Player Matchup

Bastet
Bastet
AthenaOrTroll
Bastet
Level 13
God Stats
6W - 6L
1,488 SR
Queue Stats
189W - 134L
1,559 Elo+
Solo
Hachiman
Hachiman
Dxniel_225
Hachiman
Level 8
God Stats
5W - 5L
1,534 SR
Queue Stats
6W - 8L
1,499 Elo+
Solo
Ymir
Ymir
Mr-_Patator
Ymir
Level 15
God Stats
0W - 3L
1,235 SR
Queue Stats
12W - 20L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Nuck Chorris680
Baron Samedi
Level 15
God Stats
1W - 7L
1,705 SR
Queue Stats
69W - 78L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yaenyx
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,358 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,464 Elo+

VS

Team Averages
Level 25
1,652 SR
1,587 Elo+
Fenrir
Fenrir
DragonScream
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,686 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rexjm123
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,778 SR
Queue Stats
233W - 218L
1,508 Elo+
Solo
Nox
Nox
Sweetsabuki
Nox
Level 21
God Stats
6W - 14L
1,501 SR
Queue Stats
70W - 69L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
VeradoxNL
Cernunnos
Level 29
God Stats
21W - 12L
1,640 SR
Queue Stats
98W - 102L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
White_Ninja_410
Cabrakan
Level 16
God Stats
6W - 1L
1,843 SR
Queue Stats
25W - 15L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,101
540
9,339
9,482
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Dxniel_225
Hachiman
10
0 / 3 / 3
5,939
396
2,567
6,159
2,212
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 3
7,110
474
1,523
8,572
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Nuck Chorris680
Baron Samedi
12
2 / 4 / 1
7,168
478
5,438
9,894
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Yaenyx
Morgan Le Fay
13
4 / 5 / 1
8,715
581
7,784
10,435
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 1 / 0
5,897
393
542
3,903
1,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Rexjm123
Morgan Le Fay
14
2 / 4 / 2
8,299
553
7,057
11,037
3,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 0 / 6
8,207
547
5,535
7,549
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VeradoxNL
Cernunnos
13
6 / 3 / 5
7,921
528
8,244
8,174
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
7 / 2 / 5
8,944
596
12,278
11,564
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
19
19
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
Fenrir
0
1
0
0
L
Hachiman
Dxniel_225
Hachiman
0
3
3
0.5
L
0
4
3
0.38
L
Baron Samedi
Nuck Chorris680
Baron Samedi
2
4
1
0.63
W
Morgan Le Fay
Rexjm123
Morgan Le Fay
2
4
2
0.75
W
4
0
6
7
W
Cernunnos
VeradoxNL
Cernunnos
6
3
5
2.83
W
Cabrakan
7
2
5
4.75
L
Morgan Le Fay
Yaenyx
Morgan Le Fay
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
33,656
44,542
Taken
42,227
18,222
Mitigated
19,730
5,754
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,339
1,619
0
2,652
9,482
3,284
207
4,622
4,860
0
40,595
W
Fenrir
542
112
0
777
3,903
1,820
711
981
2,922
0
15,425
L
Hachiman
Dxniel_225
Hachiman
2,567
1,680
0
506
6,159
2,212
330
2,352
3,807
455
15,953
L
1,523
524
0
140
8,572
4,655
90
3,856
4,716
12,666
0
L
Baron Samedi
Nuck Chorris680
Baron Samedi
5,438
410
0
2,275
9,894
4,303
124
7,676
2,218
28,866
0
W
Morgan Le Fay
Rexjm123
Morgan Le Fay
7,057
890
0
2,692
11,037
3,929
1,110
6,357
4,680
50,974
0
W
5,535
674
292
2,802
7,549
4,002
411
1,069
6,480
16,940
0
W
Cernunnos
VeradoxNL
Cernunnos
8,244
3,690
284
1,932
8,174
3,290
648
1,936
6,238
0
52,680
W
Cabrakan
12,278
1,204
0
3,748
11,564
6,689
0
4,402
7,162
55,024
0
L
Morgan Le Fay
Yaenyx
Morgan Le Fay
7,784
577
0
181
10,435
3,768
280
6,364
4,071
37,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
39,268
246
Minions Killed
327
0
Camps Cleared
0
1,285,806
Distance Traveled
1,265,881
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,101
540
73
5
0
277,674
0
W
Fenrir
5,897
393
41
3
0
177,010
2
L
Hachiman
5,939
396
32
2
0
267,830
0
L
Ymir
7,110
474
23
2
0
249,510
0
L
Baron Samedi
7,168
478
52
3
0
222,301
4
W
Morgan Le Fay
8,299
553
93
6
0
255,825
3
W
Nox
8,207
547
23
2
0
292,593
1
W
Cernunnos
7,921
528
79
5
0
251,321
2
W
Cabrakan
8,944
596
91
6
0
289,132
0
L
Morgan Le Fay
8,715
581
66
4
0
268,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role