Player Matchup

Bakasura
Bakasura
FusionT9nk
Bakasura
Level 15
God Stats
3W - 8L
1,449 SR
Queue Stats
19W - 31L
1,313 Elo+
Party 2
Thor
Thor
GrK_Kevo_08
Thor
Level 14
God Stats
1W - 2L
1,536 SR
Queue Stats
20W - 32L
1,296 Elo+
Party 2
Vulcan
Vulcan
QUESO_Y_TOMATE
Vulcan
Level 29
God Stats
5W - 1L
1,830 SR
Queue Stats
38W - 37L
1,408 Elo+
Solo
Bellona
Bellona
TT Loomed xx
Bellona
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
90W - 84L
1,523 Elo+
Solo
Anhur
Anhur
TealNOISYKILL
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,334 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,375 Elo+

VS

Team Averages
Level 43
1,492 SR
1,500 Elo+
Ullr
Ullr
Icantunderstand
Ullr
Level 27
God Stats
68W - 64L
1,544 SR
Queue Stats
139W - 137L
1,405 Elo+
Solo
Khepri
Khepri
Malice277
Khepri
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,600 Elo+
Solo
Guan Yu
Guan Yu
MaxwellJohn14
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,588 Elo+
Party 1
Bakasura
Bakasura
MiracleHealer
Bakasura
Level 137
God Stats
2W - 2L
1,410 SR
Queue Stats
219W - 220L
1,485 Elo+
Party 1
Zeus
Zeus
insaneplayer15_
Zeus
Level 29
God Stats
3W - 2L
1,503 SR
Queue Stats
74W - 61L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FusionT9nk
Bakasura
17
6 / 6 / 1
11,052
502
8,385
18,370
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
8,536
388
3,353
13,420
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 10 / 1
8,668
394
7,143
14,687
4,559
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
TT Loomed xx
Bellona
17
12 / 4 / 3
11,742
534
22,641
22,425
18,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 2
10,874
494
8,525
16,154
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 2
12,653
575
11,309
14,387
5,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Malice277
Khepri
17
2 / 0 / 7
12,505
568
5,095
6,352
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
17
1 / 6 / 8
10,311
469
6,123
15,216
13,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Bakasura
MiracleHealer
Bakasura
18
10 / 6 / 3
12,414
564
18,143
18,411
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 6 / 5
12,970
590
19,997
16,255
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
21
Kills
33
33
Deaths
21
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FusionT9nk
Bakasura
6
6
1
1.08
L
1
6
3
0.42
W
10
3
2
3.67
W
Khepri
Malice277
Khepri
2
0
7
5.5
W
Guan Yu
1
6
8
0.83
W
Bakasura
MiracleHealer
Bakasura
10
6
3
1.92
L
0
10
1
0.05
L
Bellona
TT Loomed xx
Bellona
12
4
3
3.38
L
2
7
2
0.43
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,047
Damage
60,667
85,056
Taken
70,621
44,124
Mitigated
40,968
19,135
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FusionT9nk
Bakasura
8,385
6,099
0
5,280
18,370
9,192
0
5,700
12,670
0
75,282
L
3,353
910
0
1,561
13,420
4,500
545
5,151
8,269
0
37,186
W
11,309
8,379
0
1,630
14,387
5,944
4,897
2,207
11,790
0
90,352
W
Khepri
Malice277
Khepri
5,095
672
0
1,531
6,352
3,982
505
1,098
5,144
38,237
0
W
Guan Yu
6,123
1,316
1,872
3,612
15,216
13,980
380
4,177
11,039
0
40,986
W
Bakasura
MiracleHealer
Bakasura
18,143
11,674
0
5,371
18,411
10,611
2,887
2,386
15,967
0
58,987
L
7,143
2,279
0
662
14,687
4,559
1,632
632
13,415
38,928
0
L
Bellona
TT Loomed xx
Bellona
22,641
6,200
0
8,006
22,425
18,710
29
4,849
16,169
10,866
67,051
L
8,525
2,622
101
3,525
16,154
7,163
1,052
8,955
6,306
0
60,196
W
19,997
3,427
144
4,724
16,255
6,451
1,440
881
15,024
80,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
60,853
512
Minions Killed
462
0
Camps Cleared
0
1,876,224
Distance Traveled
2,006,859
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,052
502
138
6
0
398,921
1
L
Thor
8,536
388
52
2
0
405,599
3
W
Ullr
12,653
575
115
5
0
369,235
0
W
Khepri
12,505
568
53
2
0
433,134
5
W
Guan Yu
10,311
469
69
3
0
387,093
0
W
Bakasura
12,414
564
104
5
0
466,014
0
L
Vulcan
8,668
394
77
4
0
322,824
0
L
Bellona
11,742
534
129
6
0
404,871
1
L
Anhur
10,874
494
116
5
0
344,009
2
W
Zeus
12,970
590
121
6
0
351,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role