Player Matchup

Nu Wa
Nu Wa
BlinkUltYouDead
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,715 Elo+
Solo
Loki
Loki
G4B_Jeffersongab
Loki
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 1L
1,849 Elo+
Solo
Anhur
Anhur
Joanp94
Anhur
Level 23
God Stats
5W - 2L
1,677 SR
Queue Stats
15W - 12L
1,477 Elo+
Solo
Zeus
Zeus
Pacoo_004
Zeus
Level 28
God Stats
1W - 0L
1,639 SR
Queue Stats
12W - 11L
1,510 Elo+
Solo
Kukulkan
Kukulkan
ProstoKruche
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,597 Elo+

VS

Team Averages
Level 14
1,488 SR
1,514 Elo+
Izanami
Izanami
BigAlex_128
Izanami
Level 22
God Stats
0W - 2L
1,229 SR
Queue Stats
74W - 87L
1,462 Elo+
Solo
Anhur
Anhur
Braaaaa
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Flumphette
Ganesha
Level 20
God Stats
2W - 1L
1,704 SR
Queue Stats
4W - 4L
1,656 Elo+
Solo
Fenrir
Fenrir
Nair0s55
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
booitsalvin2
Aphrodite
Level 16
God Stats
13W - 12L
1,509 SR
Queue Stats
26W - 24L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 25
11,700
1,300
21,738
7,085
2,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
20 / 1 / 14
13,892
1,544
25,155
7,850
2,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Joanp94
Anhur
17
3 / 1 / 17
9,926
1,103
7,493
8,593
2,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
18
3 / 2 / 23
10,040
1,116
6,567
4,248
1,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
ProstoKruche
Kukulkan
16
3 / 3 / 16
9,564
1,063
7,598
5,564
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigAlex_128
Izanami
15
1 / 9 / 5
8,930
992
9,385
20,629
5,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Braaaaa
Anhur
14
1 / 13 / 4
8,771
975
3,462
19,436
5,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Flumphette
Ganesha
15
0 / 5 / 6
8,665
963
8,463
15,289
12,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Nair0s55
Fenrir
14
1 / 5 / 2
8,140
904
2,798
6,939
2,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Aphrodite
booitsalvin2
Aphrodite
15
4 / 7 / 2
9,760
1,084
4,220
13,384
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
26
39
Kills
7
7
Deaths
39
95
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigAlex_128
Izanami
1
9
5
0.39
W
10
0
25
22.5
L
Anhur
Braaaaa
Anhur
1
13
4
0.23
L
Ganesha
Flumphette
Ganesha
0
5
6
0.6
W
20
1
14
27
W
Anhur
Joanp94
Anhur
3
1
17
11.5
L
Fenrir
Nair0s55
Fenrir
1
5
2
0.4
W
Zeus
3
2
23
7.25
W
Kukulkan
ProstoKruche
Kukulkan
3
3
16
3.67
L
Aphrodite
booitsalvin2
Aphrodite
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,551
Damage
28,328
33,340
Taken
75,677
10,624
Mitigated
32,177
3,697
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigAlex_128
Izanami
9,385
7,760
0
2,126
20,629
5,771
0
9,022
11,295
0
30,164
W
21,738
8,442
134
3,532
7,085
2,284
0
1,975
5,110
35,926
0
L
Anhur
Braaaaa
Anhur
3,462
914
0
636
19,436
5,331
0
9,058
10,110
0
17,002
L
Ganesha
Flumphette
Ganesha
8,463
207
0
0
15,289
12,691
0
5,137
9,954
21,409
0
W
25,155
8,441
0
0
7,850
2,769
0
3,380
4,470
0
49,535
W
Anhur
Joanp94
Anhur
7,493
4,614
0
0
8,593
2,499
0
3,568
5,025
0
21,032
L
Fenrir
Nair0s55
Fenrir
2,798
702
0
49
6,939
2,996
0
3,351
3,462
0
5,975
W
Zeus
6,567
1,011
0
31
4,248
1,140
0
970
3,278
18,617
0
W
Kukulkan
ProstoKruche
Kukulkan
7,598
1,924
0
0
5,564
1,932
0
2,790
2,774
13,033
0
L
Aphrodite
booitsalvin2
Aphrodite
4,220
518
1,938
1,772
13,384
5,388
0
8,173
4,953
17,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
44,266
163
Minions Killed
109
7
Camps Cleared
4
859,306
Distance Traveled
658,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,930
992
42
5
1
140,378
0
W
Nu Wa
11,700
1,300
22
2
3
169,682
0
L
Anhur
8,771
975
34
4
2
128,419
0
L
Ganesha
8,665
963
0
0
0
157,270
2
W
Loki
13,892
1,544
49
5
2
198,022
0
W
Anhur
9,926
1,103
32
4
1
176,210
0
L
Fenrir
8,140
904
6
1
1
80,625
0
W
Zeus
10,040
1,116
40
4
1
164,980
0
W
Kukulkan
9,564
1,063
20
2
0
150,412
0
L
Aphrodite
9,760
1,084
27
3
0
152,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role