
God Stats
0W - 1L
1,431 SR
Queue Stats
106W - 99L
2,109 MMR
Solo
Sol
Sol
Diamond III
Ureed289
Sol
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 113L
2,210 MMR
Solo
Ganesha
Ganesha
Diamond V
f48zSyntax
Ganesha
Diamond V
Level 145
God Stats
19W - 17L
1,666 SR
Queue Stats
198W - 189L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 3 / 13
14,615
609
25,253
14,152
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
19
6 / 7 / 9
13,335
556
15,092
18,679
7,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Eylidarion
Artemis
20
9 / 5 / 8
15,116
630
22,010
17,299
6,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
StruminYaDad
Xbalanque
20
9 / 3 / 15
15,678
653
21,963
21,766
20,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
folia06
Morgan Le Fay
19
2 / 2 / 8
13,601
567
13,225
13,013
12,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetKaliTiamatAthenaHades

VS

Bans
GilgameshSobekOdinGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JamburY-
Anhur
18
5 / 9 / 4
12,019
501
13,154
21,972
6,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
PHTM_KILLOroR
Ao Kuang
20
9 / 7 / 3
13,162
548
17,709
27,034
14,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
QuantumRJB
Hercules
17
1 / 2 / 2
10,057
419
7,636
22,903
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 8 / 3
10,876
453
9,391
20,208
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
f48zSyntax
Ganesha
16
0 / 7 / 8
10,929
455
5,624
28,052
30,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
33
Kills
20
20
Deaths
33
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
13
4.5
W
Loki
6
7
9
1.5
W
Artemis
Eylidarion
Artemis
9
5
8
2.6
L
Anhur
JamburY-
Anhur
5
9
4
0.78
L
Ao Kuang
PHTM_KILLOroR
Ao Kuang
9
7
3
1.5
L
Hercules
QuantumRJB
Hercules
1
2
2
1
W
Xbalanque
StruminYaDad
Xbalanque
9
3
15
5.5
L
5
8
3
0.81
L
Ganesha
f48zSyntax
Ganesha
0
7
8
0.57
W
Morgan Le Fay
folia06
Morgan Le Fay
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,543
Damage
53,514
84,909
Taken
120,169
53,419
Mitigated
79,700
24,208
Healing
28,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,253
5,204
185
4,204
14,152
6,032
2,987
4,941
9,164
123,936
0
W
Loki
15,092
4,571
0
3,850
18,679
7,566
0
8,531
10,000
0
86,729
W
Artemis
Eylidarion
Artemis
22,010
13,350
0
7,867
17,299
6,282
7,568
7,941
9,358
0
135,289
L
Anhur
JamburY-
Anhur
13,154
7,781
0
3,143
21,972
6,399
350
6,268
15,666
0
82,137
L
Ao Kuang
PHTM_KILLOroR
Ao Kuang
17,709
3,727
0
10,693
27,034
14,064
0
9,825
17,209
80,436
13,696
L
Hercules
QuantumRJB
Hercules
7,636
2,133
0
5,654
22,903
19,768
0
7,217
15,662
0
54,732
W
Xbalanque
StruminYaDad
Xbalanque
21,963
6,428
0
2,801
21,766
20,684
2,106
5,814
15,724
4,364
54,667
L
9,391
2,102
0
5,316
20,208
9,252
0
7,296
12,912
75,270
4,861
L
Ganesha
f48zSyntax
Ganesha
5,624
140
0
3,489
28,052
30,217
0
9,119
18,928
36,015
0
W
Morgan Le Fay
folia06
Morgan Le Fay
13,225
1,565
0
5,301
13,013
12,855
960
5,027
7,396
90,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,345
Gold Earned
57,043
684
Minions Killed
580
0
Camps Cleared
0
2,220,219
Distance Traveled
2,048,472
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,615
609
187
8
0
438,308
0
W
Loki
13,335
556
112
5
0
448,069
4
W
Artemis
15,116
630
172
7
0
414,043
4
L
Anhur
12,019
501
144
6
0
372,648
8
L
Ao Kuang
13,162
548
138
6
0
467,864
3
L
Hercules
10,057
419
117
5
0
383,231
0
W
Xbalanque
15,678
653
53
2
0
476,796
6
L
Sol
10,876
453
149
6
0
373,030
4
L
Ganesha
10,929
455
32
1
0
451,699
7
W
Morgan Le Fay
13,601
567
160
7
0
443,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role