Player Matchup

Neith
Neith
Begza
Neith
Level 4
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Scylla
Scylla
BlackNinjaDE
Scylla
Level 16
God Stats
0W - 2L
1,197 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
Gahruk
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Provincijalac
Cthulhu
Level 6
God Stats
1W - 3L
1,241 SR
Queue Stats
24W - 23L
1,307 Elo+
Solo
Set
Set
lSkotl
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,491 Elo+
Solo
Team Averages
Level 8
1,344 SR
1,460 Elo+

VS

Team Averages
Level 13
1,515 SR
1,463 Elo+
Ra
Ra
ATIENZA17710
Ra
Level 6
God Stats
1W - 2L
1,313 SR
Queue Stats
20W - 19L
1,499 Elo+
Solo
Kukulkan
Kukulkan
AlexVarss
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
BaybarSIV
Gilgamesh
Level 14
God Stats
4W - 0L
1,807 SR
Queue Stats
10W - 2L
1,660 Elo+
Solo
Tiamat
Tiamat
JungleeCobra
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
Merazofiz
Ao Kuang
Level 12
God Stats
4W - 4L
1,454 SR
Queue Stats
42W - 38L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Begza
Neith
20
3 / 10 / 13
12,847
988
20,331
18,275
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
3 / 11 / 14
13,426
1,033
12,616
17,399
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Gahruk
Thanatos
20
6 / 10 / 10
12,958
997
11,413
24,002
9,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
20
11 / 6 / 14
16,211
1,247
19,640
27,558
35,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
lSkotl
Set
20
11 / 12 / 11
14,968
1,151
26,456
25,482
8,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 17
13,270
1,021
15,094
12,000
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
AlexVarss
Kukulkan
20
16 / 5 / 15
16,652
1,281
34,631
16,253
6,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
BaybarSIV
Gilgamesh
20
12 / 10 / 17
16,620
1,278
23,328
21,257
13,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
2 / 10 / 18
13,090
1,007
5,654
21,231
9,117
Ao Kuang
Merazofiz
Ao Kuang
20
17 / 8 / 18
16,870
1,298
26,420
28,173
12,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
134
34
Kills
49
49
Deaths
34
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Kukulkan
AlexVarss
Kukulkan
16
5
15
4.7
W
Gilgamesh
BaybarSIV
Gilgamesh
12
10
17
2.05
L
Neith
Begza
Neith
3
10
13
0.95
L
Scylla
3
11
14
0.91
L
Thanatos
Gahruk
Thanatos
6
10
10
1.1
W
Tiamat
2
10
18
1.1
W
Ao Kuang
Merazofiz
Ao Kuang
17
8
18
3.25
L
Cthulhu
11
6
14
3
L
Set
lSkotl
Set
11
12
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,456
Damage
105,127
112,716
Taken
98,914
64,489
Mitigated
44,785
11,621
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,094
2,775
921
1,125
12,000
4,214
0
2,513
9,487
43,048
0
W
Kukulkan
AlexVarss
Kukulkan
34,631
4,492
0
2,026
16,253
6,311
0
6,899
9,354
62,027
0
W
Gilgamesh
BaybarSIV
Gilgamesh
23,328
8,286
0
693
21,257
13,119
0
7,078
14,179
0
42,809
L
Neith
Begza
Neith
20,331
10,297
0
3,370
18,275
5,770
0
13,020
5,220
0
53,662
L
Scylla
12,616
3,593
0
0
17,399
4,756
0
12,912
4,487
27,934
0
L
Thanatos
Gahruk
Thanatos
11,413
2,738
0
6,734
24,002
9,863
0
16,534
7,187
0
30,693
W
Tiamat
5,654
1,530
0
1,580
21,231
9,117
0
5,026
16,205
13,188
0
W
Ao Kuang
Merazofiz
Ao Kuang
26,420
10,749
0
11,852
28,173
12,024
0
10,740
17,433
47,500
0
L
Cthulhu
19,640
1,146
573
0
27,558
35,557
0
19,157
7,239
44,312
0
L
Set
lSkotl
Set
26,456
17,001
0
944
25,482
8,543
0
18,698
6,784
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,410
Gold Earned
76,502
232
Minions Killed
218
4
Camps Cleared
8
1,104,680
Distance Traveled
1,088,240
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,270
1,021
72
6
0
258,689
0
W
Kukulkan
16,652
1,281
70
5
0
213,397
0
W
Gilgamesh
16,620
1,278
31
2
4
207,310
2
L
Neith
12,847
988
54
4
1
187,212
2
L
Scylla
13,426
1,033
47
4
0
182,504
0
L
Thanatos
12,958
997
42
3
1
238,183
1
W
Tiamat
13,090
1,007
15
1
1
198,424
1
W
Ao Kuang
16,870
1,298
30
2
3
210,420
0
L
Cthulhu
16,211
1,247
58
4
1
262,755
2
L
Set
14,968
1,151
31
2
1
234,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role