Player Matchup

Tsukuyomi
Tsukuyomi
BigBobbyCoonLick
Tsukuyomi
Level 16
God Stats
4W - 3L
1,501 SR
Queue Stats
104W - 78L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Cadenbo
Cthulhu
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 15L
1,177 Elo+
Solo
Freya
Freya
JuniperStardust
Freya
Level 18
God Stats
21W - 13L
1,545 SR
Queue Stats
83W - 88L
1,380 Elo+
Party 1
Cupid
Cupid
pinikle
Cupid
Level 17
God Stats
6W - 5L
1,520 SR
Queue Stats
147W - 94L
1,581 Elo+
Solo
Artio
Artio
rustysporks23
Artio
Level 5
God Stats
3W - 1L
1,604 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,387 Elo+

VS

Team Averages
Level 15
1,461 SR
1,405 Elo+
Neith
Neith
Cinna-bun-_
Neith
Level 19
God Stats
36W - 51L
1,434 SR
Queue Stats
42W - 65L
1,349 Elo+
Solo
Susano
Susano
ConcreteNutz673
Susano
Level 21
God Stats
28W - 17L
1,630 SR
Queue Stats
105W - 62L
1,595 Elo+
Solo
Nemesis
Nemesis
Crazed1646
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,186 Elo+
Solo
Merlin
Merlin
datboooi42
Merlin
Level 17
God Stats
2W - 6L
1,312 SR
Queue Stats
51W - 37L
1,517 Elo+
Solo
Kukulkan
Kukulkan
humble_blur3
Kukulkan
Level 12
God Stats
23W - 29L
1,428 SR
Queue Stats
95W - 124L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
12 / 7 / 10
16,030
1,069
36,993
23,108
9,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Cadenbo
Cthulhu
20
1 / 9 / 9
12,915
861
8,475
23,173
10,021
20
4 / 11 / 14
14,689
979
15,909
26,615
11,129
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
pinikle
Cupid
20
16 / 5 / 11
18,561
1,237
40,263
21,396
9,602
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
0 / 6 / 12
13,100
873
4,749
21,520
17,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 13
14,038
936
16,192
21,481
11,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
18 / 1 / 16
18,160
1,211
32,497
17,146
7,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Crazed1646
Nemesis
20
2 / 9 / 20
13,761
917
17,025
26,635
12,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
datboooi42
Merlin
20
10 / 5 / 22
16,317
1,088
26,949
25,245
12,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
humble_blur3
Kukulkan
20
2 / 9 / 13
12,984
866
16,877
20,344
9,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
122
33
Kills
38
38
Deaths
33
56
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
12
7
10
2.43
W
Cthulhu
Cadenbo
Cthulhu
1
9
9
0.61
L
6
9
13
1.39
L
18
1
16
26
L
Nemesis
Crazed1646
Nemesis
2
9
20
1.33
W
4
11
14
1
L
Merlin
datboooi42
Merlin
10
5
22
4.2
L
Kukulkan
humble_blur3
Kukulkan
2
9
13
0.94
W
Cupid
pinikle
Cupid
16
5
11
4.3
W
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,389
Damage
109,540
115,812
Taken
110,851
57,180
Mitigated
53,054
16,514
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
36,993
10,388
0
1,009
23,108
9,359
0
7,390
15,706
0
52,371
W
Cthulhu
Cadenbo
Cthulhu
8,475
54
1,142
0
23,173
10,021
0
9,244
13,887
28,558
0
L
16,192
8,961
0
2,059
21,481
11,176
0
5,897
15,584
0
47,088
L
32,497
11,089
0
4,158
17,146
7,902
0
6,086
11,060
0
39,481
L
Nemesis
Crazed1646
Nemesis
17,025
2,753
0
2,170
26,635
12,013
0
8,467
18,168
0
30,366
W
15,909
5,512
0
7,461
26,615
11,129
0
8,760
17,799
40,968
0
L
Merlin
datboooi42
Merlin
26,949
1,229
486
3,410
25,245
12,051
0
6,028
19,217
62,643
0
L
Kukulkan
humble_blur3
Kukulkan
16,877
410
0
480
20,344
9,912
0
2,655
17,689
43,102
0
W
Cupid
pinikle
Cupid
40,263
21,761
152
5,288
21,396
9,602
0
8,743
12,621
0
101,906
W
4,749
569
115
1,347
21,520
17,069
0
9,515
11,973
14,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,295
Gold Earned
75,260
282
Minions Killed
256
13
Camps Cleared
5
1,430,253
Distance Traveled
1,410,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,030
1,069
18
1
0
322,212
0
W
Cthulhu
12,915
861
48
3
0
276,149
2
L
Neith
14,038
936
86
6
1
243,325
0
L
Susano
18,160
1,211
15
1
2
290,651
0
L
Nemesis
13,761
917
25
2
1
331,173
0
W
Freya
14,689
979
59
4
0
254,094
1
L
Merlin
16,317
1,088
74
5
0
272,464
0
L
Kukulkan
12,984
866
56
4
1
273,242
1
W
Cupid
18,561
1,237
135
9
10
280,939
0
W
Artio
13,100
873
22
1
3
296,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role