Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alkoholismus
Discordia
Level 77
God Stats
15W - 19L
1,428 SR
Queue Stats
565W - 557L
1,494 Elo+
Party 2
Serqet
Serqet
Er1ion
Serqet
Level 47
God Stats
4W - 1L
1,817 SR
Queue Stats
59W - 57L
1,468 Elo+
Solo
Artemis
Artemis
Everloop
Artemis
Level 73
God Stats
6W - 4L
1,733 SR
Queue Stats
108W - 90L
1,427 Elo+
Solo
Neith
Neith
FluffyBloodyBoo
Neith
Level 19
God Stats
3W - 7L
1,331 SR
Queue Stats
107W - 110L
1,490 Elo+
Party 2
Team Averages
Level 69
1,562 SR
1,476 Elo+

VS

Team Averages
Level 59
1,587 SR
1,494 Elo+
Persephone
Persephone
Fazatron81
Persephone
Level 48
God Stats
4W - 5L
1,375 SR
Queue Stats
203W - 253L
1,382 Elo+
Solo
Ullr
Ullr
MrMuffіn
Ullr
Level 24
God Stats
4W - 3L
1,734 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Qwedon
Sun Wukong
Level 68
God Stats
14W - 7L
1,649 SR
Queue Stats
79W - 51L
1,636 Elo+
Party 1
Bacchus
Bacchus
TemaLetta
Bacchus
Level 65
God Stats
14W - 10L
1,516 SR
Queue Stats
152W - 123L
1,504 Elo+
Party 1
Zeus
Zeus
foorblog1
Zeus
Level 88
God Stats
11W - 5L
1,662 SR
Queue Stats
165W - 114L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 5 / 4
9,525
953
8,567
20,926
16,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Alkoholismus
Discordia
15
0 / 9 / 5
8,975
898
11,324
15,108
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Er1ion
Serqet
15
2 / 6 / 2
9,214
921
10,098
17,121
10,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Everloop
Artemis
16
3 / 6 / 3
10,031
1,003
9,848
15,622
4,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 6 / 2
8,737
874
7,213
15,371
4,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

84

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fazatron81
Persephone
17
0 / 1 / 21
10,262
1,026
9,910
8,894
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
17
12 / 1 / 15
11,808
1,181
20,277
10,770
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Qwedon
Sun Wukong
17
3 / 2 / 15
9,686
969
6,759
10,868
10,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TemaLetta
Bacchus
17
4 / 0 / 18
11,310
1,131
8,785
12,640
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
18
13 / 3 / 13
12,050
1,205
31,696
7,918
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
7
Kills
32
32
Deaths
7
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
4
0.8
L
Discordia
Alkoholismus
Discordia
0
9
5
0.28
L
Serqet
Er1ion
Serqet
2
6
2
0.5
L
Artemis
Everloop
Artemis
3
6
3
0.75
W
Persephone
Fazatron81
Persephone
0
1
21
10.5
L
0
6
2
0.17
W
Ullr
12
1
15
19.5
W
Sun Wukong
Qwedon
Sun Wukong
3
2
15
5.25
W
Bacchus
TemaLetta
Bacchus
4
0
18
13
W
Zeus
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
77,427
84,148
Taken
51,090
40,793
Mitigated
40,772
10,941
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,567
1,088
1,478
5,428
20,926
16,605
0
12,904
8,022
19,345
0
L
Discordia
Alkoholismus
Discordia
11,324
805
0
0
15,108
4,031
0
7,373
7,735
27,073
0
L
Serqet
Er1ion
Serqet
10,098
2,368
0
1,306
17,121
10,457
0
8,907
8,214
0
12,280
L
Artemis
Everloop
Artemis
9,848
3,527
0
1,057
15,622
4,768
0
10,571
5,051
0
21,836
W
Persephone
Fazatron81
Persephone
9,910
1,144
0
788
8,894
3,603
0
2,913
5,323
35,973
0
L
7,213
2,959
0
1,672
15,371
4,932
0
10,636
4,735
0
34,556
W
Ullr
20,277
9,302
0
889
10,770
4,410
0
4,421
5,985
0
31,474
W
Sun Wukong
Qwedon
Sun Wukong
6,759
1,437
0
1,183
10,868
10,489
0
3,317
7,381
0
11,272
W
Bacchus
TemaLetta
Bacchus
8,785
959
364
1,145
12,640
19,747
0
6,137
6,503
20,327
0
W
Zeus
31,696
2,035
0
0
7,918
2,523
0
3,103
4,403
50,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
55,116
161
Minions Killed
177
5
Camps Cleared
6
888,605
Distance Traveled
897,062
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,525
953
17
2
0
155,907
0
L
Discordia
8,975
898
32
3
0
167,403
0
L
Serqet
9,214
921
5
1
1
215,829
0
L
Artemis
10,031
1,003
25
3
3
185,938
3
W
Persephone
10,262
1,026
74
7
0
162,845
3
L
Neith
8,737
874
82
8
1
163,528
0
W
Ullr
11,808
1,181
25
3
3
209,633
1
W
Sun Wukong
9,686
969
9
1
1
173,042
0
W
Bacchus
11,310
1,131
22
2
1
199,821
0
W
Zeus
12,050
1,205
47
5
1
151,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role