Player Matchup

Bacchus
Bacchus
Amirroror
Bacchus
Level 37
God Stats
15W - 8L
1,577 SR
Queue Stats
17W - 12L
1,713 Elo+
Party 2
King Arthur
King Arthur
D3ath_The_Kid061
King Arthur
Level 59
God Stats
6W - 15L
1,341 SR
Queue Stats
47W - 75L
1,393 Elo+
Party 2
Ullr
Ullr
ItzZzArchive
Ullr
Level 84
God Stats
25W - 25L
1,573 SR
Queue Stats
173W - 180L
1,551 Elo+
Party 2
Hel
Hel
billkddo
Hel
Level 85
God Stats
11W - 12L
1,432 SR
Queue Stats
150W - 193L
1,520 Elo+
Party 2
Kali
Kali
krazyman108
Kali
Level 102
God Stats
7W - 5L
1,719 SR
Queue Stats
179W - 194L
1,505 Elo+
Party 2
Team Averages
Level 73
1,528 SR
1,537 Elo+

VS

Team Averages
Level 85
1,546 SR
1,484 Elo+
Mercury
Mercury
DA__GAMER
Mercury
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 176L
1,351 Elo+
Party 1
Nox
Nox
FootDiveMaster
Nox
Level 121
God Stats
6W - 6L
1,306 SR
Queue Stats
297W - 294L
1,596 Elo+
Party 3
Sol
Sol
LufkinTexas
Sol
Level 119
God Stats
69W - 75L
1,505 SR
Queue Stats
543W - 550L
1,387 Elo+
Party 1
Chang'e
Chang'e
aqua3735
Chang'e
Level 124
God Stats
26W - 35L
1,580 SR
Queue Stats
334W - 320L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
starwars1977909
Sun Wukong
Level 29
God Stats
6W - 3L
1,837 SR
Queue Stats
306W - 335L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amirroror
Bacchus
10
0 / 1 / 5
6,215
478
2,067
7,273
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
D3ath_The_Kid061
King Arthur
13
2 / 1 / 0
7,612
586
4,550
10,008
4,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 3
7,553
581
6,177
6,012
1,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 1
6,395
492
4,884
8,263
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
7,277
560
4,477
8,227
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DA__GAMER
Mercury
9
0 / 3 / 0
5,759
443
0
7,586
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 0
6,850
527
3,578
9,183
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 0
6,833
526
3,749
5,735
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
aqua3735
Chang'e
12
1 / 3 / 5
7,129
548
8,072
9,123
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
starwars1977909
Sun Wukong
13
3 / 2 / 1
7,389
568
6,029
9,926
7,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amirroror
Bacchus
0
1
5
2.5
W
King Arthur
D3ath_The_Kid061
King Arthur
2
1
0
2
L
Mercury
DA__GAMER
Mercury
0
3
0
0
L
3
3
0
1
W
4
0
3
5.5
L
0
1
0
0
L
Chang'e
aqua3735
Chang'e
1
3
5
1.17
W
2
4
1
0.63
W
3
1
3
4.5
L
Sun Wukong
starwars1977909
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
21,428
39,783
Taken
41,553
15,814
Mitigated
18,288
10,863
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amirroror
Bacchus
2,067
174
0
1,438
7,273
3,730
345
3,293
3,980
7,790
0
W
King Arthur
D3ath_The_Kid061
King Arthur
4,550
890
0
2,481
10,008
4,799
273
453
9,555
0
42,435
L
Mercury
DA__GAMER
Mercury
0
0
0
250
7,586
1,827
0
159
7,427
0
33,530
L
3,578
1,040
280
2,100
9,183
4,951
0
2,111
7,072
15,719
0
W
6,177
3,100
0
2,150
6,012
1,943
25
3,644
2,368
0
47,137
L
3,749
1,694
0
2,971
5,735
1,290
300
694
5,041
47,679
0
L
Chang'e
aqua3735
Chang'e
8,072
1,103
1,490
3,703
9,123
2,497
0
3,563
5,560
47,001
0
W
4,884
432
212
2,462
8,263
2,598
169
5,066
3,197
37,700
0
W
4,477
2,147
0
2,120
8,227
2,744
0
2,943
5,284
0
39,936
L
Sun Wukong
starwars1977909
Sun Wukong
6,029
1,410
0
4,797
9,926
7,723
104
424
9,502
0
39,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
33,960
350
Minions Killed
350
0
Camps Cleared
0
1,298,798
Distance Traveled
1,219,213
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,215
478
11
1
0
258,562
1
W
King Arthur
7,612
586
103
8
0
259,615
0
L
Mercury
5,759
443
63
5
0
230,946
0
L
Nox
6,850
527
19
1
0
234,643
2
W
Ullr
7,553
581
84
6
0
247,110
3
L
Sol
6,833
526
92
7
0
256,507
0
L
Chang'e
7,129
548
93
7
0
261,881
6
W
Hel
6,395
492
70
5
0
244,358
1
W
Kali
7,277
560
82
6
0
289,153
0
L
Sun Wukong
7,389
568
83
6
0
235,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role