Player Matchup

Kali
Kali
Bronze III
FourCash102405
Kali
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
901 MMR
Solo
Sol
Sol
Silver IV
Silver_7even
Sol
Silver IV
Level 107
God Stats
0W - 2L
1,609 SR
Queue Stats
53W - 58L
1,044 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
YmirsBoto
Kuzenbo
Bronze III
Level 86
God Stats
1W - 3L
1,585 SR
Queue Stats
7W - 14L
1,303 MMR
Party 2
Odin
Odin
Bronze III
YtBoltActionTtv
Odin
Bronze III
Level 74
God Stats
0W - 4L
1,526 SR
Queue Stats
3W - 11L
1,324 MMR
Party 1
Chiron
Chiron
Silver III
zxvkv
Chiron
Silver III
Level 82
God Stats
1W - 1L
1,436 SR
Queue Stats
91W - 87L
1,044 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,531 SR
1,123 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,498 SR
1,134 MMR
Hel
Hel
Silver II
Blazing_Glory7
Hel
Silver II
Level 106
God Stats
3W - 9L
1,481 SR
Queue Stats
228W - 242L
1,008 MMR
Solo
Nike
Nike
Silver III
DEERSTABBER
Nike
Silver III
Level 67
God Stats
12W - 16L
1,462 SR
Queue Stats
124W - 141L
847 MMR
Solo
Hercules
Hercules
Gold V
ITz Bu1a x808x
Hercules
Gold V
Level 109
God Stats
20W - 23L
1,472 SR
Queue Stats
137W - 138L
1,317 MMR
Solo
Serqet
Serqet
Gold V
errorproxy
Serqet
Gold V
Level 93
God Stats
13W - 14L
1,485 SR
Queue Stats
148W - 149L
1,239 MMR
Solo
Xbalanque
Xbalanque
Gold V
italo ethan
Xbalanque
Gold V
Level 128
God Stats
39W - 24L
1,593 SR
Queue Stats
396W - 394L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,776
399
6,193
21,280
10,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 2 / 4
13,900
515
32,349
23,898
12,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
YmirsBoto
Kuzenbo
16
1 / 4 / 4
12,239
453
7,678
27,782
40,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 4
12,769
473
17,193
20,590
23,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
zxvkv
Chiron
19
2 / 7 / 3
11,853
439
15,138
22,612
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuAthenaTiamatSun WukongMorgan Le Fay

VS

Bans
SetArachneHadesApolloCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
15,532
575
21,662
28,263
15,571
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 8
13,517
501
10,293
27,726
37,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
19
3 / 2 / 14
15,814
586
9,989
29,169
41,047
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
errorproxy
Serqet
20
6 / 3 / 5
15,341
568
11,199
19,703
9,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
italo ethan
Xbalanque
20
7 / 2 / 7
15,419
571
34,374
33,943
16,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
9
Kills
22
23
Deaths
11
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
1
1
8
5
L
1
6
2
0.33
W
Hercules
3
2
14
5
L
2
2
4
2
L
Kuzenbo
YmirsBoto
Kuzenbo
1
4
4
0.75
L
3
4
4
1.25
W
Serqet
errorproxy
Serqet
6
3
5
2.83
W
Xbalanque
italo ethan
Xbalanque
7
2
7
5.25
L
Chiron
zxvkv
Chiron
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,551
Damage
87,517
116,162
Taken
138,804
95,669
Mitigated
120,701
28,785
Healing
74,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,662
159
15,725
19,766
28,263
15,571
586
14,892
13,371
117,873
0
W
10,293
622
0
9,464
27,726
37,914
804
10,608
16,884
0
57,832
L
6,193
1,810
0
3,427
21,280
10,879
0
3,005
17,786
0
75,310
W
Hercules
9,989
2,070
0
13,139
29,169
41,047
780
11,412
17,757
0
35,331
L
32,349
8,867
0
14,593
23,898
12,396
3,461
7,317
15,556
133,562
0
L
Kuzenbo
YmirsBoto
Kuzenbo
7,678
2,927
0
749
27,782
40,927
356
5,221
21,060
35,242
0
L
17,193
2,058
0
3,124
20,590
23,057
0
1,477
17,190
18,319
76,373
W
Serqet
errorproxy
Serqet
11,199
888
0
500
19,703
9,939
562
5,326
14,377
0
105,162
W
Xbalanque
italo ethan
Xbalanque
34,374
17,667
0
15,943
33,943
16,230
12,714
12,642
21,301
0
185,785
L
Chiron
zxvkv
Chiron
15,138
2,604
532
6,360
22,612
8,410
1,290
3,651
17,857
0
85,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,537
Gold Earned
75,623
638
Minions Killed
696
0
Camps Cleared
0
2,479,935
Distance Traveled
2,681,327
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,532
575
198
7
0
546,382
0
W
Nike
13,517
501
106
4
0
535,516
5
L
Kali
10,776
399
97
4
0
493,916
1
W
Hercules
15,814
586
50
2
0
564,794
9
L
Sol
13,900
515
205
8
0
495,405
1
L
Kuzenbo
12,239
453
33
1
0
501,719
19
L
Odin
12,769
473
161
6
0
498,911
2
W
Serqet
15,341
568
138
5
0
542,754
1
W
Xbalanque
15,419
571
204
8
0
491,881
1
L
Chiron
11,853
439
142
5
0
489,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role