Player Matchup

Janus
Janus
Bokaj GC
Janus
Level 28
God Stats
13W - 11L
1,440 SR
Queue Stats
69W - 73L
1,497 Elo+
Party 1
Hel
Hel
HelOtp
Hel
Level 3
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
King Arthur
King Arthur
VibeDetector
King Arthur
Level 28
God Stats
11W - 13L
1,716 SR
Queue Stats
72W - 69L
1,501 Elo+
Party 1
Ra
Ra
Vicious_Hollow
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
littleguy63
Sylvanus
Level 29
God Stats
1W - 5L
1,278 SR
Queue Stats
142W - 140L
1,473 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,478 Elo+

VS

Team Averages
Level 19
1,566 SR
1,545 Elo+
Artio
Artio
DankDaddy702
Artio
Level 17
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Itsnozz
Persephone
Level 10
God Stats
3W - 2L
1,733 SR
Queue Stats
11W - 6L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
LookAtDrew
Danzaburou
Level 17
God Stats
2W - 2L
1,374 SR
Queue Stats
5W - 3L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
Nesvelez990_
Erlang Shen
Level 24
God Stats
10W - 11L
1,111 SR
Queue Stats
105W - 80L
1,490 Elo+
Solo
Hercules
Hercules
hyper Ekun
Hercules
Level 26
God Stats
9W - 12L
1,750 SR
Queue Stats
329W - 364L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bokaj GC
Janus
13
1 / 7 / 1
8,275
414
9,690
12,323
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
HelOtp
Hel
5
0 / 3 / 1
6,042
302
1,979
4,165
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
VibeDetector
King Arthur
14
3 / 6 / 0
8,878
444
12,498
20,720
13,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 8 / 1
7,738
387
2,680
11,230
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
littleguy63
Sylvanus
14
6 / 6 / 1
9,113
456
13,191
17,301
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
8,834
442
8,079
21,782
13,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Itsnozz
Persephone
18
17 / 1 / 5
12,280
614
22,498
11,292
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LookAtDrew
Danzaburou
11
1 / 2 / 7
7,990
400
1,863
7,905
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Nesvelez990_
Erlang Shen
17
6 / 0 / 13
10,626
531
7,951
17,063
10,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
hyper Ekun
Hercules
16
1 / 3 / 4
9,322
466
5,358
14,393
7,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
10
Kills
28
30
Deaths
11
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
Bokaj GC
Janus
1
7
1
0.21
W
3
5
11
1.7
L
Hel
HelOtp
Hel
0
3
1
0.17
W
Persephone
Itsnozz
Persephone
17
1
5
19.5
W
Danzaburou
LookAtDrew
Danzaburou
1
2
7
2.25
W
Erlang Shen
Nesvelez990_
Erlang Shen
6
0
13
12.5
L
King Arthur
VibeDetector
King Arthur
3
6
0
0.5
L
0
8
1
0.06
W
Hercules
hyper Ekun
Hercules
1
3
4
1
L
Sylvanus
littleguy63
Sylvanus
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
45,749
65,739
Taken
72,435
29,816
Mitigated
39,133
14,947
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bokaj GC
Janus
9,690
395
0
2,080
12,323
4,298
503
8,316
4,007
53,278
0
W
8,079
178
734
8,683
21,782
13,867
949
10,899
10,739
36,335
0
L
Hel
HelOtp
Hel
1,979
454
631
1,607
4,165
1,112
293
2,468
1,697
7,761
0
W
Persephone
Itsnozz
Persephone
22,498
1,507
0
2,800
11,292
4,497
861
4,434
6,805
78,239
0
W
Danzaburou
LookAtDrew
Danzaburou
1,863
733
0
1,015
7,905
2,820
535
3,695
4,170
0
19,404
W
Erlang Shen
Nesvelez990_
Erlang Shen
7,951
4,396
0
2,975
17,063
10,247
327
4,152
12,871
0
74,153
L
King Arthur
VibeDetector
King Arthur
12,498
1,603
0
3,088
20,720
13,152
317
8,060
12,660
578
56,590
L
2,680
1,092
0
1,206
11,230
3,680
885
3,335
7,895
41,901
0
W
Hercules
hyper Ekun
Hercules
5,358
2,741
0
6,596
14,393
7,702
2,584
3,129
11,264
0
54,973
L
Sylvanus
littleguy63
Sylvanus
13,191
5,340
876
5,459
17,301
7,574
947
8,398
8,903
37,511
9,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
49,052
317
Minions Killed
411
0
Camps Cleared
0
1,395,182
Distance Traveled
1,893,591
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,275
414
76
4
0
345,144
2
W
Artio
8,834
442
45
2
0
372,895
0
L
Hel
6,042
302
16
1
0
112,651
1
W
Persephone
12,280
614
127
6
0
396,713
0
W
Danzaburou
7,990
400
36
2
0
336,108
0
W
Erlang Shen
10,626
531
108
5
0
397,243
1
L
King Arthur
8,878
444
90
5
0
338,983
1
L
Ra
7,738
387
62
3
0
288,497
4
W
Hercules
9,322
466
95
5
0
390,632
0
L
Sylvanus
9,113
456
73
4
0
309,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role