Player Matchup

Ymir
Ymir
GlitchJosh
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 301L
1,666 Elo+
Solo
Neith
Neith
MaximumDanger
Neith
Level 21
God Stats
43W - 51L
1,437 SR
Queue Stats
641W - 763L
1,356 Elo+
Solo
Da Ji
Da Ji
Tafaah
Da Ji
Level 5
God Stats
2W - 0L
1,783 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 2
Discordia
Discordia
Wondrsz
Discordia
Level 24
God Stats
16W - 14L
1,563 SR
Queue Stats
33W - 33L
1,511 Elo+
Party 2
Loki
Loki
markxx55
Loki
Level 28
God Stats
29W - 27L
1,511 SR
Queue Stats
53W - 52L
1,479 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,518 Elo+

VS

Team Averages
Level 11
1,402 SR
1,402 Elo+
Neith
Neith
DatMomkool
Neith
Level 15
God Stats
8W - 14L
1,189 SR
Queue Stats
9W - 15L
1,256 Elo+
Solo
Nemesis
Nemesis
Hammerhead11947
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,365 Elo+
Solo
Olorun
Olorun
Kyeser_Kyotsuke
Olorun
Level 22
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Rin_Lanford
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1
Artemis
Artemis
TheDinoHunter51
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 24
12,046
1,095
9,627
13,460
13,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 0 / 17
11,042
1,004
11,438
5,310
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Tafaah
Da Ji
20
33 / 6 / 8
16,838
1,531
46,642
15,943
6,870
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Wondrsz
Discordia
19
2 / 3 / 20
11,337
1,031
16,104
7,497
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
9 / 2 / 13
11,853
1,078
14,592
12,034
4,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 10 / 4
9,403
855
1,666
14,021
5,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
6 / 6 / 6
12,546
1,141
13,479
25,543
10,975
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 11 / 8
11,095
1,009
12,485
18,150
6,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rin_Lanford
Cthulhu
17
3 / 5 / 8
11,180
1,016
13,203
22,998
32,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 16 / 8
10,462
951
5,438
22,118
9,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
48
Kills
14
14
Deaths
48
82
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
0
10
4
0.2
W
2
3
24
4.67
L
6
6
6
1.5
L
3
11
8
0.64
W
2
0
17
10.5
L
Cthulhu
Rin_Lanford
Cthulhu
3
5
8
1.4
W
Da Ji
Tafaah
Da Ji
33
6
8
6.17
L
2
16
8
0.38
W
Discordia
Wondrsz
Discordia
2
3
20
4
W
Loki
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,403
Damage
46,271
54,244
Taken
102,830
29,779
Mitigated
64,436
4,108
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,666
613
0
186
14,021
5,240
0
2,361
11,660
0
10,434
W
9,627
1,654
0
0
13,460
13,636
0
9,334
3,861
27,219
0
L
13,479
5,460
0
1,055
25,543
10,975
0
5,803
19,740
0
24,556
L
12,485
7,838
1,798
2,904
18,150
6,865
0
5,229
12,921
48,339
0
W
11,438
7,210
0
1,018
5,310
2,160
0
2,057
3,253
0
25,885
L
Cthulhu
Rin_Lanford
Cthulhu
13,203
2,387
0
0
22,998
32,310
0
7,647
15,351
30,098
0
W
Da Ji
Tafaah
Da Ji
46,642
21,445
0
2,092
15,943
6,870
0
6,146
9,797
0
61,078
L
5,438
3,239
0
201
22,118
9,046
0
4,691
17,427
0
10,312
W
Discordia
Wondrsz
Discordia
16,104
1,265
0
0
7,497
2,941
0
2,458
5,039
40,805
0
W
Loki
14,592
6,256
0
998
12,034
4,172
0
5,693
6,341
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,116
Gold Earned
54,686
177
Minions Killed
161
9
Camps Cleared
1
952,131
Distance Traveled
919,432
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,403
855
12
1
0
145,047
2
W
Ymir
12,046
1,095
39
4
0
179,216
1
L
Nemesis
12,546
1,141
27
2
1
219,140
0
L
Olorun
11,095
1,009
79
7
0
172,194
0
W
Neith
11,042
1,004
28
3
0
185,973
0
L
Cthulhu
11,180
1,016
32
3
0
234,576
0
W
Da Ji
16,838
1,531
35
3
1
183,968
1
L
Artemis
10,462
951
11
1
0
148,475
3
W
Discordia
11,337
1,031
52
5
0
186,980
1
W
Loki
11,853
1,078
23
2
8
215,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role