Player Matchup

Cupid
Cupid
BIOOW
Cupid
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo
Loki
Loki
CheeseChadLy
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,542 Elo+
Solo
Bellona
Bellona
ConchitaBURST
Bellona
Level 2
God Stats
2W - 1L
1,822 SR
Queue Stats
23W - 13L
1,738 Elo+
Solo
Artemis
Artemis
noobishstyle
Artemis
Level 6
God Stats
5W - 11L
1,652 SR
Queue Stats
18W - 19L
1,667 Elo+
Solo
Ra
Ra
Эльфиечка
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Team Averages
Level 5
1,595 SR
1,634 Elo+

VS

Team Averages
Level 33
1,570 SR
1,599 Elo+
Terra
Terra
Herinmaru
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,459 Elo+
Party 1
Chronos
Chronos
IxRápeYouCÜNT
Chronos
Level 8
God Stats
8W - 3L
1,553 SR
Queue Stats
52W - 24L
1,566 Elo+
Solo
Nemesis
Nemesis
Satel1ite
Nemesis
Level 7
God Stats
2W - 2L
1,492 SR
Queue Stats
111W - 111L
1,504 Elo+
Party 1
Janus
Janus
heartburning
Janus
Level 144
God Stats
11W - 6L
1,551 SR
Queue Stats
144W - 130L
1,571 Elo+
Party 1
Neith
Neith
smiteysmiters
Neith
Level 4
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 1L
1,897 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BIOOW
Cupid
1
0 / 0 / 0
2,137
194
0
0
0
11
3 / 3 / 5
6,651
605
5,690
7,318
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
9
1 / 5 / 1
5,508
501
4,380
9,025
5,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
noobishstyle
Artemis
13
5 / 3 / 2
7,326
666
7,688
7,957
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 0
5,446
495
926
4,784
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Herinmaru
Terra
9
0 / 3 / 4
5,912
537
240
6,597
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 1 / 1
8,145
740
9,502
9,133
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Satel1ite
Nemesis
9
0 / 1 / 1
5,677
516
815
6,071
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
6 / 2 / 0
7,585
690
2,753
4,166
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 3
6,338
576
5,517
6,619
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
15
15
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
BIOOW
Cupid
0
0
0
0
L
3
3
5
1.83
L
Bellona
1
5
1
0.3
W
Terra
Herinmaru
Terra
0
3
4
0.67
W
7
1
1
7.5
W
Nemesis
Satel1ite
Nemesis
0
1
1
0.5
W
6
2
0
3
L
Artemis
noobishstyle
Artemis
5
3
2
2
W
2
3
3
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
18,827
29,084
Taken
32,586
11,410
Mitigated
14,357
7,687
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BIOOW
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
5,690
1,703
0
3,274
7,318
2,232
0
1,591
5,715
0
35,147
L
Bellona
4,380
2,074
0
1,091
9,025
5,126
0
6,029
2,996
0
24,151
W
Terra
Herinmaru
Terra
240
65
665
765
6,597
5,598
464
148
6,407
6,632
0
W
9,502
3,996
0
4,386
9,133
3,709
522
274
8,849
50,727
5,173
W
Nemesis
Satel1ite
Nemesis
815
94
0
2,942
6,071
1,717
0
73
5,978
0
26,331
W
2,753
335
0
873
4,166
1,285
0
236
3,896
43,480
0
L
Artemis
noobishstyle
Artemis
7,688
3,796
0
2,888
7,957
2,457
0
968
6,986
0
48,428
W
5,517
1,042
0
1,096
6,619
2,048
198
49
6,530
0
41,281
L
926
250
0
434
4,784
1,595
0
2,694
1,921
24,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
33,657
240
Minions Killed
359
0
Camps Cleared
0
823,772
Distance Traveled
1,094,075
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,137
194
0
0
0
0
0
L
Loki
6,651
605
59
5
0
230,292
2
L
Bellona
5,508
501
51
5
0
219,017
0
W
Terra
5,912
537
12
1
0
225,215
1
W
Chronos
8,145
740
96
9
0
209,655
1
W
Nemesis
5,677
516
69
6
0
243,228
1
W
Janus
7,585
690
93
8
0
217,476
3
L
Artemis
7,326
666
70
6
0
180,164
2
W
Neith
6,338
576
89
8
0
198,501
2
L
Ra
5,446
495
60
5
0
194,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role