Player Matchup

Fafnir
Fafnir
ItsCrazyray18
Fafnir
Level 104
God Stats
2W - 3L
1,452 SR
Queue Stats
273W - 243L
1,554 Elo+
Party 3
Gilgamesh
Gilgamesh
NarNar0985
Gilgamesh
Level 100
God Stats
51W - 45L
1,640 SR
Queue Stats
225W - 217L
1,578 Elo+
Party 2
Arachne
Arachne
kevankavman
Arachne
Level 108
God Stats
50W - 30L
1,689 SR
Queue Stats
357W - 314L
1,604 Elo+
Party 3
Neith
Neith
looooooool789
Neith
Level 114
God Stats
20W - 15L
1,669 SR
Queue Stats
293W - 292L
1,533 Elo+
Party 2
Medusa
Medusa
swimrelic77
Medusa
Level 149
God Stats
15W - 10L
1,500 SR
Queue Stats
403W - 366L
1,537 Elo+
Party 3
Team Averages
Level 115
1,590 SR
1,561 Elo+

VS

Team Averages
Level 100
1,657 SR
1,577 Elo+
Yemoja
Yemoja
Jabbaru
Yemoja
Level 96
God Stats
38W - 30L
1,570 SR
Queue Stats
237W - 196L
1,601 Elo+
Party 1
Eset
Eset
SeaworthyFish
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,592 Elo+
Solo
Apollo
Apollo
Splufixy
Apollo
Level 126
God Stats
7W - 7L
1,619 SR
Queue Stats
623W - 546L
1,546 Elo+
Party 1
Bakasura
Bakasura
StelloDG
Bakasura
Level 88
God Stats
4W - 2L
1,933 SR
Queue Stats
92W - 94L
1,565 Elo+
Party 1
Chaac
Chaac
Tacodrppen
Chaac
Level 65
God Stats
45W - 28L
1,662 SR
Queue Stats
177W - 172L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
9,351
425
3,995
19,245
25,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NarNar0985
Gilgamesh
15
1 / 9 / 9
10,007
455
13,168
22,348
14,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
kevankavman
Arachne
16
8 / 9 / 7
11,289
513
12,693
23,899
13,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 6
11,472
521
14,004
11,491
4,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
17
9 / 9 / 4
11,576
526
17,943
19,394
7,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jabbaru
Yemoja
18
5 / 2 / 12
12,926
588
9,057
17,787
24,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 8 / 11
11,638
529
8,154
15,069
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Splufixy
Apollo
20
10 / 0 / 6
13,553
616
15,728
14,799
6,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
StelloDG
Bakasura
20
12 / 8 / 11
14,107
641
26,939
21,057
9,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
6 / 5 / 10
12,493
568
16,572
22,297
23,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
23
Kills
35
35
Deaths
23
32
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Yemoja
Jabbaru
Yemoja
5
2
12
5.5
L
Gilgamesh
NarNar0985
Gilgamesh
1
9
9
0.61
W
2
8
11
0.94
W
Apollo
Splufixy
Apollo
10
0
6
13
W
Bakasura
StelloDG
Bakasura
12
8
11
2.19
W
Chaac
6
5
10
2.2
L
Arachne
kevankavman
Arachne
8
9
7
1.28
L
4
2
6
3.5
L
Medusa
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,803
Damage
76,450
96,377
Taken
91,009
66,061
Mitigated
68,212
20,183
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
574
710
3,760
19,245
25,239
0
4,149
13,867
14,352
0
W
Yemoja
Jabbaru
Yemoja
9,057
1,964
3,179
1,547
17,787
24,013
551
1,462
16,325
38,997
0
L
Gilgamesh
NarNar0985
Gilgamesh
13,168
4,763
0
4,799
22,348
14,621
0
1,635
19,511
0
58,096
W
8,154
305
3,133
1,980
15,069
5,410
2,239
508
14,561
59,563
0
W
Apollo
Splufixy
Apollo
15,728
10,736
0
4,911
14,799
6,548
4,328
181
14,618
0
127,318
W
Bakasura
StelloDG
Bakasura
26,939
19,702
0
2,037
21,057
9,075
820
1,491
19,566
0
110,771
W
Chaac
16,572
4,430
0
6,968
22,297
23,166
1,811
528
21,769
0
72,701
L
Arachne
kevankavman
Arachne
12,693
6,828
0
7,329
23,899
13,501
0
3,602
18,813
0
78,004
L
14,004
7,421
0
3,294
11,491
4,945
0
1,322
9,819
0
89,680
L
Medusa
17,943
7,084
0
291
19,394
7,755
270
6,485
12,106
0
76,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
64,717
509
Minions Killed
680
0
Camps Cleared
0
1,874,370
Distance Traveled
2,080,736
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,351
425
16
1
0
364,635
7
W
Yemoja
12,926
588
59
3
0
387,291
7
L
Gilgamesh
10,007
455
110
5
0
352,017
1
W
Eset
11,638
529
131
6
0
410,221
1
W
Apollo
13,553
616
178
8
0
450,542
2
W
Bakasura
14,107
641
168
8
0
457,368
1
W
Chaac
12,493
568
144
7
0
375,314
3
L
Arachne
11,289
513
108
5
0
425,942
2
L
Neith
11,472
521
165
8
0
393,178
4
L
Medusa
11,576
526
110
5
0
338,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role