Player Matchup

Anhur
Anhur
GeePexx
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Bellona
Bellona
Motherfg
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,534 Elo+
Solo
Merlin
Merlin
RomesPompeii
Merlin
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
98W - 103L
1,517 Elo+
Solo
Nemesis
Nemesis
Vladigan
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Chaac
Chaac
YungAutism
Chaac
Level 19
God Stats
12W - 10L
1,682 SR
Queue Stats
105W - 109L
1,493 Elo+
Solo
Team Averages
Level 12
1,536 SR
1,490 Elo+

VS

Team Averages
Level 13
1,467 SR
1,447 Elo+
Neith
Neith
CurkaRybaka
Neith
Level 23
God Stats
15W - 14L
1,528 SR
Queue Stats
88W - 87L
1,378 Elo+
Solo
Chronos
Chronos
D040220D
Chronos
Level 6
God Stats
1W - 0L
1,258 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 2
Hades
Hades
Rakaldo
Hades
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,353 Elo+
Party 2
Pele
Pele
iSlapUrSister
Pele
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
341W - 191L
1,612 Elo+
Party 1
Scylla
Scylla
synroo0
Scylla
Level 15
God Stats
15W - 12L
1,552 SR
Queue Stats
45W - 33L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GeePexx
Anhur
1
0 / 0 / 0
4,647
290
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Motherfg
Bellona
9
1 / 6 / 1
6,203
388
6,272
11,846
10,035
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
3 / 3 / 1
7,987
499
8,070
8,776
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Vladigan
Nemesis
9
0 / 5 / 2
6,480
405
2,186
13,553
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
13
1 / 3 / 1
7,555
472
8,829
11,113
8,443
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,529
596
4,137
7,916
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
D040220D
Chronos
13
3 / 1 / 2
8,228
514
3,540
10,283
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Rakaldo
Hades
13
3 / 1 / 4
7,792
487
6,025
8,931
4,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 3 / 4
9,497
594
11,090
13,477
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
synroo0
Scylla
13
2 / 0 / 6
7,705
482
6,577
7,481
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
16
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Chronos
D040220D
Chronos
3
1
2
4
L
Anhur
GeePexx
Anhur
0
0
0
0
L
Bellona
Motherfg
Bellona
1
6
1
0.25
W
Hades
Rakaldo
Hades
3
1
4
5
L
Merlin
3
3
1
1.17
L
Nemesis
Vladigan
Nemesis
0
5
2
0.2
L
Chaac
1
3
1
0.5
W
6
3
4
2.67
W
Scylla
synroo0
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
31,369
45,288
Taken
48,088
26,168
Mitigated
17,621
8,751
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,137
2,663
0
2,741
7,916
3,004
5,470
937
6,913
0
74,593
W
Chronos
D040220D
Chronos
3,540
1,596
0
4,770
10,283
3,323
743
2,796
6,955
45,992
0
L
Anhur
GeePexx
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Motherfg
Bellona
6,272
1,445
0
386
11,846
10,035
80
4,294
7,444
0
22,178
W
Hades
Rakaldo
Hades
6,025
1,351
290
4,756
8,931
4,028
842
1,065
7,765
25,928
0
L
Merlin
8,070
450
396
2,747
8,776
2,794
774
4,236
4,302
40,820
0
L
Nemesis
Vladigan
Nemesis
2,186
549
0
2,915
13,553
4,896
0
2,782
10,693
0
35,958
L
Chaac
8,829
394
100
2,207
11,113
8,443
85
5,001
5,924
0
39,485
W
11,090
4,000
0
5,987
13,477
4,905
119
769
12,650
0
71,644
W
Scylla
synroo0
Scylla
6,577
236
0
3,815
7,481
2,361
2,208
1,598
5,735
26,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
42,751
243
Minions Killed
479
0
Camps Cleared
0
1,081,054
Distance Traveled
1,435,925
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,529
596
156
10
0
266,138
1
W
Chronos
8,228
514
88
6
0
283,061
4
L
Anhur
4,647
290
0
0
0
9,201
0
L
Bellona
6,203
388
29
2
0
273,337
4
W
Hades
7,792
487
69
4
0
260,658
2
L
Merlin
7,987
499
83
5
0
242,930
5
L
Nemesis
6,480
405
58
4
0
292,541
0
L
Chaac
7,555
472
73
5
0
263,045
5
W
Pele
9,497
594
117
7
0
324,602
3
W
Scylla
7,705
482
49
3
0
301,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role